Player Matchup

Atlas
Atlas
EP1Cspartan300
Atlas
Level 68
God Stats
0W - 2L
1,515 SR
Queue Stats
237W - 266L
1,316 Elo+
Party 1
Discordia
Discordia
OrangeSeason16
Discordia
Level 62
God Stats
3W - 2L
1,532 SR
Queue Stats
129W - 170L
1,348 Elo+
Party 1
Jing Wei
Jing Wei
Sirdance
Jing Wei
Level 114
God Stats
7W - 16L
1,305 SR
Queue Stats
568W - 787L
1,376 Elo+
Solo
Team Averages
Level 81
1,451 SR
1,347 Elo+

VS

Team Averages
Level 59
1,360 SR
1,455 Elo+
Gilgamesh
Gilgamesh
BadonkaShizzle
Gilgamesh
Level 83
God Stats
3W - 6L
1,212 SR
Queue Stats
217W - 321L
1,281 Elo+
Solo
Cthulhu
Cthulhu
suga68
Cthulhu
Level 28
God Stats
4W - 5L
1,368 SR
Queue Stats
43W - 32L
1,520 Elo+
Party 2
Chiron
Chiron
thebull1967
Chiron
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 6
9,735
695
9,490
15,340
18,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
OrangeSeason16
Discordia
12
0 / 4 / 6
8,486
606
10,012
6,616
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Sirdance
Jing Wei
13
5 / 5 / 3
9,486
678
10,997
12,577
5,330
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BadonkaShizzle
Gilgamesh
15
6 / 2 / 8
10,890
778
10,605
17,344
10,548
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
suga68
Cthulhu
14
4 / 4 / 7
10,173
727
9,058
13,043
7,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
14
5 / 3 / 6
10,598
757
9,980
11,012
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
8
Kills
15
15
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BadonkaShizzle
Gilgamesh
6
2
8
5
L
3
6
6
1
L
Discordia
OrangeSeason16
Discordia
0
4
6
0.75
L
Jing Wei
Sirdance
Jing Wei
5
5
3
1.3
W
Cthulhu
suga68
Cthulhu
4
4
7
1.88
W
Chiron
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,499
Damage
29,643
34,533
Taken
41,399
26,701
Mitigated
21,852
3,698
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BadonkaShizzle
Gilgamesh
10,605
1,161
559
3,870
17,344
10,548
166
7,596
9,748
0
35,253
L
9,490
3,191
0
1,665
15,340
18,889
0
4,717
10,235
19,071
0
L
Discordia
OrangeSeason16
Discordia
10,012
632
0
0
6,616
2,482
0
1,847
4,707
34,180
0
L
Jing Wei
Sirdance
Jing Wei
10,997
7,649
149
1,884
12,577
5,330
274
2,497
9,922
0
32,876
W
Cthulhu
suga68
Cthulhu
9,058
1,527
374
1,262
13,043
7,791
379
5,412
7,631
26,438
0
W
Chiron
9,980
3,923
1,380
4,612
11,012
3,513
1,710
7,459
3,553
0
42,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,707
Gold Earned
31,661
147
Minions Killed
154
7
Camps Cleared
5
706,691
Distance Traveled
798,688
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,890
778
43
3
2
266,901
3
L
Atlas
9,735
695
16
1
1
235,530
4
L
Discordia
8,486
606
72
5
3
221,095
0
L
Jing Wei
9,486
678
59
4
3
250,066
7
W
Cthulhu
10,173
727
34
2
1
283,010
0
W
Chiron
10,598
757
77
6
2
248,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role