Player Matchup

Ymir
Ymir
Chino2196
Ymir
Level 87
God Stats
24W - 15L
1,727 SR
Queue Stats
365W - 331L
1,562 Elo+
Party 3
Izanami
Izanami
DooshOnTheLoos3
Izanami
Level 68
God Stats
23W - 13L
1,672 SR
Queue Stats
314W - 285L
1,547 Elo+
Party 3
Nemesis
Nemesis
Im ikillflow
Nemesis
Level 27
God Stats
4W - 5L
1,427 SR
Queue Stats
43W - 52L
1,308 Elo+
Party 3
Nu Wa
Nu Wa
RylicTWG
Nu Wa
Level 45
God Stats
5W - 2L
1,522 SR
Queue Stats
109W - 112L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
elantrax4
Ah Muzen Cab
Level 96
God Stats
31W - 10L
1,804 SR
Queue Stats
399W - 356L
1,585 Elo+
Party 3
Team Averages
Level 65
1,631 SR
1,508 Elo+

VS

Team Averages
Level 50
1,585 SR
1,497 Elo+
Gilgamesh
Gilgamesh
JuJuPeanut
Gilgamesh
Level 29
God Stats
49W - 46L
1,509 SR
Queue Stats
56W - 49L
1,476 Elo+
Party 1
He Bo
He Bo
Pazmzp
He Bo
Level 108
God Stats
4W - 4L
1,679 SR
Queue Stats
428W - 367L
1,581 Elo+
Party 2
Loki
Loki
Prydra
Loki
Level 67
God Stats
67W - 45L
1,617 SR
Queue Stats
107W - 97L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
TRYNSTOPUS 413
Cthulhu
Level 38
God Stats
14W - 16L
1,597 SR
Queue Stats
224W - 239L
1,465 Elo+
Solo
Susano
Susano
billyjalon
Susano
Level 6
God Stats
1W - 2L
1,522 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 4 / 12
12,648
506
9,797
21,566
29,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 3 / 7
14,906
596
27,485
19,593
9,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Im ikillflow
Nemesis
19
2 / 5 / 9
12,530
501
7,043
17,228
7,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
RylicTWG
Nu Wa
20
6 / 11 / 9
14,148
566
21,363
17,872
7,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
elantrax4
Ah Muzen Cab
20
8 / 1 / 2
14,245
570
17,801
14,194
11,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JuJuPeanut
Gilgamesh
19
2 / 3 / 2
11,969
479
8,180
24,868
20,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Pazmzp
He Bo
18
8 / 8 / 6
12,015
481
20,455
19,111
11,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Prydra
Loki
18
10 / 7 / 2
12,098
484
13,835
20,402
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 7 / 5
11,558
462
11,690
29,286
38,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
billyjalon
Susano
13
0 / 7 / 1
8,244
330
2,194
14,280
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
32
Kills
24
24
Deaths
32
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
4
12
2.25
W
13
3
7
5.5
W
Nemesis
Im ikillflow
Nemesis
2
5
9
1.3
L
Gilgamesh
JuJuPeanut
Gilgamesh
2
3
2
1
L
He Bo
Pazmzp
He Bo
8
8
6
1.38
L
Loki
Prydra
Loki
10
7
2
1.57
W
Nu Wa
RylicTWG
Nu Wa
6
11
9
0.95
L
4
7
5
0.93
L
Susano
billyjalon
Susano
0
7
1
0.07
W
Ah Muzen Cab
elantrax4
Ah Muzen Cab
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,489
Damage
56,354
90,453
Taken
107,947
65,116
Mitigated
83,303
25,293
Healing
19,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,797
2,228
705
2,626
21,566
29,209
538
8,121
13,445
38,633
0
W
27,485
18,257
938
10,151
19,593
9,109
7,958
8,660
10,933
0
132,729
W
Nemesis
Im ikillflow
Nemesis
7,043
3,441
0
2,876
17,228
7,286
2,460
3,804
13,424
0
75,761
L
Gilgamesh
JuJuPeanut
Gilgamesh
8,180
3,026
0
5,647
24,868
20,356
844
4,661
20,027
0
78,103
L
He Bo
Pazmzp
He Bo
20,455
765
0
886
19,111
11,489
0
5,594
13,231
76,195
0
L
Loki
Prydra
Loki
13,835
5,248
0
5,958
20,402
8,123
0
8,049
11,945
0
76,399
W
Nu Wa
RylicTWG
Nu Wa
21,363
3,948
0
927
17,872
7,947
3,135
7,756
10,116
94,901
0
L
11,690
515
1,064
4,007
29,286
38,682
0
7,970
21,045
61,240
0
L
Susano
billyjalon
Susano
2,194
107
0
2,419
14,280
4,653
0
3,568
10,539
0
36,515
W
Ah Muzen Cab
elantrax4
Ah Muzen Cab
17,801
7,244
636
6,434
14,194
11,565
3,470
3,875
10,319
0
84,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,477
Gold Earned
55,884
618
Minions Killed
544
0
Camps Cleared
0
2,353,321
Distance Traveled
2,235,667
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,648
506
56
2
0
456,070
11
W
Izanami
14,906
596
166
7
0
487,441
4
W
Nemesis
12,530
501
96
4
0
528,183
4
L
Gilgamesh
11,969
479
139
6
0
442,024
0
L
He Bo
12,015
481
136
5
0
418,002
0
L
Loki
12,098
484
113
5
0
504,620
0
W
Nu Wa
14,148
566
157
6
0
420,381
3
L
Cthulhu
11,558
462
94
4
0
433,801
5
L
Susano
8,244
330
62
2
0
437,220
0
W
Ah Muzen Cab
14,245
570
143
6
0
461,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role