Player Matchup

Susano
Susano
JustHex
Susano
Level 97
God Stats
5W - 5L
1,638 SR
Queue Stats
177W - 147L
1,619 Elo+
Party 1
Baron Samedi
Baron Samedi
SusLord
Baron Samedi
Level 142
God Stats
1W - 1L
1,604 SR
Queue Stats
238W - 195L
1,586 Elo+
Party 1
Ares
Ares
Zombieboy129
Ares
Level 145
God Stats
2W - 0L
1,952 SR
Queue Stats
185W - 133L
1,677 Elo+
Party 1
Team Averages
Level 128
1,731 SR
1,627 Elo+

VS

Team Averages
Level 125
1,631 SR
1,544 Elo+
Cerberus
Cerberus
ArtVandelay6319
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,557 Elo+
Party 2
Janus
Janus
KingSeaGoat
Janus
Level 123
God Stats
1W - 1L
1,754 SR
Queue Stats
12W - 11L
1,507 Elo+
Party 2
Susano
Susano
got2b50
Susano
Level 128
God Stats
1W - 2L
1,640 SR
Queue Stats
80W - 57L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JustHex
Susano
14
9 / 6 / 8
11,670
729
14,442
14,977
5,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
SusLord
Baron Samedi
18
9 / 0 / 16
12,656
791
24,727
15,142
9,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 2 / 13
12,695
793
11,961
17,888
21,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 7 / 4
10,028
627
9,224
24,380
20,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 9 / 7
9,420
589
6,738
14,119
4,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
got2b50
Susano
13
5 / 10 / 2
10,645
665
12,594
18,376
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
26
Kills
8
8
Deaths
26
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
7
4
0.71
W
Susano
JustHex
Susano
9
6
8
2.17
L
0
9
7
0.39
W
Baron Samedi
SusLord
Baron Samedi
9
0
16
17
W
8
2
13
7.25
L
Susano
got2b50
Susano
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,130
Damage
28,556
48,007
Taken
56,875
37,147
Mitigated
30,700
15,267
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,224
0
0
5,795
24,380
20,436
0
18,218
6,162
28,846
0
W
Susano
JustHex
Susano
14,442
1,607
0
1,799
14,977
5,902
490
4,049
10,537
0
32,531
L
6,738
99
0
250
14,119
4,196
0
8,765
5,354
35,743
0
W
Baron Samedi
SusLord
Baron Samedi
24,727
3,106
3,497
7,537
15,142
9,984
1,625
6,216
8,677
78,174
0
W
11,961
447
0
2,434
17,888
21,261
580
5,095
12,340
25,889
0
L
Susano
got2b50
Susano
12,594
2,022
0
571
18,376
6,068
0
10,031
8,345
0
23,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,021
Gold Earned
30,093
176
Minions Killed
135
10
Camps Cleared
3
846,820
Distance Traveled
761,272
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,028
627
39
2
2
271,886
3
W
Susano
11,670
729
41
3
0
274,965
1
L
Janus
9,420
589
74
5
0
228,852
0
W
Baron Samedi
12,656
791
114
7
8
303,908
2
W
Ares
12,695
793
21
1
2
267,947
2
L
Susano
10,645
665
22
1
1
260,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role