Player Matchup

Danzaburou
Danzaburou
BobbyTh3Goat
Danzaburou
Level 25
God Stats
20W - 20L
1,468 SR
Queue Stats
24W - 26L
1,422 Elo+
Party 2
Yemoja
Yemoja
HeZuNuo
Yemoja
Level 19
God Stats
0W - 2L
1,148 SR
Queue Stats
21W - 25L
1,419 Elo+
Party 2
Sol
Sol
Hollow Outcast
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,512 Elo+
Party 2
Achilles
Achilles
Its Cthulu
Achilles
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,503 Elo+
Party 2
Awilix
Awilix
TSYpicklenipple
Awilix
Level 42
God Stats
0W - 2L
1,334 SR
Queue Stats
74W - 62L
1,489 Elo+
Party 2
Team Averages
Level 69
1,390 SR
1,469 Elo+

VS

Team Averages
Level 66
1,655 SR
1,499 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AFK-Atlas
Atlas
Level 87
God Stats
9W - 5L
1,736 SR
Queue Stats
109W - 82L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
AFK-PIays
Danzaburou
Level 88
God Stats
11W - 5L
1,701 SR
Queue Stats
74W - 57L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
AFKPhantom
Baron Samedi
Level 29
God Stats
10W - 3L
1,708 SR
Queue Stats
76W - 65L
1,531 Elo+
Party 1
Hera
Hera
Alec3030
Hera
Level 47
God Stats
7W - 11L
1,630 SR
Queue Stats
114W - 188L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobbyTh3Goat
Danzaburou
12
0 / 4 / 2
7,480
394
6,713
12,514
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
HeZuNuo
Yemoja
12
0 / 5 / 1
7,478
394
1,796
15,732
12,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 1
9,854
519
14,149
12,636
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Its Cthulu
Achilles
17
4 / 2 / 1
10,549
555
8,612
18,905
17,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 5 / 3
8,257
435
4,881
14,359
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
10 / 1 / 4
11,589
610
18,457
16,204
12,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
AFK-Atlas
Atlas
15
4 / 0 / 8
10,026
528
8,283
10,270
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
AFK-PIays
Danzaburou
15
2 / 1 / 9
9,385
494
11,299
12,584
4,565
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
AFKPhantom
Baron Samedi
14
1 / 5 / 8
9,165
482
8,014
10,287
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
16
2 / 4 / 4
9,768
514
6,930
8,212
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
11
Kills
19
19
Deaths
11
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
10
1
4
12
W
Atlas
AFK-Atlas
Atlas
4
0
8
8
W
Danzaburou
AFK-PIays
Danzaburou
2
1
9
6.5
W
Baron Samedi
AFKPhantom
Baron Samedi
1
5
8
1
W
Hera
2
4
4
1
L
Danzaburou
BobbyTh3Goat
Danzaburou
0
4
2
0.25
L
Yemoja
HeZuNuo
Yemoja
0
5
1
0.1
L
4
3
1
1.5
L
Achilles
Its Cthulu
Achilles
4
2
1
2.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,151
Damage
52,983
74,146
Taken
57,557
44,144
Mitigated
33,737
20,892
Healing
26,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
18,457
10,458
0
8,653
16,204
12,407
583
3,164
12,950
0
103,945
W
Atlas
AFK-Atlas
Atlas
8,283
3,573
0
2,177
10,270
10,249
446
3,669
6,415
36,442
0
W
Danzaburou
AFK-PIays
Danzaburou
11,299
3,955
184
7,757
12,584
4,565
2,747
3,385
9,150
0
66,587
W
Baron Samedi
AFKPhantom
Baron Samedi
8,014
303
1,699
4,247
10,287
4,041
654
4,634
5,518
43,682
0
W
Hera
6,930
2,521
0
1,893
8,212
2,475
1,666
1,507
6,322
58,610
0
L
Danzaburou
BobbyTh3Goat
Danzaburou
6,713
2,117
0
2,744
12,514
4,231
47
2,709
9,805
0
40,507
L
Yemoja
HeZuNuo
Yemoja
1,796
689
446
2,199
15,732
12,624
22
5,116
10,616
15,385
0
L
14,149
5,794
0
5,661
12,636
4,812
672
4,768
7,868
79,198
0
L
Achilles
Its Cthulu
Achilles
8,612
1,956
0
6,366
18,905
17,414
0
7,933
10,972
238
62,379
L
4,881
1,836
0
3,476
14,359
5,063
0
2,701
11,658
0
39,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,618
Gold Earned
49,933
453
Minions Killed
515
0
Camps Cleared
0
1,776,346
Distance Traveled
1,787,666
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,589
610
162
9
0
434,878
1
W
Atlas
10,026
528
46
2
0
382,044
3
W
Danzaburou
9,385
494
107
6
0
349,960
6
W
Baron Samedi
9,165
482
78
4
0
283,605
4
W
Hera
9,768
514
122
6
0
337,179
3
L
Danzaburou
7,480
394
81
4
0
340,582
5
L
Yemoja
7,478
394
22
1
0
346,447
2
L
Sol
9,854
519
144
8
0
344,113
3
L
Achilles
10,549
555
133
7
0
373,722
4
L
Awilix
8,257
435
73
4
0
371,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role