Player Matchup

Aphrodite
Aphrodite
DNBE
Aphrodite
Level 103
God Stats
36W - 20L
1,623 SR
Queue Stats
200W - 183L
1,527 Elo+
Solo
Loki
Loki
KINGxLOCx187
Loki
Level 104
God Stats
6W - 8L
1,471 SR
Queue Stats
296W - 282L
1,468 Elo+
Solo
Sol
Sol
SwiftKO
Sol
Level 106
God Stats
7W - 4L
1,618 SR
Queue Stats
444W - 395L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
Tyler_lou
Baron Samedi
Level 83
God Stats
8W - 9L
1,583 SR
Queue Stats
236W - 225L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
Vid-Hogg
Jormungandr
Level 103
God Stats
0W - 2L
1,299 SR
Queue Stats
420W - 381L
1,435 Elo+
Party 1
Team Averages
Level 100
1,519 SR
1,478 Elo+

VS

Team Averages
Level 90
1,561 SR
1,522 Elo+
Ares
Ares
DESTROYER_XDLOL
Ares
Level 50
God Stats
3W - 2L
1,470 SR
Queue Stats
22W - 24L
1,467 Elo+
Solo
Fenrir
Fenrir
JRTEKK
Fenrir
Level 85
God Stats
24W - 13L
1,706 SR
Queue Stats
331W - 230L
1,619 Elo+
Party 2
Neith
Neith
YoUnNg_K1lla
Neith
Level 129
God Stats
9W - 7L
1,481 SR
Queue Stats
207W - 190L
1,535 Elo+
Solo
Charybdis
Charybdis
dashcake
Charybdis
Level 76
God Stats
14W - 8L
1,596 SR
Queue Stats
92W - 82L
1,398 Elo+
Party 2
Hel
Hel
ohiobeach1
Hel
Level 109
God Stats
1W - 0L
1,553 SR
Queue Stats
46W - 29L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DNBE
Aphrodite
7
0 / 1 / 0
4,280
535
936
4,511
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
1 / 2 / 0
3,789
474
1,075
2,939
585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
6
1 / 1 / 0
4,042
505
5,933
3,313
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
Tyler_lou
Baron Samedi
6
0 / 3 / 1
3,802
475
1,120
4,040
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Vid-Hogg
Jormungandr
8
1 / 4 / 0
4,723
590
2,388
7,515
4,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,924
616
2,404
6,541
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
JRTEKK
Fenrir
8
4 / 1 / 1
5,492
687
4,334
5,852
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 0
5,679
710
3,894
3,281
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
dashcake
Charybdis
8
2 / 1 / 1
4,601
575
1,936
3,895
1,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 0 / 2
5,202
650
2,576
2,972
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
11
11
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Aphrodite
DNBE
Aphrodite
0
1
0
0
W
Fenrir
JRTEKK
Fenrir
4
1
1
4.5
L
1
2
0
0.5
L
Sol
1
1
0
1
L
Baron Samedi
Tyler_lou
Baron Samedi
0
3
1
0.17
L
Jormungandr
Vid-Hogg
Jormungandr
1
4
0
0.25
W
3
1
0
3
W
Charybdis
dashcake
Charybdis
2
1
1
2.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,452
Damage
15,144
22,318
Taken
22,541
8,814
Mitigated
8,235
8,059
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,404
32
0
2,326
6,541
2,961
0
3,627
2,914
9,318
0
L
Aphrodite
DNBE
Aphrodite
936
303
744
2,840
4,511
1,715
21
1,630
2,820
14,815
0
W
Fenrir
JRTEKK
Fenrir
4,334
1,728
0
1,606
5,852
1,760
0
1,239
4,601
0
26,756
L
1,075
316
0
1,184
2,939
585
0
418
2,500
0
7,273
L
Sol
5,933
2,348
0
1,038
3,313
904
301
985
2,240
18,430
3,367
L
Baron Samedi
Tyler_lou
Baron Samedi
1,120
77
0
1,098
4,040
1,133
0
1,947
2,093
9,296
0
L
Jormungandr
Vid-Hogg
Jormungandr
2,388
1,139
0
1,155
7,515
4,477
0
0
7,515
22,756
0
W
3,894
1,547
0
929
3,281
1,254
687
1,708
1,573
0
32,675
W
Charybdis
dashcake
Charybdis
1,936
780
146
763
3,895
1,486
82
1,982
1,913
0
22,806
W
2,576
61
51
1,892
2,972
774
147
803
2,025
26,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,636
Gold Earned
25,898
140
Minions Killed
241
0
Camps Cleared
0
636,302
Distance Traveled
747,491
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,924
616
12
2
0
138,291
2
L
Aphrodite
4,280
535
24
3
0
153,154
0
W
Fenrir
5,492
687
52
7
0
169,665
3
L
Loki
3,789
474
17
2
0
83,657
1
L
Sol
4,042
505
35
4
0
149,929
3
L
Baron Samedi
3,802
475
18
2
0
112,345
1
L
Jormungandr
4,723
590
46
6
0
137,217
2
W
Neith
5,679
710
68
9
0
123,094
3
W
Charybdis
4,601
575
53
7
0
145,214
0
W
Hel
5,202
650
56
7
0
171,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role