Player Matchup

Sol
Sol
Ghost28279
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Guy12345678
Merlin
Level 146
God Stats
1W - 1L
1,237 SR
Queue Stats
20W - 26L
1,521 Elo+
Party 1
Skadi
Skadi
StaticalSteam
Skadi
Level 111
God Stats
6W - 2L
1,680 SR
Queue Stats
396W - 368L
1,594 Elo+
Party 1
Tyr
Tyr
cmj2012
Tyr
Level 159
God Stats
1W - 0L
1,530 SR
Queue Stats
23W - 12L
1,668 Elo+
Party 1
Kali
Kali
nTrepíd
Kali
Level 160
God Stats
1W - 0L
1,978 SR
Queue Stats
52W - 40L
1,674 Elo+
Party 1
Team Averages
Level 121
1,585 SR
1,591 Elo+

VS

Team Averages
Level 50
1,459 SR
1,483 Elo+
Rama
Rama
BruteBrutale
Rama
Level 160
God Stats
2W - 3L
1,501 SR
Queue Stats
88W - 96L
1,495 Elo+
Solo
Eset
Eset
Jmere
Eset
Level 29
God Stats
0W - 2L
1,296 SR
Queue Stats
63W - 83L
1,462 Elo+
Solo
Persephone
Persephone
Lv9Prodigy
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,307 Elo+
Solo
Ganesha
Ganesha
UNKILLABLE4U
Ganesha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,653 Elo+
Solo
Chernobog
Chernobog
thatdeadwalker
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 17
10,719
1,072
18,276
15,871
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
16
8 / 1 / 17
9,675
968
13,340
7,133
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 14
8,522
852
12,064
8,380
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
14
3 / 3 / 15
8,510
851
6,672
11,324
14,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kali
16
8 / 2 / 19
9,985
999
10,846
17,022
14,127
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
7,641
764
11,157
11,597
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Jmere
Eset
13
0 / 7 / 7
6,792
679
6,623
11,683
4,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Lv9Prodigy
Persephone
13
3 / 5 / 5
8,370
837
5,910
9,303
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
UNKILLABLE4U
Ganesha
15
0 / 4 / 9
7,031
703
5,441
17,972
15,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
thatdeadwalker
Chernobog
12
3 / 10 / 5
7,623
762
6,076
14,325
6,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
40
33
Kills
10
10
Deaths
32
82
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
12
0
17
20.5
W
Merlin
8
1
17
16.5
L
Eset
Jmere
Eset
0
7
7
0.5
L
Persephone
Lv9Prodigy
Persephone
3
5
5
1.1
W
2
4
14
2.25
L
Ganesha
UNKILLABLE4U
Ganesha
0
4
9
1.13
W
Tyr
3
3
15
3.5
W
Kali
8
2
19
8.75
L
Chernobog
thatdeadwalker
Chernobog
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,198
Damage
35,207
59,730
Taken
64,880
41,180
Mitigated
35,303
34,339
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,157
5,191
819
962
11,597
5,123
350
5,942
5,486
0
20,718
W
18,276
7,928
1,775
13,338
15,871
6,337
3,018
5,681
10,190
37,428
0
W
Merlin
13,340
495
1,880
2,094
7,133
3,024
764
1,002
6,131
28,495
0
L
Eset
Jmere
Eset
6,623
566
2,226
2,022
11,683
4,690
350
5,331
6,267
14,493
0
L
Persephone
Lv9Prodigy
Persephone
5,910
388
1,192
1,050
9,303
3,238
451
5,025
4,228
10,738
0
W
12,064
3,917
1,283
1,146
8,380
2,872
1,232
1,652
6,728
0
20,610
L
Ganesha
UNKILLABLE4U
Ganesha
5,441
292
628
4,131
17,972
15,859
0
7,699
10,188
16,905
0
W
Tyr
6,672
382
149
1,650
11,324
14,820
0
3,556
7,620
515
9,436
W
Kali
10,846
4,108
659
10,365
17,022
14,127
176
6,083
8,205
0
15,544
L
Chernobog
thatdeadwalker
Chernobog
6,076
2,789
833
1,046
14,325
6,393
0
8,131
6,024
0
9,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,411
Gold Earned
37,457
109
Minions Killed
70
0
Camps Cleared
0
983,709
Distance Traveled
840,133
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,641
764
23
2
0
156,540
0
W
Sol
10,719
1,072
47
5
0
200,574
0
W
Merlin
9,675
968
29
3
0
196,996
3
L
Eset
6,792
679
19
2
0
175,074
0
L
Persephone
8,370
837
15
2
0
164,984
0
W
Skadi
8,522
852
23
2
0
195,269
0
L
Ganesha
7,031
703
0
0
0
190,049
0
W
Tyr
8,510
851
6
1
0
193,895
0
W
Kali
9,985
999
4
0
0
196,975
0
L
Chernobog
7,623
762
13
1
0
153,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role