Player Matchup

Charybdis
Charybdis
Aljovice
Charybdis
Level 117
God Stats
16W - 13L
1,498 SR
Queue Stats
622W - 635L
1,503 Elo+
Party 1
Ymir
Ymir
Dreakert
Ymir
Level 87
God Stats
26W - 29L
1,510 SR
Queue Stats
437W - 463L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
Elias Ainsworth
Ao Kuang
Level 40
God Stats
3W - 1L
1,578 SR
Queue Stats
122W - 94L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
JuJuPeanut
Gilgamesh
Level 29
God Stats
49W - 46L
1,495 SR
Queue Stats
56W - 49L
1,464 Elo+
Party 2
Hades
Hades
Prydra
Hades
Level 67
God Stats
13W - 8L
1,527 SR
Queue Stats
107W - 97L
1,499 Elo+
Party 2
Team Averages
Level 68
1,522 SR
1,483 Elo+

VS

Team Averages
Level 88
1,583 SR
1,494 Elo+
Ymir
Ymir
Chino2196
Ymir
Level 87
God Stats
24W - 15L
1,780 SR
Queue Stats
365W - 331L
1,576 Elo+
Party 3
King Arthur
King Arthur
DethzHed
King Arthur
Level 160
God Stats
46W - 64L
1,419 SR
Queue Stats
1,109W - 1,221L
1,412 Elo+
Solo
Medusa
Medusa
DooshOnTheLoos3
Medusa
Level 68
God Stats
27W - 27L
1,524 SR
Queue Stats
314W - 285L
1,560 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Im ikillflow
Morgan Le Fay
Level 27
God Stats
8W - 6L
1,500 SR
Queue Stats
43W - 52L
1,322 Elo+
Party 3
Awilix
Awilix
elantrax4
Awilix
Level 96
God Stats
9W - 10L
1,693 SR
Queue Stats
399W - 356L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aljovice
Charybdis
13
2 / 0 / 3
7,282
560
6,643
5,410
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
1 / 1 / 2
6,778
521
2,742
8,604
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
15
13 / 2 / 2
9,064
697
14,696
9,407
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
JuJuPeanut
Gilgamesh
12
2 / 1 / 4
6,840
526
6,487
10,373
7,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Prydra
Hades
11
1 / 2 / 4
6,616
509
3,521
9,122
3,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 1
5,892
453
2,597
11,736
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
DethzHed
King Arthur
12
1 / 5 / 2
7,195
553
6,622
13,326
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 0
6,450
496
3,728
7,741
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Im ikillflow
Morgan Le Fay
10
0 / 4 / 0
5,957
458
3,784
5,962
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
elantrax4
Awilix
12
4 / 5 / 1
7,360
566
6,893
10,317
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
6
6
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aljovice
Charybdis
2
0
3
3.5
L
Ymir
0
3
1
0.17
L
King Arthur
DethzHed
King Arthur
1
5
2
0.4
L
1
3
0
0.33
W
Ymir
1
1
2
2
W
Ao Kuang
13
2
2
7
L
Morgan Le Fay
Im ikillflow
Morgan Le Fay
0
4
0
0
W
Gilgamesh
JuJuPeanut
Gilgamesh
2
1
4
4
W
Hades
Prydra
Hades
1
2
4
1.5
L
Awilix
elantrax4
Awilix
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,089
Damage
23,624
42,916
Taken
49,082
20,838
Mitigated
21,246
16,592
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aljovice
Charybdis
6,643
2,885
0
3,107
5,410
1,576
711
300
5,110
0
47,949
L
Ymir
2,597
409
125
2,392
11,736
6,271
0
5,437
6,299
18,832
0
L
King Arthur
DethzHed
King Arthur
6,622
1,101
0
4,408
13,326
7,731
0
3,253
10,073
1,971
39,679
L
3,728
1,328
302
1,904
7,741
1,707
510
1,837
5,904
0
45,133
W
Ymir
2,742
197
0
2,471
8,604
5,172
0
1,365
7,239
31,758
0
W
Ao Kuang
14,696
4,916
0
4,968
9,407
3,516
844
313
8,876
50,735
9,809
L
Morgan Le Fay
Im ikillflow
Morgan Le Fay
3,784
1,160
0
515
5,962
2,132
27
4,480
1,482
23,399
0
W
Gilgamesh
JuJuPeanut
Gilgamesh
6,487
1,969
0
2,955
10,373
7,292
105
500
9,221
0
28,202
W
Hades
Prydra
Hades
3,521
337
63
3,028
9,122
3,282
422
4,006
4,690
26,560
0
L
Awilix
elantrax4
Awilix
6,893
3,263
0
2,914
10,317
3,405
0
4,833
5,484
0
43,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
32,854
351
Minions Killed
313
0
Camps Cleared
0
1,278,406
Distance Traveled
1,300,315
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,282
560
108
8
0
239,078
3
L
Ymir
5,892
453
32
2
0
245,434
4
L
King Arthur
7,195
553
80
6
0
255,429
0
L
Medusa
6,450
496
74
6
0
268,312
8
W
Ymir
6,778
521
53
4
0
236,961
2
W
Ao Kuang
9,064
697
89
7
0
300,275
2
L
Morgan Le Fay
5,957
458
43
3
0
225,935
1
W
Gilgamesh
6,840
526
47
4
0
252,230
0
W
Hades
6,616
509
54
4
0
249,862
0
L
Awilix
7,360
566
84
6
0
305,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role