Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Co Chi Mane
Eset
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 255L
1,604 Elo+
Party 1
Ah Puch
Ah Puch
Lee 2 Lethal
Ah Puch
Level 109
God Stats
0W - 2L
1,533 SR
Queue Stats
98W - 97L
1,530 Elo+
Party 1
Bastet
Bastet
Senior Eskelito
Bastet
Level 128
God Stats
2W - 5L
1,653 SR
Queue Stats
26W - 32L
1,512 Elo+
Solo
Sol
Sol
SludgyDad
Sol
Level 126
God Stats
1W - 2L
1,794 SR
Queue Stats
116W - 104L
1,505 Elo+
Solo
Team Averages
Level 117
1,596 SR
1,530 Elo+

VS

Team Averages
Level 127
1,597 SR
1,546 Elo+
Chiron
Chiron
Coloringclass
Chiron
Level 109
God Stats
3W - 3L
1,533 SR
Queue Stats
179W - 170L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Espej1smo
Nu Wa
Level 128
God Stats
4W - 1L
1,768 SR
Queue Stats
239W - 198L
1,545 Elo+
Party 2
Zeus
Zeus
Jabor2027
Zeus
Level 86
God Stats
1W - 1L
1,480 SR
Queue Stats
123W - 91L
1,553 Elo+
Solo
Ymir
Ymir
License_To_Drill
Ymir
Level 156
God Stats
10W - 8L
1,626 SR
Queue Stats
215W - 222L
1,529 Elo+
Solo
Horus
Horus
Metro-Haze-_O
Horus
Level 158
God Stats
2W - 2L
1,577 SR
Queue Stats
346W - 311L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
1 / 1 / 0
5,120
512
1,428
4,194
1,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 3
5,537
554
2,336
5,629
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Lee 2 Lethal
Ah Puch
10
3 / 6 / 1
6,016
602
6,225
8,602
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 2
5,559
556
3,631
5,190
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,584
558
3,055
4,091
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,134
613
1,807
5,668
1,666
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Espej1smo
Nu Wa
11
0 / 0 / 2
6,206
621
3,022
2,769
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
11
5 / 2 / 4
6,622
662
5,856
4,872
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 3 / 5
6,299
630
4,013
7,671
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 6
5,788
579
2,166
8,136
2,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
10
10
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
0
1
L
0
1
3
1.5
W
1
1
1
1.5
W
Nu Wa
Espej1smo
Nu Wa
0
0
2
1
W
Zeus
5
2
4
3.5
L
Ah Puch
Lee 2 Lethal
Ah Puch
3
6
1
0.58
W
3
3
5
1.83
W
1
0
6
4
L
2
1
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,675
Damage
16,864
27,706
Taken
29,116
9,148
Mitigated
9,231
10,701
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,428
130
0
2,463
4,194
1,831
0
2,175
2,019
22,814
0
L
2,336
395
264
1,720
5,629
2,490
0
2,060
3,487
17,591
0
W
1,807
914
239
1,739
5,668
1,666
0
2,343
3,289
0
35,039
W
Nu Wa
Espej1smo
Nu Wa
3,022
548
0
1,103
2,769
620
72
279
2,425
35,140
0
W
Zeus
5,856
1,040
0
919
4,872
1,418
404
3,207
1,448
35,574
0
L
Ah Puch
Lee 2 Lethal
Ah Puch
6,225
270
0
2,102
8,602
2,165
642
5,121
3,208
30,689
0
W
4,013
1,195
0
1,521
7,671
2,688
0
2,517
4,960
26,929
0
W
2,166
830
2,249
4,437
8,136
2,839
0
3,630
4,470
0
13,373
L
3,631
1,693
0
2,002
5,190
1,391
0
2,671
2,481
0
21,983
L
3,055
1,632
0
2,150
4,091
1,271
0
471
3,620
35,529
6,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,816
Gold Earned
31,049
254
Minions Killed
309
0
Camps Cleared
0
910,006
Distance Traveled
951,333
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,120
512
47
5
0
130,570
4
L
Eset
5,537
554
34
3
0
194,210
6
W
Chiron
6,134
613
81
8
0
177,524
2
W
Nu Wa
6,206
621
78
8
0
175,001
4
W
Zeus
6,622
662
82
8
0
193,286
4
L
Ah Puch
6,016
602
49
5
0
178,339
3
W
Ymir
6,299
630
52
5
0
197,103
3
W
Horus
5,788
579
16
2
0
208,419
4
L
Bastet
5,559
556
47
5
0
221,847
0
L
Sol
5,584
558
77
8
0
185,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role