Player Matchup

Gilgamesh
Gilgamesh
T-man0112
Gilgamesh
Level 157
God Stats
0W - 1L
1,694 SR
Queue Stats
44W - 46L
1,692 Elo+
Party 1
Atlas
Atlas
crookster_21
Atlas
Level 119
God Stats
0W - 5L
1,500 SR
Queue Stats
30W - 28L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
sindu16
Kukulkan
Level 58
God Stats
2W - 1L
1,657 SR
Queue Stats
5W - 8L
1,399 Elo+
Party 1
Team Averages
Level 111
1,617 SR
1,518 Elo+

VS

Team Averages
Level 104
1,679 SR
1,562 Elo+
Gilgamesh
Gilgamesh
Mazdaspeed-77
Gilgamesh
Level 97
God Stats
3W - 1L
1,685 SR
Queue Stats
48W - 41L
1,552 Elo+
Party 2
Charybdis
Charybdis
NomNomNomWaffles
Charybdis
Level 116
God Stats
2W - 2L
1,733 SR
Queue Stats
38W - 27L
1,554 Elo+
Party 2
Ra
Ra
Nugget09100
Ra
Level 100
God Stats
6W - 6L
1,617 SR
Queue Stats
106W - 124L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
T-man0112
Gilgamesh
10
2 / 3 / 1
6,676
668
6,107
9,981
6,153
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 3
6,762
676
2,679
9,106
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
sindu16
Kukulkan
11
1 / 3 / 1
6,682
668
5,134
6,086
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mazdaspeed-77
Gilgamesh
12
3 / 1 / 5
7,487
749
7,190
7,915
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
11
1 / 2 / 4
7,032
703
7,123
5,905
2,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 4
7,692
769
6,333
4,991
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
9
9
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Mazdaspeed-77
Gilgamesh
3
1
5
5.5
W
Charybdis
1
2
4
1.5
W
5
0
4
7
L
Gilgamesh
T-man0112
Gilgamesh
2
3
1
0.83
L
0
3
3
0.5
L
Kukulkan
sindu16
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,920
Damage
20,646
25,173
Taken
18,811
15,080
Mitigated
9,968
4,781
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Mazdaspeed-77
Gilgamesh
7,190
1,386
0
1,604
7,915
6,063
322
2,864
5,051
1,542
12,067
W
Charybdis
7,123
3,228
0
612
5,905
2,110
304
3,383
2,522
0
23,136
W
6,333
537
1,193
1,624
4,991
1,795
360
1,768
3,223
36,034
0
L
Gilgamesh
T-man0112
Gilgamesh
6,107
1,604
0
540
9,981
6,153
0
3,470
6,155
0
16,134
L
2,679
867
449
3,016
9,106
6,913
0
2,897
5,944
7,244
0
L
Kukulkan
sindu16
Kukulkan
5,134
336
225
551
6,086
2,014
0
960
4,942
30,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,120
Gold Earned
22,211
102
Minions Killed
137
3
Camps Cleared
7
539,447
Distance Traveled
620,828
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,487
749
18
2
0
216,597
3
W
Charybdis
7,032
703
48
5
3
189,640
2
W
Ra
7,692
769
71
7
4
214,591
4
L
Gilgamesh
6,676
668
28
3
2
182,576
2
L
Atlas
6,762
676
14
1
0
185,713
0
L
Kukulkan
6,682
668
60
6
1
171,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role