Player Matchup

Gilgamesh
Gilgamesh
CoolPigeon6833
Gilgamesh
Level 29
God Stats
1W - 1L
1,404 SR
Queue Stats
1W - 5L
914 Elo+
Party 2
Ra
Ra
PR0JECT SANCTUM
Ra
Level 64
God Stats
3W - 3L
1,643 SR
Queue Stats
105W - 129L
1,397 Elo+
Solo
Charybdis
Charybdis
Rubyrose3140
Charybdis
Level 41
God Stats
1W - 1L
1,417 SR
Queue Stats
7W - 10L
1,239 Elo+
Party 2
Team Averages
Level 45
1,488 SR
1,183 Elo+

VS

Team Averages
Level 59
1,561 SR
1,187 Elo+
Thor
Thor
AkonixReloaded
Thor
Level 72
God Stats
0W - 3L
1,383 SR
Queue Stats
26W - 34L
1,264 Elo+
Party 1
Nike
Nike
ReggieRiczu23
Nike
Level 89
God Stats
0W - 1L
1,720 SR
Queue Stats
31W - 51L
1,217 Elo+
Party 1
Da Ji
Da Ji
nyxrxo
Da Ji
Level 15
God Stats
0W - 3L
1,581 SR
Queue Stats
0W - 7L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoolPigeon6833
Gilgamesh
16
7 / 4 / 4
12,323
725
15,024
15,972
6,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 6 / 4
11,952
703
11,948
9,348
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Rubyrose3140
Charybdis
13
0 / 5 / 9
10,117
595
7,661
11,047
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 9
11,664
686
10,804
19,356
7,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 1 / 6
12,450
732
10,947
12,854
8,566
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
nyxrxo
Da Ji
12
3 / 7 / 4
10,255
603
7,329
14,318
5,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
14
Kills
15
15
Deaths
14
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Gilgamesh
CoolPigeon6833
Gilgamesh
7
4
4
2.25
W
7
6
4
1.5
L
8
1
6
11
W
Charybdis
Rubyrose3140
Charybdis
0
5
9
0.9
L
Da Ji
nyxrxo
Da Ji
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,633
Damage
29,080
36,367
Taken
46,528
11,852
Mitigated
21,203
3,313
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,804
2,895
746
1,387
19,356
7,450
598
5,947
13,409
0
33,959
W
Gilgamesh
CoolPigeon6833
Gilgamesh
15,024
2,945
0
1,581
15,972
6,047
1,259
504
15,468
0
34,491
W
11,948
786
367
1,134
9,348
2,932
315
0
9,348
51,248
0
L
10,947
1,570
651
3,305
12,854
8,566
457
2,717
10,137
0
49,714
W
Charybdis
Rubyrose3140
Charybdis
7,661
6,456
0
231
11,047
2,873
1,322
80
10,967
0
22,163
L
Da Ji
nyxrxo
Da Ji
7,329
648
0
143
14,318
5,187
456
4,035
10,283
0
22,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
34,369
160
Minions Killed
146
4
Camps Cleared
7
869,404
Distance Traveled
861,988
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,664
686
36
2
2
297,355
3
W
Gilgamesh
12,323
725
36
2
1
326,418
12
W
Ra
11,952
703
87
5
3
283,172
0
L
Nike
12,450
732
86
5
4
292,800
1
W
Charybdis
10,117
595
37
2
0
259,814
0
L
Da Ji
10,255
603
24
1
1
271,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role