Player Matchup

Athena
Athena
LadyB00
Athena
Level 84
God Stats
21W - 18L
1,565 SR
Queue Stats
186W - 196L
1,441 Elo+
Party 4
Nox
Nox
MisterB00
Nox
Level 12
God Stats
3W - 4L
1,393 SR
Queue Stats
18W - 23L
1,377 Elo+
Party 4
Hachiman
Hachiman
MurlocGuard
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,181 Elo+
Party 1
Hel
Hel
denimpearlz
Hel
Level 9
God Stats
0W - 2L
1,245 SR
Queue Stats
4W - 10L
1,316 Elo+
Party 1
Nemesis
Nemesis
natpeach
Nemesis
Level 41
God Stats
14W - 13L
1,513 SR
Queue Stats
87W - 81L
1,467 Elo+
Party 1
Team Averages
Level 32
1,443 SR
1,356 Elo+

VS

Team Averages
Level 65
1,438 SR
1,373 Elo+
Erlang Shen
Erlang Shen
Blanskii
Erlang Shen
Level 67
God Stats
5W - 7L
1,407 SR
Queue Stats
16W - 41L
1,307 Elo+
Party 2
Ymir
Ymir
Cyuuby
Ymir
Level 12
God Stats
6W - 7L
1,294 SR
Queue Stats
7W - 16L
1,218 Elo+
Party 2
Fenrir
Fenrir
Mom Im Gay4877
Fenrir
Level 69
God Stats
11W - 6L
1,628 SR
Queue Stats
72W - 73L
1,434 Elo+
Party 3
Hera
Hera
Sochiguiro
Hera
Level 87
God Stats
1W - 3L
1,344 SR
Queue Stats
379W - 439L
1,422 Elo+
Solo
Izanami
Izanami
TONY2WEINERS
Izanami
Level 88
God Stats
3W - 2L
1,515 SR
Queue Stats
102W - 97L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LadyB00
Athena
16
3 / 6 / 10
11,281
490
15,616
32,049
37,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 10 / 3
12,026
523
8,338
17,541
7,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
MurlocGuard
Hachiman
16
5 / 12 / 1
10,824
471
17,701
19,669
6,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 10 / 3
9,032
393
2,466
18,150
5,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
natpeach
Nemesis
19
6 / 7 / 4
12,018
523
16,040
23,502
8,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blanskii
Erlang Shen
20
12 / 4 / 6
13,500
587
18,380
21,336
16,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
Cyuuby
Ymir
18
2 / 1 / 17
10,951
476
7,344
16,152
18,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 5 / 18
12,937
562
18,974
21,162
7,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 3 / 9
12,543
545
19,767
10,220
3,556
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TONY2WEINERS
Izanami
18
11 / 6 / 12
12,201
530
23,229
19,851
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
19
Kills
45
45
Deaths
19
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Blanskii
Erlang Shen
12
4
6
3.75
W
Ymir
Cyuuby
Ymir
2
1
17
10.5
L
Athena
LadyB00
Athena
3
6
10
1.33
L
5
10
3
0.65
W
10
5
18
3.8
L
Hachiman
MurlocGuard
Hachiman
5
12
1
0.46
W
10
3
9
4.83
W
Izanami
TONY2WEINERS
Izanami
11
6
12
2.83
L
0
10
3
0.15
L
Nemesis
natpeach
Nemesis
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,161
Damage
87,694
110,911
Taken
88,721
66,994
Mitigated
53,505
25,249
Healing
24,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Blanskii
Erlang Shen
18,380
11,377
254
9,299
21,336
16,816
1,085
5,212
16,124
0
91,109
W
Ymir
Cyuuby
Ymir
7,344
1,077
1,055
1,654
16,152
18,899
391
5,232
10,876
35,674
0
L
Athena
LadyB00
Athena
15,616
4,214
27
8,746
32,049
37,945
255
8,218
23,831
58,575
0
L
8,338
831
0
1,022
17,541
7,597
900
3,823
13,718
62,891
0
W
18,974
5,215
0
4,446
21,162
7,766
0
4,027
17,135
0
80,967
L
Hachiman
MurlocGuard
Hachiman
17,701
12,767
0
2,615
19,669
6,844
583
6,197
13,472
0
51,197
W
19,767
7,029
0
819
10,220
3,556
258
5,510
4,564
81,092
0
W
Izanami
TONY2WEINERS
Izanami
23,229
16,490
0
6,686
19,851
6,468
3,204
6,221
13,602
0
80,606
L
2,466
396
1,363
4,526
18,150
5,954
630
4,295
13,855
39,098
0
L
Nemesis
natpeach
Nemesis
16,040
6,419
0
6,950
23,502
8,654
64
4,578
18,924
0
89,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,181
Gold Earned
62,132
505
Minions Killed
564
0
Camps Cleared
0
1,985,850
Distance Traveled
2,280,922
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,500
587
151
7
0
465,801
3
W
Ymir
10,951
476
60
3
0
457,886
0
L
Athena
11,281
490
67
3
0
435,247
7
L
Nox
12,026
523
131
6
0
355,576
3
W
Fenrir
12,937
562
92
4
0
507,487
2
L
Hachiman
10,824
471
89
4
0
363,845
3
W
Hera
12,543
545
148
6
0
433,666
5
W
Izanami
12,201
530
113
5
0
416,082
3
L
Hel
9,032
393
77
3
0
363,691
8
L
Nemesis
12,018
523
141
6
0
467,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role