Player Matchup

Janus
Janus
BowlzEy3z
Janus
Level 48
God Stats
3W - 0L
1,866 SR
Queue Stats
56W - 77L
1,360 Elo+
Solo
Ne Zha
Ne Zha
Jenna Teyliah
Ne Zha
Level 29
God Stats
2W - 1L
1,294 SR
Queue Stats
36W - 62L
1,313 Elo+
Party 1
Hera
Hera
Pwhillip
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 45L
1,272 Elo+
Party 1
Ah Puch
Ah Puch
VeryHappyZapper
Ah Puch
Level 53
God Stats
4W - 0L
1,643 SR
Queue Stats
119W - 138L
1,389 Elo+
Solo
Agni
Agni
soupcatch
Agni
Level 126
God Stats
14W - 6L
1,634 SR
Queue Stats
552W - 607L
1,292 Elo+
Solo
Team Averages
Level 57
1,588 SR
1,325 Elo+

VS

Team Averages
Level 110
1,580 SR
1,420 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Workstruggles
Chronos
Level 60
God Stats
1W - 4L
1,485 SR
Queue Stats
241W - 251L
1,336 Elo+
Party 2
Sol
Sol
xx_batmanj_xx
Sol
Level 86
God Stats
4W - 2L
1,706 SR
Queue Stats
73W - 97L
1,398 Elo+
Solo
Hun Batz
Hun Batz
z3bra nu7hun7er
Hun Batz
Level 113
God Stats
1W - 1L
1,711 SR
Queue Stats
49W - 57L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BowlzEy3z
Janus
14
0 / 4 / 11
8,428
766
3,980
8,613
2,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 3 / 5
10,148
923
9,429
10,946
4,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
16
1 / 2 / 5
9,290
845
9,682
8,577
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 4 / 10
10,840
985
12,698
10,804
4,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
15
4 / 7 / 7
9,772
888
5,658
9,413
3,208
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 4 / 8
7,920
720
6,168
17,705
12,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
 
Tiamat
9
1 / 4 / 1
6,768
615
346
3,821
1,236
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
18
7 / 5 / 4
9,324
848
8,897
13,402
8,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 6 / 5
9,833
894
14,636
10,619
3,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
1
0 / 1 / 0
2,776
252
0
537
116

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
20
Kills
15
20
Deaths
20
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
8
1
L
Tiamat
 
Tiamat
1
4
1
0.38
W
Janus
BowlzEy3z
Janus
0
4
11
1.38
W
7
3
5
3.17
W
Hera
1
2
5
1.75
W
8
4
10
3.25
L
Chronos
7
5
4
1.8
W
Agni
4
7
7
1.07
L
7
6
5
1.58
L
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,447
Damage
30,047
48,353
Taken
46,084
17,794
Mitigated
24,833
18,341
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,168
308
495
5,130
17,705
12,213
168
13,901
3,804
11,882
0
L
Tiamat
 
Tiamat
346
0
0
17
3,821
1,236
0
2,496
1,325
449
0
W
Janus
BowlzEy3z
Janus
3,980
920
1,770
2,227
8,613
2,964
1,053
6,069
2,544
5,765
0
W
9,429
2,922
1,057
3,393
10,946
4,455
1,461
6,003
4,943
0
24,433
W
Hera
9,682
2,335
660
2,578
8,577
3,020
1,586
7,567
1,010
31,915
0
W
12,698
461
1,565
3,520
10,804
4,147
948
5,894
4,910
23,958
0
L
Chronos
8,897
1,639
976
3,008
13,402
8,265
582
8,105
5,297
24,638
0
W
Agni
5,658
700
762
809
9,413
3,208
202
4,514
4,899
11,240
0
L
14,636
616
323
1,619
10,619
3,003
0
6,979
3,640
36,074
0
L
Hun Batz
0
0
0
0
537
116
0
537
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,478
Gold Earned
36,621
116
Minions Killed
86
0
Camps Cleared
0
1,023,299
Distance Traveled
613,253
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,920
720
15
1
0
203,852
3
L
Tiamat
6,768
615
0
0
0
30,649
0
W
Janus
8,428
766
8
1
0
205,469
0
W
Ne Zha
10,148
923
22
2
0
211,503
0
W
Hera
9,290
845
45
4
0
205,648
0
W
Ah Puch
10,840
985
28
3
0
222,535
2
L
Chronos
9,324
848
34
3
0
199,457
0
W
Agni
9,772
888
13
1
0
178,144
5
L
Sol
9,833
894
37
3
0
179,295
0
L
Hun Batz
2,776
252
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role