Player Matchup

Neith
Neith
Acquest
Neith
Level 109
God Stats
5W - 4L
1,461 SR
Queue Stats
352W - 335L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
DiabolicCreed84
Baron Samedi
Level 78
God Stats
21W - 24L
1,458 SR
Queue Stats
545W - 574L
1,387 Elo+
Solo
Loki
Loki
EB_HonoredOne
Loki
Level 67
God Stats
8W - 8L
1,150 SR
Queue Stats
93W - 96L
1,441 Elo+
Party 1
Fafnir
Fafnir
EB_Jolly
Fafnir
Level 62
God Stats
6W - 5L
1,561 SR
Queue Stats
59W - 73L
1,423 Elo+
Party 1
Sol
Sol
arcanexguardian
Sol
Level 145
God Stats
22W - 11L
1,601 SR
Queue Stats
266W - 261L
1,421 Elo+
Party 3
Team Averages
Level 92
1,446 SR
1,429 Elo+

VS

Team Averages
Level 102
1,516 SR
1,441 Elo+
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
BustaWulf
Erlang Shen
Level 127
God Stats
1W - 5L
1,373 SR
Queue Stats
78W - 100L
1,412 Elo+
Party 4
Loki
Loki
JustPickup
Loki
Level 59
God Stats
25W - 14L
1,628 SR
Queue Stats
244W - 240L
1,430 Elo+
Solo
Chiron
Chiron
PlatinumOdin3
Chiron
Level 107
God Stats
20W - 23L
1,507 SR
Queue Stats
108W - 118L
1,427 Elo+
Party 2
Zhong Kui
Zhong Kui
RagingTitan414
Zhong Kui
Level 87
God Stats
43W - 31L
1,575 SR
Queue Stats
73W - 72L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Acquest
Neith
7
3 / 0 / 3
4,830
805
4,995
3,818
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
DiabolicCreed84
Baron Samedi
7
3 / 2 / 1
4,571
762
2,263
3,372
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 1 / 5
4,544
757
2,054
4,638
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
EB_Jolly
Fafnir
6
1 / 1 / 2
4,277
713
1,037
4,329
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 0
4,882
814
2,647
4,488
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 1 / 1
3,657
610
1,857
4,828
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
BustaWulf
Erlang Shen
6
0 / 2 / 0
3,715
619
3,213
3,802
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
2 / 1 / 1
4,339
723
3,055
4,112
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 4 / 0
3,471
579
2,161
4,627
658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
RagingTitan414
Zhong Kui
6
1 / 3 / 2
3,978
663
1,483
3,186
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
1
0.5
W
Neith
Acquest
Neith
3
0
3
4.5
L
Erlang Shen
BustaWulf
Erlang Shen
0
2
0
0
W
Baron Samedi
DiabolicCreed84
Baron Samedi
3
2
1
1.75
W
2
1
5
4.5
W
Fafnir
EB_Jolly
Fafnir
1
1
2
2
L
2
1
1
2.5
L
1
4
0
0.25
L
Zhong Kui
RagingTitan414
Zhong Kui
1
3
2
0.67
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,996
Damage
11,769
20,645
Taken
20,555
7,005
Mitigated
8,195
9,083
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,857
1,057
182
1,632
4,828
2,330
0
554
4,274
6,597
0
W
Neith
Acquest
Neith
4,995
2,377
0
2,127
3,818
1,057
415
581
3,237
0
23,177
L
Erlang Shen
BustaWulf
Erlang Shen
3,213
1,669
0
585
3,802
2,365
0
2,647
1,155
0
13,350
W
Baron Samedi
DiabolicCreed84
Baron Samedi
2,263
86
0
737
3,372
1,204
86
1,172
2,200
14,495
0
W
2,054
449
0
1,969
4,638
1,063
0
368
4,270
0
17,066
W
Fafnir
EB_Jolly
Fafnir
1,037
286
0
1,155
4,329
2,666
0
1,219
3,110
5,238
0
L
3,055
1,008
0
1,392
4,112
996
0
731
3,381
0
16,838
L
2,161
855
144
931
4,627
658
0
318
4,309
0
14,000
L
Zhong Kui
RagingTitan414
Zhong Kui
1,483
136
0
637
3,186
1,846
0
1,697
1,489
12,753
0
W
2,647
1,793
0
3,095
4,488
1,015
1,272
0
4,488
22,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,104
Gold Earned
19,160
160
Minions Killed
113
0
Camps Cleared
0
677,157
Distance Traveled
585,066
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,657
610
11
2
0
134,189
1
W
Neith
4,830
805
42
7
0
120,502
1
L
Erlang Shen
3,715
619
22
4
0
104,648
0
W
Baron Samedi
4,571
762
21
4
0
120,538
3
W
Loki
4,544
757
37
6
0
174,304
0
W
Fafnir
4,277
713
11
2
0
138,721
0
L
Loki
4,339
723
42
7
0
138,070
1
L
Chiron
3,471
579
19
3
0
115,608
3
L
Zhong Kui
3,978
663
19
3
0
92,551
0
W
Sol
4,882
814
49
8
0
123,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role