Player Matchup

Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Bellaknor
Hou Yi
Level 120
God Stats
7W - 4L
1,908 SR
Queue Stats
296W - 310L
1,565 Elo+
Party 4
Tiamat
Tiamat
Inferno-Vulcan
Tiamat
Level 125
God Stats
46W - 26L
1,582 SR
Queue Stats
321W - 318L
1,491 Elo+
Party 3
Kukulkan
Kukulkan
Mayor_McCheese65
Kukulkan
Level 124
God Stats
20W - 14L
1,561 SR
Queue Stats
1,005W - 1,015L
1,501 Elo+
Party 3
Athena
Athena
Sindolyn
Athena
Level 127
God Stats
23W - 14L
1,676 SR
Queue Stats
379W - 387L
1,570 Elo+
Party 4
Team Averages
Level 119
1,645 SR
1,525 Elo+

VS

Team Averages
Level 105
1,539 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
EngulfedMage
Ganesha
Level 134
God Stats
9W - 9L
1,513 SR
Queue Stats
527W - 485L
1,544 Elo+
Party 1
Skadi
Skadi
Spooky Klondike
Skadi
Level 66
God Stats
5W - 4L
1,586 SR
Queue Stats
30W - 33L
1,475 Elo+
Party 2
He Bo
He Bo
Spooky Krypt
He Bo
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 262L
1,555 Elo+
Party 2
Achilles
Achilles
TJHICKLAND
Achilles
Level 117
God Stats
21W - 15L
1,594 SR
Queue Stats
588W - 548L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 0 / 4
8,437
603
9,583
9,619
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Bellaknor
Hou Yi
14
3 / 2 / 2
7,744
553
9,410
9,645
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 6
7,352
525
6,940
6,913
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 1
8,269
591
6,960
6,588
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Sindolyn
Athena
11
3 / 1 / 6
6,560
469
3,550
8,912
6,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 5 / 2
6,345
453
4,172
9,581
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
EngulfedMage
Ganesha
10
0 / 1 / 1
5,622
402
6,934
12,601
8,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 1
6,110
436
3,737
8,952
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 4 / 0
7,445
532
6,029
8,987
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TJHICKLAND
Achilles
13
0 / 1 / 0
7,316
523
4,033
10,647
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
5
5
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
4
9
L
Morgan Le Fay
 
Morgan Le Fay
0
5
2
0.2
W
Hou Yi
Bellaknor
Hou Yi
3
2
2
2
L
Ganesha
EngulfedMage
Ganesha
0
1
1
0.5
W
2
2
6
2.5
W
1
0
1
1.5
W
Athena
Sindolyn
Athena
3
1
6
6
L
0
5
1
0.1
L
5
4
0
1.25
L
Achilles
TJHICKLAND
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,443
Damage
24,905
41,677
Taken
50,768
21,414
Mitigated
25,983
17,044
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,583
3,215
0
4,611
9,619
3,014
238
3,582
5,924
0
46,343
L
Morgan Le Fay
 
Morgan Le Fay
4,172
247
0
1,556
9,581
2,985
0
4,462
4,779
34,637
0
W
Hou Yi
Bellaknor
Hou Yi
9,410
4,131
0
3,633
9,645
3,153
3,099
2,561
7,084
0
56,710
L
Ganesha
EngulfedMage
Ganesha
6,934
328
120
2,471
12,601
8,696
0
4,041
8,414
25,943
0
W
6,940
801
0
2,585
6,913
4,334
0
4,259
2,399
39,566
0
W
6,960
1,760
0
4,351
6,588
4,261
0
1,675
4,285
54,868
0
W
Athena
Sindolyn
Athena
3,550
863
285
1,579
8,912
6,652
407
4,647
4,193
12,273
0
L
3,737
1,216
0
812
8,952
2,243
627
756
8,196
0
33,650
L
6,029
286
65
2,869
8,987
2,717
0
2,125
6,796
44,558
0
L
Achilles
TJHICKLAND
Achilles
4,033
299
0
4,833
10,647
9,342
0
4,591
4,975
0
47,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
32,838
429
Minions Killed
369
0
Camps Cleared
0
1,327,137
Distance Traveled
1,205,389
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,437
603
81
6
0
305,701
0
L
Morgan Le Fay
6,345
453
91
7
0
241,952
1
W
Hou Yi
7,744
553
121
9
0
222,194
5
L
Ganesha
5,622
402
12
1
0
247,494
3
W
Tiamat
7,352
525
68
5
0
273,998
2
W
Kukulkan
8,269
591
139
10
0
242,747
0
W
Athena
6,560
469
20
1
0
282,497
3
L
Skadi
6,110
436
74
5
0
230,590
0
L
He Bo
7,445
532
92
7
0
250,947
3
L
Achilles
7,316
523
100
7
0
234,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role