Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Chosen67
Ganesha
Level 48
God Stats
2W - 3L
1,478 SR
Queue Stats
62W - 84L
1,375 Elo+
Solo
Izanami
Izanami
Cthulu4202
Izanami
Level 65
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 7L
1,205 Elo+
Party 1
Team Averages
Level 85
1,424 SR
1,360 Elo+

VS

Team Averages
Level 118
1,717 SR
1,432 Elo+
Kukulkan
Kukulkan
Chaoskampfer
Kukulkan
Level 153
God Stats
16W - 6L
1,880 SR
Queue Stats
215W - 172L
1,568 Elo+
Party 2
Nike
Nike
Holtsy
Nike
Level 48
God Stats
12W - 9L
1,650 SR
Queue Stats
33W - 34L
1,361 Elo+
Party 2
Fenrir
Fenrir
THUGgerNauT84
Fenrir
Level 154
God Stats
32W - 24L
1,622 SR
Queue Stats
394W - 474L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 4 / 1
6,660
605
5,082
7,523
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Chosen67
Ganesha
10
0 / 3 / 3
6,967
633
2,687
12,472
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Cthulu4202
Izanami
11
1 / 5 / 1
6,814
619
3,838
9,437
3,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chaoskampfer
Kukulkan
12
5 / 2 / 7
8,395
763
11,919
3,954
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
Holtsy
Nike
11
1 / 0 / 8
7,227
657
2,672
5,845
2,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 1 / 4
8,262
751
11,436
9,587
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
1
0.38
W
Kukulkan
Chaoskampfer
Kukulkan
5
2
7
4.25
L
Ganesha
Chosen67
Ganesha
0
3
3
0.5
L
Izanami
Cthulu4202
Izanami
1
5
1
0.3
W
Nike
Holtsy
Nike
1
0
8
5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,607
Damage
26,027
29,432
Taken
19,386
16,977
Mitigated
9,966
7,773
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,082
798
547
1,392
7,523
4,616
0
2,496
4,672
16,004
0
W
Kukulkan
Chaoskampfer
Kukulkan
11,919
683
689
1,187
3,954
1,424
1,332
1,551
2,403
38,708
0
L
Ganesha
Chosen67
Ganesha
2,687
661
530
3,138
12,472
9,271
0
5,186
6,592
10,853
0
L
Izanami
Cthulu4202
Izanami
3,838
2,873
392
1,774
9,437
3,090
0
3,700
5,319
0
22,274
W
Nike
Holtsy
Nike
2,672
293
0
1,954
5,845
2,248
705
2,017
3,828
0
10,478
W
11,436
3,032
0
1,806
9,587
6,294
794
4,825
4,762
0
20,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,441
Gold Earned
23,884
93
Minions Killed
131
4
Camps Cleared
4
560,254
Distance Traveled
606,866
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,660
605
43
4
3
187,710
3
W
Kukulkan
8,395
763
80
7
1
191,497
3
L
Ganesha
6,967
633
0
0
0
200,175
3
L
Izanami
6,814
619
50
5
1
172,369
2
W
Nike
7,227
657
29
3
1
208,919
0
W
Fenrir
8,262
751
22
2
2
206,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role