Player Matchup

Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DEClMATlNG
Arachne
Level 129
God Stats
23W - 11L
1,496 SR
Queue Stats
107W - 69L
1,689 Elo+
Solo
Hel
Hel
fumikochan
Hel
Level 29
God Stats
8W - 4L
1,649 SR
Queue Stats
74W - 63L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
xHYMNZZ
Kukulkan
Level 117
God Stats
6W - 5L
1,601 SR
Queue Stats
8W - 6L
1,590 Elo+
Solo
Team Averages
Level 78
1,562 SR
1,583 Elo+

VS

Team Averages
Level 91
1,490 SR
1,100 Elo+
Ymir
Ymir
Asmodeus3435
Ymir
Level 26
God Stats
0W - 2L
1,430 SR
Queue Stats
0W - 3L
993 Elo+
Party 2
Neith
Neith
Luna-_-Lux
Neith
Level 108
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 29L
854 Elo+
Party 2
Rama
Rama
YaBoiKG
Rama
Level 126
God Stats
4W - 2L
1,824 SR
Queue Stats
129W - 99L
1,705 Elo+
Solo
Ra
Ra
xKOJACKx
Ra
Level 103
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 20L
847 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 1 / 2
8,881
888
6,537
7,158
2,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DEClMATlNG
Arachne
16
11 / 0 / 1
9,913
991
12,130
10,609
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 3
7,710
771
2,652
4,019
1,418
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
xHYMNZZ
Kukulkan
15
1 / 0 / 8
8,821
882
5,437
4,719
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,604
660
4,325
9,435
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
12
0 / 5 / 0
6,531
653
2,528
6,767
2,127
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
YaBoiKG
Rama
13
1 / 3 / 0
7,668
767
5,387
9,639
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 0
6,453
645
2,836
5,644
1,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
18
Kills
1
1
Deaths
18
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
2
6
L
0
4
0
0
W
Arachne
DEClMATlNG
Arachne
11
0
1
11.5
L
Neith
0
5
0
0
L
Rama
YaBoiKG
Rama
1
3
0
0.33
W
1
0
3
2.5
W
Kukulkan
xHYMNZZ
Kukulkan
1
0
8
5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,756
Damage
15,076
26,505
Taken
31,485
14,177
Mitigated
12,654
14,075
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,537
4,620
0
375
7,158
2,809
2,256
1,657
5,445
0
42,089
L
4,325
550
140
1,146
9,435
6,236
69
2,210
7,225
14,536
0
W
Arachne
DEClMATlNG
Arachne
12,130
8,196
0
5,400
10,609
7,944
2,807
2,704
7,881
0
33,080
L
Neith
2,528
1,454
0
732
6,767
2,127
168
2,385
4,382
0
13,286
L
Rama
YaBoiKG
Rama
5,387
4,459
0
3,042
9,639
2,983
0
2,597
7,042
0
26,963
W
2,652
492
4,104
2,612
4,019
1,418
529
1,776
2,187
12,092
0
W
Kukulkan
xHYMNZZ
Kukulkan
5,437
208
0
1,584
4,719
2,006
512
1,483
3,138
35,150
0
L
2,836
100
105
199
5,644
1,308
0
1,140
4,504
12,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,325
Gold Earned
27,256
214
Minions Killed
142
19
Camps Cleared
4
771,321
Distance Traveled
542,197
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,881
888
72
7
3
151,484
2
L
Ymir
6,604
660
17
2
0
133,036
2
W
Arachne
9,913
991
48
5
7
221,205
1
L
Neith
6,531
653
31
3
0
138,343
2
L
Rama
7,668
767
63
6
2
154,815
4
W
Hel
7,710
771
25
3
4
188,761
1
W
Kukulkan
8,821
882
69
7
5
209,871
2
L
Ra
6,453
645
31
3
2
116,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role