Player Matchup

Tiamat
Tiamat
Azthozy
Tiamat
Level 107
God Stats
1W - 3L
1,371 SR
Queue Stats
67W - 42L
1,652 Elo+
Party 2
Ullr
Ullr
JollyCoOp96
Ullr
Level 50
God Stats
0W - 2L
1,311 SR
Queue Stats
92W - 32L
1,709 Elo+
Party 2
Hou Yi
Hou Yi
lonelyherbivore
Hou Yi
Level 124
God Stats
2W - 2L
1,598 SR
Queue Stats
169W - 102L
1,703 Elo+
Party 2
Sobek
Sobek
sergguy
Sobek
Level 148
God Stats
2W - 2L
1,720 SR
Queue Stats
138W - 73L
1,670 Elo+
Party 2
Set
Set
tsubasabless
Set
Level 126
God Stats
1W - 1L
1,719 SR
Queue Stats
160W - 82L
1,685 Elo+
Party 2
Team Averages
Level 111
1,544 SR
1,684 Elo+

VS

Team Averages
Level 124
1,564 SR
1,544 Elo+
Erlang Shen
Erlang Shen
Imyrfather7951
Erlang Shen
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,508 Elo+
Solo
Raijin
Raijin
IntensiveDrip2
Raijin
Level 95
God Stats
5W - 2L
1,547 SR
Queue Stats
132W - 138L
1,564 Elo+
Solo
Geb
Geb
TapeWorm419
Geb
Level 158
God Stats
2W - 0L
1,514 SR
Queue Stats
61W - 55L
1,518 Elo+
Party 1
Chiron
Chiron
Tex171717
Chiron
Level 142
God Stats
1W - 1L
1,561 SR
Queue Stats
87W - 54L
1,651 Elo+
Party 1
Sol
Sol
kdmthree
Sol
Level 148
God Stats
11W - 3L
1,697 SR
Queue Stats
557W - 550L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azthozy
Tiamat
16
3 / 9 / 12
9,941
663
13,863
15,941
11,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 9 / 9
10,861
724
15,193
15,862
5,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 6 / 9
12,681
845
21,993
14,078
5,945
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sobek
sergguy
Sobek
16
1 / 7 / 13
10,125
675
9,212
25,163
28,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 8 / 10
9,609
641
16,764
23,267
14,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Imyrfather7951
Erlang Shen
17
8 / 6 / 14
10,739
716
8,787
26,274
13,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 3 / 19
11,434
762
19,859
14,382
5,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 4 / 23
10,710
714
8,746
17,368
16,134
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
Tex171717
Chiron
20
14 / 5 / 15
13,124
875
25,791
14,056
6,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 3 / 22
13,260
884
18,739
19,661
7,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
132
20
Kills
39
39
Deaths
21
53
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Azthozy
Tiamat
3
9
12
1
W
Erlang Shen
Imyrfather7951
Erlang Shen
8
6
14
2.5
W
8
3
19
5.83
L
4
9
9
0.94
W
2
4
23
3.38
W
Chiron
Tex171717
Chiron
14
5
15
4.3
W
7
3
22
6
L
10
6
9
2.42
L
Sobek
sergguy
Sobek
1
7
13
1.07
L
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,025
Damage
81,922
94,311
Taken
91,741
67,594
Mitigated
49,627
25,105
Healing
42,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Azthozy
Tiamat
13,863
1,330
155
2,296
15,941
11,843
0
8,620
7,094
25,595
0
W
Erlang Shen
Imyrfather7951
Erlang Shen
8,787
3,204
1,516
8,097
26,274
13,724
294
5,636
20,193
0
11,098
W
19,859
1,346
2,573
3,188
14,382
5,861
1,026
2,991
11,325
32,358
0
L
15,193
4,431
661
734
15,862
5,959
553
7,854
7,804
0
27,189
W
8,746
393
3,785
3,497
17,368
16,134
298
5,385
11,702
19,121
0
W
Chiron
Tex171717
Chiron
25,791
8,047
4,428
3,211
14,056
6,616
2,616
4,978
8,937
0
42,673
W
18,739
4,004
607
11,180
19,661
7,292
3,402
4,085
15,190
46,669
0
L
21,993
10,312
0
2,622
14,078
5,945
809
7,774
6,005
0
41,972
L
Sobek
sergguy
Sobek
9,212
622
3,012
9,389
25,163
28,947
0
8,404
16,233
17,337
0
L
16,764
5,649
895
5,341
23,267
14,900
0
13,100
9,831
0
28,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,217
Gold Earned
59,267
120
Minions Killed
143
0
Camps Cleared
0
1,171,989
Distance Traveled
1,399,771
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,941
663
21
1
0
226,245
0
W
Erlang Shen
10,739
716
1
0
0
275,838
0
W
Raijin
11,434
762
32
2
0
280,751
1
L
Ullr
10,861
724
26
2
0
225,772
0
W
Geb
10,710
714
16
1
0
306,436
0
W
Chiron
13,124
875
37
2
0
250,248
0
W
Sol
13,260
884
57
4
0
286,498
1
L
Hou Yi
12,681
845
42
3
0
227,843
0
L
Sobek
10,125
675
12
1
0
270,935
1
L
Set
9,609
641
19
1
0
221,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role