Player Matchup

Kukulkan
Kukulkan
HARRATRON61
Kukulkan
Level 109
God Stats
2W - 0L
1,584 SR
Queue Stats
38W - 26L
1,612 Elo+
Party 1
Cupid
Cupid
KillerWillyWorm
Cupid
Level 108
God Stats
4W - 2L
1,591 SR
Queue Stats
111W - 81L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
Zubaking
Gilgamesh
Level 117
God Stats
4W - 3L
1,747 SR
Queue Stats
145W - 95L
1,694 Elo+
Party 1
Team Averages
Level 111
1,641 SR
1,640 Elo+

VS

Team Averages
Level 118
1,485 SR
1,421 Elo+
Neith
Neith
ArTz_-BliZard
Neith
Level 89
God Stats
17W - 12L
1,480 SR
Queue Stats
199W - 230L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Babynord62880
Nu Wa
Level 148
God Stats
51W - 79L
1,479 SR
Queue Stats
271W - 394L
1,428 Elo+
Solo
Sobek
Sobek
Certified D0N
Sobek
Level 117
God Stats
7W - 9L
1,495 SR
Queue Stats
222W - 274L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HARRATRON61
Kukulkan
14
3 / 4 / 13
9,460
728
7,315
9,335
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 13
9,197
707
10,660
10,114
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Zubaking
Gilgamesh
15
14 / 0 / 5
10,832
833
21,720
16,154
13,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,778
675
8,635
11,505
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 9 / 1
7,429
571
7,787
12,482
3,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 2
7,730
595
5,211
20,957
18,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
5
5
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
1
9
1
0.17
L
1
6
2
0.33
W
Kukulkan
HARRATRON61
Kukulkan
3
4
13
2.38
W
2
1
13
8.5
W
Gilgamesh
Zubaking
Gilgamesh
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,695
Damage
21,633
35,603
Taken
44,944
20,909
Mitigated
27,161
9,890
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,635
3,083
0
1,644
11,505
4,717
0
825
10,332
0
38,671
L
7,787
2,800
112
1,670
12,482
3,714
0
3,171
9,000
19,853
0
L
5,211
367
247
5,420
20,957
18,730
0
6,490
13,808
17,457
0
W
Kukulkan
HARRATRON61
Kukulkan
7,315
1,640
0
1,112
9,335
3,494
729
4,671
4,664
39,002
0
W
10,660
8,206
98
3,383
10,114
3,518
2,059
3,588
6,526
0
37,591
W
Gilgamesh
Zubaking
Gilgamesh
21,720
5,648
703
4,594
16,154
13,897
108
4,953
11,201
7,861
36,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,489
Gold Earned
23,937
166
Minions Killed
120
7
Camps Cleared
4
721,765
Distance Traveled
597,720
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,778
675
82
6
2
200,577
2
L
Nu Wa
7,429
571
25
2
1
186,825
5
L
Sobek
7,730
595
13
1
1
210,318
5
W
Kukulkan
9,460
728
70
5
3
227,224
1
W
Cupid
9,197
707
63
5
2
214,336
3
W
Gilgamesh
10,832
833
33
3
2
280,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role