Player Matchup

Tiamat
Tiamat
AnOnymus90s_-_
Tiamat
Level 31
God Stats
10W - 19L
1,314 SR
Queue Stats
86W - 123L
1,303 Elo+
Party 2
Hou Yi
Hou Yi
JOTTABJ
Hou Yi
Level 86
God Stats
21W - 34L
1,382 SR
Queue Stats
254W - 394L
1,436 Elo+
Solo
Bacchus
Bacchus
LeoNardo12
Bacchus
Level 27
God Stats
8W - 12L
1,388 SR
Queue Stats
49W - 72L
1,304 Elo+
Party 2
Bastet
Bastet
Mecha0508
Bastet
Level 119
God Stats
15W - 24L
1,355 SR
Queue Stats
300W - 341L
1,390 Elo+
Solo
Mulan
Mulan
Xx_J4SS13L-_-xX
Mulan
Level 108
God Stats
5W - 9L
1,375 SR
Queue Stats
218W - 287L
1,404 Elo+
Solo
Team Averages
Level 74
1,363 SR
1,367 Elo+

VS

Team Averages
Level 84
1,474 SR
1,388 Elo+
Chaac
Chaac
Colossos245
Chaac
Level 68
God Stats
25W - 14L
1,588 SR
Queue Stats
218W - 234L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Estebanbw
Heimdallr
Level 89
God Stats
28W - 30L
1,440 SR
Queue Stats
321W - 433L
1,363 Elo+
Party 1
Anubis
Anubis
Marcosfederic036
Anubis
Level 87
God Stats
2W - 3L
1,259 SR
Queue Stats
248W - 326L
1,427 Elo+
Party 1
Erlang Shen
Erlang Shen
Mr-chino1403
Erlang Shen
Level 107
God Stats
8W - 4L
1,661 SR
Queue Stats
236W - 340L
1,401 Elo+
Party 1
Cerberus
Cerberus
SYXTYGAMA
Cerberus
Level 69
God Stats
31W - 39L
1,422 SR
Queue Stats
149W - 241L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,854
402
9,249
13,061
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
JOTTABJ
Hou Yi
13
0 / 8 / 0
8,491
386
8,774
16,223
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
LeoNardo12
Bacchus
13
0 / 4 / 0
8,399
382
5,935
15,427
18,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
Mecha0508
Bastet
15
0 / 6 / 0
9,042
411
9,522
15,522
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 2 / 0
10,909
496
8,695
16,557
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 2
11,329
515
8,363
13,185
12,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Estebanbw
Heimdallr
18
4 / 1 / 8
11,168
508
12,978
13,587
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 0 / 7
12,658
575
17,992
15,421
7,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Mr-chino1403
Erlang Shen
19
4 / 0 / 8
11,379
517
9,056
12,879
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
SYXTYGAMA
Cerberus
16
1 / 0 / 12
10,262
466
5,403
15,735
17,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
61
1
Kills
24
24
Deaths
1
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
3
0
2
4
W
Heimdallr
Estebanbw
Heimdallr
4
1
8
8
L
Hou Yi
JOTTABJ
Hou Yi
0
8
0
0
L
Bacchus
LeoNardo12
Bacchus
0
4
0
0
W
12
0
7
15.5
L
Bastet
Mecha0508
Bastet
0
6
0
0
W
Erlang Shen
Mr-chino1403
Erlang Shen
4
0
8
8
W
Cerberus
SYXTYGAMA
Cerberus
1
0
12
7
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,175
Damage
53,792
76,790
Taken
70,807
45,354
Mitigated
52,742
19,909
Healing
33,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,249
1,018
0
2,624
13,061
4,582
452
7,863
5,198
52,032
0
W
8,363
2,632
0
7,578
13,185
12,738
620
811
11,739
1,726
76,422
W
Heimdallr
Estebanbw
Heimdallr
12,978
3,982
0
5,479
13,587
6,427
1,259
2,567
10,872
0
93,400
L
Hou Yi
JOTTABJ
Hou Yi
8,774
3,643
0
2,997
16,223
3,772
300
5,073
11,147
0
60,836
L
Bacchus
LeoNardo12
Bacchus
5,935
939
0
1,460
15,427
18,957
223
3,287
12,140
30,627
0
W
17,992
676
0
11,779
15,421
7,637
768
6,104
8,722
96,797
0
L
Bastet
Mecha0508
Bastet
9,522
1,907
0
6,281
15,522
4,418
0
5,653
9,869
0
70,658
W
Erlang Shen
Mr-chino1403
Erlang Shen
9,056
4,545
0
4,764
12,879
8,087
0
2,249
10,498
0
94,344
W
Cerberus
SYXTYGAMA
Cerberus
5,403
68
0
3,589
15,735
17,853
52
3,585
11,978
24,017
0
L
8,695
1,754
0
6,547
16,557
13,625
0
1,996
14,561
8,201
72,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,695
Gold Earned
56,796
546
Minions Killed
689
0
Camps Cleared
0
2,124,249
Distance Traveled
2,213,840
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,854
402
110
5
0
410,753
0
W
Chaac
11,329
515
151
7
0
420,825
5
W
Heimdallr
11,168
508
147
7
0
409,950
3
L
Hou Yi
8,491
386
114
5
0
374,134
3
L
Bacchus
8,399
382
40
2
0
451,442
0
W
Anubis
12,658
575
187
9
0
415,470
2
L
Bastet
9,042
411
114
5
0
438,499
5
W
Erlang Shen
11,379
517
137
6
0
487,280
1
W
Cerberus
10,262
466
67
3
0
480,315
2
L
Mulan
10,909
496
168
8
0
449,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role