Player Matchup

Sobek
Sobek
Platinum III
Babystrokes666
Sobek
Platinum III
Level 156
God Stats
71W - 54L
1,712 SR
Queue Stats
525W - 545L
1,868 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
GVontheTV
Guan Yu
Diamond III
Level 136
God Stats
12W - 6L
1,581 SR
Queue Stats
182W - 165L
1,968 MMR
Party 2
Sol
Sol
Diamond II
SPAMLAUGHFTW
Sol
Diamond II
Level 68
God Stats
5W - 4L
1,587 SR
Queue Stats
65W - 50L
2,368 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,627 SR
2,068 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,616 SR
1,668 MMR
Ganesha
Ganesha
Gold I
Bboy_Quest_9
Ganesha
Gold I
Level 157
God Stats
42W - 48L
1,586 SR
Queue Stats
165W - 173L
1,597 MMR
Party 1
Nox
Nox
Gold V
MerCy-_-Mercury
Nox
Gold V
Level 121
God Stats
7W - 14L
1,433 SR
Queue Stats
221W - 238L
1,393 MMR
Party 1
Bastet
Bastet
Platinum V
WillStaysWoke
Bastet
Platinum V
Level 147
God Stats
0W - 3L
1,828 SR
Queue Stats
68W - 52L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
10,355
647
9,863
20,807
20,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
GVontheTV
Guan Yu
15
5 / 2 / 2
10,734
671
8,976
21,904
19,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 1 / 4
10,253
641
21,424
16,633
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
GilgameshOdinGebArtioFenrir

VS

Bans
ZeusMorgan Le FayKhepriScyllaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bboy_Quest_9
Ganesha
13
0 / 3 / 5
9,039
565
8,783
15,265
14,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 2
10,232
640
9,780
10,102
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 2
9,471
592
27,268
20,847
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
7
Kills
6
6
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
Ganesha
Bboy_Quest_9
Ganesha
0
3
5
0.83
W
Guan Yu
GVontheTV
Guan Yu
5
2
2
3
L
3
2
2
2
W
2
1
4
4
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
45,831
59,344
Taken
46,214
46,191
Mitigated
29,660
33,766
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,863
548
0
8,797
20,807
20,645
274
5,599
14,441
29,460
0
L
Ganesha
Bboy_Quest_9
Ganesha
8,783
1,010
0
3,930
15,265
14,207
0
11,671
3,255
27,547
0
W
Guan Yu
GVontheTV
Guan Yu
8,976
1,607
3,072
12,291
21,904
19,811
165
8,090
13,335
4,860
15,794
L
9,780
997
0
2,548
10,102
3,965
0
6,808
3,021
36,823
0
W
21,424
7,218
0
9,606
16,633
5,735
2,528
5,085
11,011
70,447
6,580
L
27,268
6,175
0
7,669
20,847
11,488
0
12,291
7,852
0
47,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
28,742
203
Minions Killed
152
5
Camps Cleared
8
931,050
Distance Traveled
966,921
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,355
647
51
3
0
304,708
7
L
Ganesha
9,039
565
0
0
0
295,173
5
W
Guan Yu
10,734
671
38
2
2
337,257
4
L
Nox
10,232
640
85
5
3
304,958
5
W
Sol
10,253
641
114
7
3
289,085
1
L
Bastet
9,471
592
67
4
5
366,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role