Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AlmightyGeoff
Chernobog
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,494 Elo+
Solo
Sylvanus
Sylvanus
SubjectDelta
Sylvanus
Level 85
God Stats
1W - 2L
1,613 SR
Queue Stats
8W - 9L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
dodoXmayhem
Ao Kuang
Level 65
God Stats
0W - 2L
1,291 SR
Queue Stats
159W - 162L
1,442 Elo+
Solo
Neith
Neith
meaddddd
Neith
Level 79
God Stats
4W - 1L
1,876 SR
Queue Stats
136W - 143L
1,450 Elo+
Solo
Team Averages
Level 93
1,556 SR
1,466 Elo+

VS

Team Averages
Level 122
1,527 SR
1,465 Elo+
Sol
Sol
BofferHunter
Sol
Level 157
God Stats
5W - 4L
1,513 SR
Queue Stats
482W - 476L
1,463 Elo+
Party 1
Terra
Terra
JayForPay4711
Terra
Level 80
God Stats
2W - 0L
1,899 SR
Queue Stats
172W - 202L
1,487 Elo+
Party 1
Chaac
Chaac
Kanera pops
Chaac
Level 159
God Stats
9W - 9L
1,553 SR
Queue Stats
717W - 764L
1,446 Elo+
Solo
Mercury
Mercury
SoulessFlesh
Mercury
Level 136
God Stats
1W - 5L
1,048 SR
Queue Stats
517W - 529L
1,488 Elo+
Solo
Artio
Artio
ThotimusPrime01
Artio
Level 76
God Stats
4W - 1L
1,621 SR
Queue Stats
51W - 52L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 6 / 4
6,313
631
3,515
11,290
11,090
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
AlmightyGeoff
Chernobog
15
2 / 5 / 4
7,623
762
7,060
10,637
4,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
SubjectDelta
Sylvanus
13
2 / 8 / 3
7,065
707
9,632
17,285
8,136
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
dodoXmayhem
Ao Kuang
13
3 / 8 / 4
7,549
755
6,322
12,769
4,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
meaddddd
Neith
15
2 / 3 / 5
7,621
762
12,695
7,513
3,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 16
10,909
1,091
22,965
10,061
4,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 18
8,484
848
3,108
9,521
10,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
9 / 1 / 17
9,814
981
14,611
20,831
15,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
SoulessFlesh
Mercury
13
2 / 3 / 18
8,307
831
8,111
11,542
6,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 4 / 16
8,744
874
4,340
12,995
14,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
9
Kills
30
30
Deaths
10
20
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
6
4
0.33
L
Chernobog
AlmightyGeoff
Chernobog
2
5
4
0.8
W
13
0
16
21
W
1
2
18
5
W
9
1
17
17.5
W
Mercury
SoulessFlesh
Mercury
2
3
18
3.67
L
Sylvanus
SubjectDelta
Sylvanus
2
8
3
0.44
W
5
4
16
3.25
L
Ao Kuang
dodoXmayhem
Ao Kuang
3
8
4
0.63
L
Neith
meaddddd
Neith
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,224
Damage
53,135
59,494
Taken
64,950
31,401
Mitigated
50,647
15,138
Healing
40,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,515
327
264
1,408
11,290
11,090
0
6,302
4,623
290
5,164
L
Chernobog
AlmightyGeoff
Chernobog
7,060
3,344
815
2,544
10,637
4,125
0
5,267
5,020
0
21,482
W
22,965
7,829
2,275
4,908
10,061
4,087
2,360
3,440
6,621
46,339
0
W
3,108
253
6,808
3,295
9,521
10,682
627
2,831
6,690
7,498
0
W
14,611
1,612
1,085
11,303
20,831
15,581
378
4,225
16,606
0
22,568
W
Mercury
SoulessFlesh
Mercury
8,111
4,120
932
2,727
11,542
6,269
1,833
2,956
8,586
0
14,651
L
Sylvanus
SubjectDelta
Sylvanus
9,632
1,289
1,689
3,403
17,285
8,136
0
8,849
7,888
13,678
0
W
4,340
479
4,148
3,107
12,995
14,028
433
2,792
10,203
9,622
0
L
Ao Kuang
dodoXmayhem
Ao Kuang
6,322
1,567
312
2,455
12,769
4,958
0
5,775
6,505
7,561
0
L
Neith
meaddddd
Neith
12,695
2,518
892
1,356
7,513
3,092
0
3,497
3,744
0
29,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,171
Gold Earned
46,258
82
Minions Killed
97
0
Camps Cleared
0
730,524
Distance Traveled
1,004,175
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,313
631
0
0
0
113,605
0
L
Chernobog
7,623
762
32
3
0
155,446
4
W
Sol
10,909
1,091
52
5
0
191,605
0
W
Terra
8,484
848
6
1
0
209,699
1
W
Chaac
9,814
981
19
2
0
208,923
4
W
Mercury
8,307
831
10
1
0
205,419
0
L
Sylvanus
7,065
707
7
1
0
133,844
0
W
Artio
8,744
874
10
1
0
188,529
1
L
Ao Kuang
7,549
755
3
0
0
158,953
0
L
Neith
7,621
762
40
4
0
168,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role