Player Matchup

Amaterasu
Amaterasu
CaptainPurple323
Amaterasu
Level 64
God Stats
3W - 1L
1,785 SR
Queue Stats
24W - 22L
1,415 Elo+
Party 1
Hachiman
Hachiman
OttoVonBisquick
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
noidea55
Danzaburou
Level 58
God Stats
1W - 1L
1,696 SR
Queue Stats
3W - 4L
1,468 Elo+
Party 1
Team Averages
Level 47
1,660 SR
1,431 Elo+

VS

Team Averages
Level 77
1,523 SR
1,388 Elo+
Atlas
Atlas
FloppyLongboard
Atlas
Level 117
God Stats
4W - 2L
1,722 SR
Queue Stats
92W - 100L
1,362 Elo+
Solo
Bellona
Bellona
SmoochiLeGucci
Bellona
Level 6
God Stats
2W - 2L
1,188 SR
Queue Stats
3W - 5L
1,186 Elo+
Party 2
Sol
Sol
TeferiTemporal
Sol
Level 109
God Stats
3W - 0L
1,659 SR
Queue Stats
46W - 31L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
2 / 5 / 10
8,359
697
6,931
18,835
18,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
11
1 / 4 / 10
7,917
660
7,755
10,900
4,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
noidea55
Danzaburou
14
10 / 5 / 2
10,453
871
11,929
12,664
6,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 8
8,970
748
5,291
13,089
14,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 9
8,752
729
8,482
13,147
13,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
9 / 3 / 4
10,012
834
19,886
14,688
7,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
13
Kills
14
14
Deaths
13
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
2
5
10
1.4
W
3
5
8
1.4
L
Hachiman
1
4
10
1.5
W
2
5
9
1.3
W
9
3
4
3.67
L
Danzaburou
noidea55
Danzaburou
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
33,659
42,399
Taken
40,924
29,350
Mitigated
35,472
8,462
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
6,931
2,788
0
2,634
18,835
18,503
214
10,266
8,569
0
16,756
W
5,291
1,617
643
1,932
13,089
14,515
50
0
13,089
13,261
0
L
Hachiman
7,755
5,208
452
1,423
10,900
4,708
0
6,832
4,068
0
20,509
W
8,482
2,126
0
1,150
13,147
13,620
32
573
12,574
0
15,192
W
19,886
7,664
0
8,806
14,688
7,337
2,752
311
14,377
58,393
6,900
L
Danzaburou
noidea55
Danzaburou
11,929
6,235
0
3,953
12,664
6,139
533
6,405
6,259
0
37,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
27,734
105
Minions Killed
123
1
Camps Cleared
8
612,752
Distance Traveled
574,369
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,359
697
25
2
1
225,735
1
W
Atlas
8,970
748
18
2
0
194,352
0
L
Hachiman
7,917
660
19
2
0
198,141
2
W
Bellona
8,752
729
14
1
1
182,115
0
W
Sol
10,012
834
91
8
7
197,902
2
L
Danzaburou
10,453
871
61
5
0
188,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role