Player Matchup

Chronos
Chronos
Athentos
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 2
Discordia
Discordia
OnlineGemini
Discordia
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,537 Elo+
Party 2
King Arthur
King Arthur
SS_Ashe
King Arthur
Level 160
God Stats
0W - 1L
1,344 SR
Queue Stats
135W - 85L
1,607 Elo+
Party 1
Anubis
Anubis
Shogun_Yuri
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,587 Elo+
Party 1
Bakasura
Bakasura
SmitingSam
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,303 Elo+
Party 2
Team Averages
Level 55
1,469 SR
1,467 Elo+

VS

Team Averages
Level 22
1,551 SR
1,530 Elo+
Hercules
Hercules
Shelfsan
Hercules
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,407 Elo+
Solo
Ullr
Ullr
YOURMOMMM
Ullr
Level 28
God Stats
1W - 1L
1,319 SR
Queue Stats
21W - 12L
1,578 Elo+
Solo
Tiamat
Tiamat
dodgingtoxicity
Tiamat
Level 22
God Stats
4W - 4L
1,648 SR
Queue Stats
155W - 98L
1,684 Elo+
Solo
Merlin
Merlin
fluffy44444567
Merlin
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 101L
1,500 Elo+
Solo
Bacchus
Bacchus
freshfappuccino
Bacchus
Level 29
God Stats
2W - 0L
1,786 SR
Queue Stats
36W - 47L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Athentos
Chronos
13
2 / 8 / 12
8,966
640
6,058
15,750
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
OnlineGemini
Discordia
20
7 / 3 / 14
11,544
825
16,719
11,824
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SS_Ashe
King Arthur
19
7 / 6 / 9
10,659
761
14,912
21,167
22,099
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
18
3 / 5 / 15
10,911
779
12,123
12,217
6,552
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
SmitingSam
Bakasura
15
4 / 6 / 6
10,323
737
5,442
14,366
5,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Shelfsan
Hercules
17
4 / 5 / 17
10,394
742
11,536
19,697
14,494
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
19
9 / 6 / 13
11,581
827
22,615
13,384
5,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 4 / 11
11,173
798
19,419
11,459
8,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 2 / 12
11,131
795
6,723
6,102
2,291
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 13
10,338
738
9,265
17,494
10,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
93
23
Kills
27
28
Deaths
23
56
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chronos
Athentos
Chronos
2
8
12
1
L
Discordia
OnlineGemini
Discordia
7
3
14
4.67
L
King Arthur
SS_Ashe
King Arthur
7
6
9
1.92
W
Hercules
Shelfsan
Hercules
4
5
17
2.5
L
Anubis
3
5
15
2.1
L
Bakasura
SmitingSam
Bakasura
4
6
6
1.17
W
Ullr
9
6
13
2.58
W
6
4
11
2.88
W
3
2
12
4.5
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,254
Damage
69,558
75,324
Taken
68,136
44,580
Mitigated
40,866
18,044
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Athentos
Chronos
6,058
2,051
108
2,541
15,750
5,768
0
8,483
7,151
7,036
0
L
Discordia
OnlineGemini
Discordia
16,719
239
0
1,937
11,824
4,422
734
6,833
4,875
40,049
0
L
King Arthur
SS_Ashe
King Arthur
14,912
842
2,207
3,589
21,167
22,099
87
8,301
12,617
470
26,323
W
Hercules
Shelfsan
Hercules
11,536
2,181
1,498
6,144
19,697
14,494
432
8,814
10,405
538
15,801
L
Anubis
12,123
508
0
2,866
12,217
6,552
709
5,347
6,742
33,694
0
L
Bakasura
SmitingSam
Bakasura
5,442
4,073
2,581
2,215
14,366
5,739
0
5,972
8,160
0
4,463
W
Ullr
22,615
6,837
90
1,019
13,384
5,071
1,928
7,866
5,268
0
33,625
W
19,419
1,173
891
3,863
11,459
8,379
831
5,777
5,335
39,514
0
W
6,723
474
1,127
1,621
6,102
2,291
1,458
3,938
2,164
31,356
0
W
9,265
587
1,256
3,806
17,494
10,631
229
8,124
8,586
13,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,403
Gold Earned
54,617
159
Minions Killed
147
0
Camps Cleared
0
1,306,371
Distance Traveled
1,335,901
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,966
640
10
1
0
247,532
0
L
Discordia
11,544
825
61
4
0
259,390
0
L
King Arthur
10,659
761
32
2
0
289,408
1
W
Hercules
10,394
742
7
1
0
266,274
1
L
Anubis
10,911
779
38
3
0
237,876
1
L
Bakasura
10,323
737
18
1
0
272,165
0
W
Ullr
11,581
827
22
2
0
267,759
0
W
Tiamat
11,173
798
47
3
0
272,317
3
W
Merlin
11,131
795
63
5
0
265,463
0
W
Bacchus
10,338
738
8
1
0
264,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role