Player Matchup

Thor
Thor
 
Thor
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Azazelski
Anhur
Level 48
God Stats
3W - 1L
1,392 SR
Queue Stats
12W - 7L
1,494 Elo+
Party 1
Fafnir
Fafnir
ExoPixel
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Party 1
Bastet
Bastet
JohaniQ
Bastet
Level 69
God Stats
16W - 23L
1,401 SR
Queue Stats
160W - 189L
1,440 Elo+
Solo
Sol
Sol
Lorsay
Sol
Level 100
God Stats
68W - 39L
1,678 SR
Queue Stats
600W - 604L
1,491 Elo+
Party 2
Team Averages
Level 72
1,494 SR
1,522 Elo+

VS

Team Averages
Level 73
1,660 SR
1,508 Elo+
Hun Batz
Hun Batz
ElCanelitaaa
Hun Batz
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
327W - 358L
1,436 Elo+
Party 3
Guan Yu
Guan Yu
MyDuoIsAnApe
Guan Yu
Level 137
God Stats
1W - 2L
1,723 SR
Queue Stats
26W - 13L
1,667 Elo+
Party 4
Nike
Nike
Pontes12
Nike
Level 37
God Stats
5W - 2L
1,781 SR
Queue Stats
29W - 29L
1,433 Elo+
Party 4
Izanami
Izanami
pedroma21
Izanami
Level 44
God Stats
4W - 4L
1,709 SR
Queue Stats
147W - 168L
1,502 Elo+
Party 3
Kukulkan
Kukulkan
turbomorio
Kukulkan
Level 65
God Stats
0W - 1L
1,586 SR
Queue Stats
16W - 16L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 0 / 4
7,102
592
1,906
5,365
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
Azazelski
Anhur
12
7 / 0 / 3
7,372
614
8,947
6,441
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
ExoPixel
Fafnir
11
4 / 0 / 7
7,288
607
3,818
7,153
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
JohaniQ
Bastet
12
4 / 2 / 4
7,247
604
6,506
8,447
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Lorsay
Sol
13
8 / 2 / 2
8,218
685
7,768
7,896
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElCanelitaaa
Hun Batz
9
1 / 8 / 1
6,143
512
3,644
10,933
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
MyDuoIsAnApe
Guan Yu
12
2 / 2 / 0
7,361
613
4,771
7,224
6,084
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nike
7
0 / 6 / 0
5,100
425
3,084
9,930
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
pedroma21
Izanami
9
0 / 4 / 0
5,771
481
2,336
6,889
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
turbomorio
Kukulkan
13
1 / 4 / 1
7,516
626
3,509
5,418
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
24
Kills
4
4
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
4
3
W
Anhur
Azazelski
Anhur
7
0
3
8.5
L
Hun Batz
ElCanelitaaa
Hun Batz
1
8
1
0.19
W
Fafnir
ExoPixel
Fafnir
4
0
7
7.5
W
Bastet
JohaniQ
Bastet
4
2
4
3
W
Sol
Lorsay
Sol
8
2
2
4.5
L
Guan Yu
MyDuoIsAnApe
Guan Yu
2
2
0
1
L
Nike
0
6
0
0
L
Izanami
pedroma21
Izanami
0
4
0
0
L
Kukulkan
turbomorio
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,945
Damage
17,344
35,302
Taken
40,394
18,119
Mitigated
14,448
15,843
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,906
162
0
2,537
5,365
1,552
233
0
5,365
0
36,665
W
Anhur
Azazelski
Anhur
8,947
4,032
0
3,095
6,441
2,187
945
0
6,441
0
48,091
L
Hun Batz
ElCanelitaaa
Hun Batz
3,644
892
0
2,382
10,933
3,437
0
2,790
8,143
0
25,975
W
Fafnir
ExoPixel
Fafnir
3,818
994
0
1,626
7,153
9,192
105
0
7,153
11,926
0
W
Bastet
JohaniQ
Bastet
6,506
1,718
0
3,985
8,447
2,349
0
834
7,535
0
35,747
W
Sol
Lorsay
Sol
7,768
3,710
0
4,600
7,896
2,839
384
2,481
5,299
48,641
5,007
L
Guan Yu
MyDuoIsAnApe
Guan Yu
4,771
1,151
115
762
7,224
6,084
0
1,863
5,361
0
38,119
L
Nike
3,084
550
0
653
9,930
1,903
0
2,328
7,602
0
14,940
L
Izanami
pedroma21
Izanami
2,336
1,924
0
689
6,889
1,043
58
1,651
5,238
0
29,824
L
Kukulkan
turbomorio
Kukulkan
3,509
751
0
372
5,418
1,981
0
2,457
2,961
43,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,227
Gold Earned
31,891
369
Minions Killed
336
0
Camps Cleared
0
1,253,644
Distance Traveled
1,173,318
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,102
592
90
8
0
254,181
1
W
Anhur
7,372
614
101
8
0
221,340
0
L
Hun Batz
6,143
512
55
5
0
241,070
0
W
Fafnir
7,288
607
8
1
0
245,552
3
W
Bastet
7,247
604
65
5
0
297,447
1
W
Sol
8,218
685
105
9
0
235,124
4
L
Guan Yu
7,361
613
93
8
0
258,668
4
L
Nike
5,100
425
21
2
0
219,390
1
L
Izanami
5,771
481
60
5
0
232,647
0
L
Kukulkan
7,516
626
107
9
0
221,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role