Player Matchup

Artemis
Artemis
ClarissaAnn
Artemis
Level 144
God Stats
0W - 1L
1,890 SR
Queue Stats
16W - 13L
1,527 Elo+
Party 1
Terra
Terra
Richolds
Terra
Level 121
God Stats
10W - 5L
1,558 SR
Queue Stats
75W - 67L
1,586 Elo+
Party 4
Ra
Ra
Thatdirtbag
Ra
Level 41
God Stats
1W - 1L
1,332 SR
Queue Stats
19W - 18L
1,500 Elo+
Solo
Achilles
Achilles
TheLort
Achilles
Level 128
God Stats
4W - 1L
1,571 SR
Queue Stats
75W - 70L
1,577 Elo+
Party 4
Tsukuyomi
Tsukuyomi
εξουσία
Tsukuyomi
Level 128
God Stats
3W - 3L
1,549 SR
Queue Stats
267W - 245L
1,539 Elo+
Party 1
Team Averages
Level 112
1,580 SR
1,546 Elo+

VS

Team Averages
Level 74
1,631 SR
1,626 Elo+
Sol
Sol
Djohsf
Sol
Level 159
God Stats
3W - 2L
1,639 SR
Queue Stats
440W - 330L
1,692 Elo+
Party 2
Merlin
Merlin
JimmyPoppins
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
Termultius
Achilles
Level 39
God Stats
18W - 11L
1,662 SR
Queue Stats
105W - 60L
1,637 Elo+
Party 2
Artio
Artio
ThiccBepis
Artio
Level 128
God Stats
2W - 0L
1,615 SR
Queue Stats
26W - 10L
1,500 Elo+
Party 2
Izanami
Izanami
iBrownedOut
Izanami
Level 27
God Stats
2W - 0L
1,737 SR
Queue Stats
8W - 0L
1,803 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ClarissaAnn
Artemis
12
2 / 4 / 6
7,504
682
12,124
12,166
4,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Richolds
Terra
12
0 / 6 / 7
7,606
691
4,611
18,376
16,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 4 / 4
7,559
687
4,805
7,450
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
TheLort
Achilles
15
2 / 4 / 3
8,607
782
7,905
17,137
15,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
εξουσία
Tsukuyomi
15
7 / 5 / 3
10,018
911
11,119
11,858
4,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Djohsf
Sol
14
3 / 3 / 13
9,403
855
15,112
10,826
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
18
9 / 1 / 6
11,106
1,010
17,764
9,257
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Termultius
Achilles
14
5 / 3 / 10
9,836
894
7,625
15,751
16,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
14
3 / 2 / 14
9,507
864
8,185
16,340
18,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
iBrownedOut
Izanami
15
2 / 3 / 10
8,759
796
9,438
9,115
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
11
Kills
22
23
Deaths
12
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Artemis
ClarissaAnn
Artemis
2
4
6
1.25
W
Sol
Djohsf
Sol
3
3
13
3.17
W
Merlin
9
1
6
12
L
Terra
Richolds
Terra
0
6
7
0.58
W
Achilles
Termultius
Achilles
5
3
10
3.33
L
0
4
4
0.5
L
Achilles
TheLort
Achilles
2
4
3
0.88
W
Artio
3
2
14
5
W
Izanami
iBrownedOut
Izanami
2
3
10
2.33
L
Tsukuyomi
εξουσία
Tsukuyomi
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,564
Damage
58,124
66,987
Taken
61,289
45,331
Mitigated
46,419
11,613
Healing
21,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ClarissaAnn
Artemis
12,124
4,346
0
980
12,166
4,851
0
7,300
4,734
0
21,314
W
Sol
Djohsf
Sol
15,112
4,642
174
3,960
10,826
4,340
1,111
2,392
8,342
34,984
3,615
W
Merlin
17,764
1,269
0
2,275
9,257
3,917
1,915
2,906
6,133
70,866
0
L
Terra
Richolds
Terra
4,611
175
2,462
3,316
18,376
16,918
0
11,611
6,564
11,363
0
W
Achilles
Termultius
Achilles
7,625
1,581
0
5,175
15,751
16,484
0
2,436
13,051
0
13,246
L
4,805
465
285
1,609
7,450
2,923
0
5,128
2,221
32,157
0
L
Achilles
TheLort
Achilles
7,905
1,894
0
1,858
17,137
15,896
1
9,144
7,756
4,310
26,442
W
Artio
8,185
455
2,130
5,634
16,340
18,169
0
2,166
13,795
14,110
0
W
Izanami
iBrownedOut
Izanami
9,438
5,763
0
1,665
9,115
3,509
1,899
754
8,289
0
31,543
L
Tsukuyomi
εξουσία
Tsukuyomi
11,119
3,001
0
1,103
11,858
4,743
1
6,921
4,781
0
32,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,294
Gold Earned
48,611
242
Minions Killed
267
8
Camps Cleared
9
1,000,036
Distance Traveled
1,092,765
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,504
682
28
3
1
207,214
1
W
Sol
9,403
855
52
5
3
200,469
3
W
Merlin
11,106
1,010
123
11
5
222,753
2
L
Terra
7,606
691
19
2
0
203,747
1
W
Achilles
9,836
894
14
1
0
220,825
0
L
Ra
7,559
687
73
7
3
161,971
4
L
Achilles
8,607
782
67
6
3
211,979
2
W
Artio
9,507
864
14
1
0
246,686
1
W
Izanami
8,759
796
64
6
1
202,032
2
L
Tsukuyomi
10,018
911
55
5
1
215,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role