Player Matchup

Freya
Freya
Clem_FR60
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,383 Elo+
Party 1
Ares
Ares
Mr_GRIR_972
Ares
Level 73
God Stats
0W - 1L
1,516 SR
Queue Stats
8W - 11L
1,297 Elo+
Party 1
Merlin
Merlin
anic0_san
Merlin
Level 140
God Stats
2W - 1L
1,485 SR
Queue Stats
50W - 37L
1,506 Elo+
Party 1
Ravana
Ravana
luciol68
Ravana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,275 Elo+
Party 1
Serqet
Serqet
sgeoffray1
Serqet
Level 119
God Stats
0W - 1L
1,474 SR
Queue Stats
16W - 17L
1,380 Elo+
Party 1
Team Averages
Level 97
1,495 SR
1,368 Elo+

VS

Team Averages
Level 66
1,590 SR
1,516 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FiFa_Rf8
Atlas
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,372 Elo+
Party 2
Hun Batz
Hun Batz
IkerPiru10
Hun Batz
Level 68
God Stats
1W - 0L
1,625 SR
Queue Stats
17W - 17L
1,369 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Watlol
Morgan Le Fay
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,776 Elo+
Party 3
Sol
Sol
darkskitz
Sol
Level 69
God Stats
1W - 0L
1,823 SR
Queue Stats
24W - 17L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Clem_FR60
Freya
19
2 / 7 / 11
12,028
601
9,892
16,483
8,552
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 11
13,008
650
14,398
27,104
36,083
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
anic0_san
Merlin
20
6 / 7 / 8
13,967
698
36,303
17,789
8,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
luciol68
Ravana
17
1 / 6 / 10
10,968
548
2,722
16,076
8,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
sgeoffray1
Serqet
20
7 / 7 / 8
12,541
627
14,177
22,541
12,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
4 / 3 / 17
13,494
675
13,553
23,200
19,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
FiFa_Rf8
Atlas
20
4 / 2 / 20
14,150
708
10,965
18,710
26,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
IkerPiru10
Hun Batz
20
12 / 6 / 12
15,149
757
22,855
17,776
6,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Watlol
Morgan Le Fay
20
6 / 4 / 16
13,933
697
20,449
14,268
6,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 6 / 11
14,062
703
18,951
16,216
6,163
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
107
21
Kills
31
31
Deaths
21
48
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
17
4.17
L
Freya
Clem_FR60
Freya
2
7
11
1.07
W
Atlas
FiFa_Rf8
Atlas
4
2
20
7
W
Hun Batz
IkerPiru10
Hun Batz
12
6
12
3
L
5
4
11
2.63
W
Morgan Le Fay
Watlol
Morgan Le Fay
6
4
16
3.5
L
Merlin
anic0_san
Merlin
6
7
8
1.43
W
5
6
11
1.75
L
Ravana
luciol68
Ravana
1
6
10
1
L
Serqet
sgeoffray1
Serqet
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,492
Damage
86,773
99,993
Taken
90,170
75,207
Mitigated
64,815
36,422
Healing
33,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,553
947
826
9,334
23,200
19,050
262
16,759
6,306
24,536
0
L
Freya
Clem_FR60
Freya
9,892
3,314
1,062
2,032
16,483
8,552
894
11,173
5,310
25,482
0
W
Atlas
FiFa_Rf8
Atlas
10,965
1,782
3,616
5,591
18,710
26,828
533
10,595
7,639
21,122
0
W
Hun Batz
IkerPiru10
Hun Batz
22,855
3,545
3,640
3,639
17,776
6,762
1,290
13,470
4,157
0
44,809
L
14,398
265
3,784
7,700
27,104
36,083
0
17,017
10,087
20,116
0
W
Morgan Le Fay
Watlol
Morgan Le Fay
20,449
1,769
18
4,630
14,268
6,012
1,412
8,661
4,995
49,391
0
L
Merlin
anic0_san
Merlin
36,303
1,101
4,220
3,097
17,789
8,914
0
11,668
6,121
85,847
0
W
18,951
3,304
66
2,619
16,216
6,163
1,062
11,108
4,970
48,570
0
L
Ravana
luciol68
Ravana
2,722
384
2,565
2,795
16,076
8,937
635
9,836
6,240
0
13,644
L
Serqet
sgeoffray1
Serqet
14,177
2,479
2,525
6,642
22,541
12,721
0
14,224
8,317
0
17,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,512
Gold Earned
70,788
179
Minions Killed
210
0
Camps Cleared
0
1,714,993
Distance Traveled
1,881,015
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,494
675
22
1
0
385,911
1
L
Freya
12,028
601
30
2
0
324,190
0
W
Atlas
14,150
708
16
1
0
396,206
0
W
Hun Batz
15,149
757
38
2
0
379,445
1
L
Ares
13,008
650
10
1
0
390,798
1
W
Morgan Le Fay
13,933
697
47
2
0
378,583
0
L
Merlin
13,967
698
100
5
0
300,521
0
W
Sol
14,062
703
87
4
0
340,870
0
L
Ravana
10,968
548
29
1
0
348,562
0
L
Serqet
12,541
627
10
1
0
350,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role