Player Matchup

Atlas
Atlas
DeadManWalkin58
Atlas
Level 35
God Stats
7W - 2L
1,862 SR
Queue Stats
21W - 16L
1,653 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HexOfTheRitual
Ah Muzen Cab
Level 120
God Stats
9W - 6L
1,630 SR
Queue Stats
483W - 487L
1,508 Elo+
Party 3
Mercury
Mercury
MarkiTheSharkii
Mercury
Level 105
God Stats
18W - 17L
1,581 SR
Queue Stats
261W - 252L
1,530 Elo+
Party 1
Agni
Agni
PastryGod
Agni
Level 105
God Stats
5W - 7L
1,471 SR
Queue Stats
263W - 240L
1,602 Elo+
Party 1
Ganesha
Ganesha
areallygoodname
Ganesha
Level 109
God Stats
19W - 13L
1,674 SR
Queue Stats
445W - 412L
1,564 Elo+
Party 3
Team Averages
Level 95
1,644 SR
1,571 Elo+

VS

Team Averages
Level 79
1,654 SR
1,766 Elo+
Cerberus
Cerberus
ElzoniteGaming
Cerberus
Level 138
God Stats
11W - 6L
1,764 SR
Queue Stats
735W - 693L
1,540 Elo+
Party 2
Cliodhna
Cliodhna
INIMIBEAR
Cliodhna
Level 5
God Stats
2W - 0L
1,782 SR
Queue Stats
133W - 20L
2,003 Elo+
Party 2
Anhur
Anhur
MorningMimosas
Anhur
Level 43
God Stats
3W - 1L
1,880 SR
Queue Stats
166W - 30L
1,932 Elo+
Party 2
Mulan
Mulan
enigma_skater
Mulan
Level 160
God Stats
2W - 1L
1,345 SR
Queue Stats
286W - 191L
1,812 Elo+
Party 2
Eset
Eset
vagtackler69
Eset
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 153L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,444
574
493
4,636
1,861
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
HexOfTheRitual
Ah Muzen Cab
5
0 / 3 / 0
3,353
559
1,455
3,777
363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 1
4,353
726
1,880
2,478
537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
7
2 / 2 / 1
4,554
759
3,783
3,430
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 0
3,369
562
242
3,817
947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 0 / 0
4,444
741
2,052
1,932
819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
INIMIBEAR
Cliodhna
7
1 / 0 / 3
4,189
698
2,705
2,988
1,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 0 / 1
4,597
766
3,495
2,814
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 1 / 2
4,308
718
1,544
4,609
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 3 / 0
4,192
699
810
3,043
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cerberus
1
0
0
1
L
Ah Muzen Cab
HexOfTheRitual
Ah Muzen Cab
0
3
0
0
W
Cliodhna
INIMIBEAR
Cliodhna
1
0
3
2.5
L
2
0
1
2.5
W
3
0
1
3.5
L
Agni
2
2
1
1.25
L
0
1
0
0
W
0
1
2
1
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,853
Damage
10,606
18,138
Taken
15,386
4,488
Mitigated
4,860
5,262
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
493
137
0
1,539
4,636
1,861
0
1,378
3,033
9,516
0
W
Cerberus
2,052
13
0
1,058
1,932
819
0
493
1,439
21,117
0
L
Ah Muzen Cab
HexOfTheRitual
Ah Muzen Cab
1,455
364
0
1,013
3,777
363
0
0
3,777
0
14,684
W
Cliodhna
INIMIBEAR
Cliodhna
2,705
201
60
1,066
2,988
1,059
0
909
1,997
0
17,606
L
1,880
661
0
595
2,478
537
0
412
2,029
0
17,759
W
3,495
1,823
0
1,567
2,814
618
0
388
2,382
0
25,751
L
Agni
3,783
621
0
952
3,430
780
0
730
2,620
19,045
0
L
242
0
0
1,163
3,817
947
0
0
3,817
5,384
0
W
1,544
231
0
985
4,609
1,456
0
527
4,016
0
23,587
W
810
149
0
590
3,043
908
0
1,857
1,034
11,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,073
Gold Earned
21,730
151
Minions Killed
221
0
Camps Cleared
0
602,584
Distance Traveled
707,191
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,444
574
20
3
0
110,758
1
W
Cerberus
4,444
741
59
10
0
131,688
1
L
Ah Muzen Cab
3,353
559
39
7
0
99,961
1
W
Cliodhna
4,189
698
34
6
0
156,450
3
L
Mercury
4,353
726
46
8
0
157,207
2
W
Anhur
4,597
766
51
9
0
134,544
4
L
Agni
4,554
759
45
8
0
135,785
1
L
Ganesha
3,369
562
1
0
0
98,873
2
W
Mulan
4,308
718
56
9
0
146,492
3
W
Eset
4,192
699
21
4
0
138,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role