Player Matchup

Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
I SkaDaddyZ I
Aphrodite
Level 158
God Stats
5W - 4L
1,625 SR
Queue Stats
457W - 388L
1,633 Elo+
Party 2
Atlas
Atlas
Inestabilito
Atlas
Level 155
God Stats
41W - 25L
1,705 SR
Queue Stats
367W - 290L
1,643 Elo+
Party 2
Team Averages
Level 120
1,610 SR
1,592 Elo+

VS

Team Averages
Level 112
1,742 SR
1,638 Elo+
Bastet
Bastet
KdotS
Bastet
Level 142
God Stats
25W - 14L
1,654 SR
Queue Stats
405W - 447L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
SpellPirate
Baron Samedi
Level 156
God Stats
18W - 9L
1,765 SR
Queue Stats
306W - 223L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
TheToughestDog
Heimdallr
Level 38
God Stats
6W - 1L
1,806 SR
Queue Stats
121W - 58L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
12 / 8 / 6
11,410
761
15,806
17,826
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
I SkaDaddyZ I
Aphrodite
14
5 / 6 / 11
10,224
682
7,634
18,125
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 4 / 15
9,952
663
6,723
18,183
19,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KdotS
Bastet
15
6 / 8 / 8
11,927
795
13,271
17,198
6,394
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
SpellPirate
Baron Samedi
17
8 / 4 / 9
12,194
813
22,553
11,475
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
TheToughestDog
Heimdallr
14
3 / 8 / 9
11,086
739
9,841
13,717
5,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
20
Kills
17
18
Deaths
20
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
12
8
6
1.88
L
Aphrodite
I SkaDaddyZ I
Aphrodite
5
6
11
1.75
L
3
4
15
2.63
W
Bastet
KdotS
Bastet
6
8
8
1.25
W
Baron Samedi
SpellPirate
Baron Samedi
8
4
9
3.13
W
Heimdallr
TheToughestDog
Heimdallr
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,163
Damage
45,665
54,134
Taken
42,390
32,850
Mitigated
17,255
21,872
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,806
6,789
0
2,594
17,826
7,055
923
5,554
11,882
0
43,635
L
Aphrodite
I SkaDaddyZ I
Aphrodite
7,634
819
7,528
9,247
18,125
6,655
638
7,165
10,631
36,202
0
L
6,723
1,919
936
1,567
18,183
19,140
211
8,764
9,003
16,221
0
W
Bastet
KdotS
Bastet
13,271
2,542
0
3,272
17,198
6,394
973
7,660
9,538
0
33,631
W
Baron Samedi
SpellPirate
Baron Samedi
22,553
808
1,978
3,354
11,475
5,454
175
3,926
7,120
55,012
0
W
Heimdallr
TheToughestDog
Heimdallr
9,841
3,609
0
2,626
13,717
5,407
1,057
4,390
9,327
0
35,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
35,207
157
Minions Killed
171
5
Camps Cleared
8
882,609
Distance Traveled
814,317
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,410
761
54
4
4
289,562
1
L
Aphrodite
10,224
682
89
6
1
250,012
2
L
Atlas
9,952
663
14
1
0
343,035
4
W
Bastet
11,927
795
42
3
3
277,908
13
W
Baron Samedi
12,194
813
65
4
3
300,103
4
W
Heimdallr
11,086
739
64
4
2
236,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role