Player Matchup

Osiris
Osiris
DrEggplants
Osiris
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,376 Elo+
Party 2
Sobek
Sobek
Drbanannas
Sobek
Level 105
God Stats
4W - 1L
1,559 SR
Queue Stats
220W - 222L
1,479 Elo+
Party 2
Fenrir
Fenrir
GR00000T
Fenrir
Level 127
God Stats
16W - 16L
1,563 SR
Queue Stats
83W - 81L
1,517 Elo+
Party 2
Olorun
Olorun
OrphanSlaper
Olorun
Level 69
God Stats
7W - 13L
1,379 SR
Queue Stats
116W - 146L
1,458 Elo+
Party 2
Ullr
Ullr
Radamanthys999
Ullr
Level 116
God Stats
19W - 28L
1,369 SR
Queue Stats
1,043W - 1,152L
1,463 Elo+
Solo
Team Averages
Level 92
1,474 SR
1,459 Elo+

VS

Team Averages
Level 76
1,499 SR
1,474 Elo+
Yemoja
Yemoja
DUBION785
Yemoja
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 24L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mah stew
Ah Muzen Cab
Level 29
God Stats
3W - 2L
1,702 SR
Queue Stats
38W - 51L
1,501 Elo+
Party 1
Horus
Horus
Melbeezo
Horus
Level 103
God Stats
1W - 2L
1,294 SR
Queue Stats
69W - 68L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
WaRPiGs_Skitch_
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,290 Elo+
Solo
Nemesis
Nemesis
XxGoatClipperxX
Nemesis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 183L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 4 / 4
7,746
408
3,022
9,377
8,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
12
3 / 3 / 12
9,147
481
8,050
21,946
27,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
GR00000T
Fenrir
18
17 / 2 / 4
11,848
624
24,101
16,362
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
11
1 / 4 / 6
7,649
403
5,187
8,557
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 3
9,252
487
5,301
9,436
3,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DUBION785
Yemoja
11
0 / 3 / 4
7,439
392
5,777
14,012
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Mah stew
Ah Muzen Cab
14
3 / 6 / 2
9,407
495
10,932
14,529
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Melbeezo
Horus
15
5 / 1 / 3
9,578
504
11,371
10,480
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
11
1 / 10 / 2
8,100
426
3,843
13,849
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 5 / 4
9,363
493
9,158
15,928
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
25
Kills
14
14
Deaths
25
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DUBION785
Yemoja
0
3
4
0.67
W
Osiris
1
4
4
0.75
W
Sobek
3
3
12
3
W
Fenrir
GR00000T
Fenrir
17
2
4
9.5
L
Ah Muzen Cab
Mah stew
Ah Muzen Cab
3
6
2
0.67
L
Horus
Melbeezo
Horus
5
1
3
6.5
W
Olorun
1
4
6
1
W
3
1
3
4.5
L
Kukulkan
1
10
2
0.2
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,661
Damage
41,081
65,678
Taken
68,798
49,414
Mitigated
37,213
19,355
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DUBION785
Yemoja
5,777
1,126
655
909
14,012
11,916
273
2,227
11,785
19,996
0
W
Osiris
3,022
1,153
0
0
9,377
8,531
0
1,611
7,553
0
20,453
W
Sobek
8,050
1,370
0
4,296
21,946
27,263
0
4,158
17,279
24,347
0
W
Fenrir
GR00000T
Fenrir
24,101
6,850
647
7,909
16,362
7,429
0
2,274
13,631
0
87,859
L
Ah Muzen Cab
Mah stew
Ah Muzen Cab
10,932
4,435
0
4,498
14,529
4,767
114
2,239
12,290
0
64,458
L
Horus
Melbeezo
Horus
11,371
6,025
632
3,783
10,480
9,775
0
3,352
7,128
0
52,127
W
Olorun
5,187
2,964
517
2,866
8,557
3,031
1,365
631
7,795
28,720
0
W
5,301
2,418
468
2,652
9,436
3,160
2,965
946
8,199
0
54,967
L
Kukulkan
3,843
132
0
1,829
13,849
4,310
435
2,589
11,260
44,775
0
L
9,158
3,340
0
5,504
15,928
6,445
0
3,147
12,781
0
59,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,642
Gold Earned
43,887
332
Minions Killed
414
0
Camps Cleared
0
1,559,022
Distance Traveled
1,727,604
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,439
392
22
1
0
331,616
0
W
Osiris
7,746
408
39
2
0
308,682
0
W
Sobek
9,147
481
26
1
0
366,300
2
W
Fenrir
11,848
624
120
6
0
435,729
0
L
Ah Muzen Cab
9,407
495
100
5
0
338,469
1
L
Horus
9,578
504
101
5
0
380,444
1
W
Olorun
7,649
403
53
3
0
173,777
2
W
Ullr
9,252
487
94
5
0
274,534
0
L
Kukulkan
8,100
426
87
5
0
302,531
0
L
Nemesis
9,363
493
104
5
0
374,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role