Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DT704743
Morgan Le Fay
Level 45
God Stats
63W - 42L
1,549 SR
Queue Stats
139W - 148L
1,391 Elo+
Solo
Kuzenbo
Kuzenbo
Ikarxs
Kuzenbo
Level 16
God Stats
2W - 0L
1,702 SR
Queue Stats
17W - 12L
1,498 Elo+
Party 2
Achilles
Achilles
SegothTheCruel
Achilles
Level 95
God Stats
9W - 7L
1,576 SR
Queue Stats
138W - 123L
1,524 Elo+
Party 2
Odin
Odin
killmaker140
Odin
Level 86
God Stats
4W - 0L
1,513 SR
Queue Stats
44W - 28L
1,480 Elo+
Party 2
Team Averages
Level 66
1,568 SR
1,479 Elo+

VS

Team Averages
Level 66
1,411 SR
1,483 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
DoubleBarrel186
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Fite The Goat
Hun Batz
Level 67
God Stats
1W - 5L
1,054 SR
Queue Stats
84W - 105L
1,447 Elo+
Party 3
Ra
Ra
JayTheSlayer008
Ra
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 172L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sojiro_Kurokami
Ah Muzen Cab
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
343W - 301L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 1
6,567
505
2,389
5,606
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
DT704743
Morgan Le Fay
13
8 / 2 / 0
8,015
617
8,661
7,311
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Ikarxs
Kuzenbo
10
1 / 2 / 3
6,402
492
2,917
9,421
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
14
6 / 0 / 3
8,183
629
10,522
8,413
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 6
6,594
507
4,069
6,811
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 3 / 0
6,063
466
4,031
11,095
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
DoubleBarrel186
Heimdallr
7
0 / 5 / 3
5,165
397
2,264
6,958
1,968
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Fite The Goat
Hun Batz
12
1 / 2 / 3
6,598
508
3,235
9,721
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 6 / 3
6,176
475
2,427
6,687
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Sojiro_Kurokami
Ah Muzen Cab
12
1 / 1 / 1
6,573
506
5,959
6,823
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
17
Kills
6
7
Deaths
17
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
L
Cthulhu
 
Cthulhu
2
3
0
0.67
W
Morgan Le Fay
DT704743
Morgan Le Fay
8
2
0
4
L
Heimdallr
DoubleBarrel186
Heimdallr
0
5
3
0.3
L
Hun Batz
Fite The Goat
Hun Batz
1
2
3
1.25
W
Kuzenbo
Ikarxs
Kuzenbo
1
2
3
1.25
L
2
6
3
0.58
W
Achilles
6
0
3
7.5
L
Ah Muzen Cab
Sojiro_Kurokami
Ah Muzen Cab
1
1
1
1.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,558
Damage
17,916
37,562
Taken
41,284
21,780
Mitigated
17,456
12,338
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,389
478
0
3,784
5,606
1,170
1,440
724
4,882
40,972
0
L
Cthulhu
 
Cthulhu
4,031
484
10
2,955
11,095
7,576
0
5,124
5,714
20,042
0
W
Morgan Le Fay
DT704743
Morgan Le Fay
8,661
111
104
1,200
7,311
2,566
482
1,224
5,991
38,994
0
L
Heimdallr
DoubleBarrel186
Heimdallr
2,264
1,216
0
246
6,958
1,968
144
2,030
4,504
0
16,738
L
Hun Batz
Fite The Goat
Hun Batz
3,235
710
0
1,228
9,721
3,466
22
2,222
7,019
0
34,873
W
Kuzenbo
Ikarxs
Kuzenbo
2,917
1,233
241
2,065
9,421
8,234
0
2,045
7,361
17,282
0
L
2,427
475
28
917
6,687
2,167
0
3,045
3,442
23,953
0
W
Achilles
10,522
1,533
270
3,576
8,413
7,614
322
1,046
7,323
6,090
39,533
L
Ah Muzen Cab
Sojiro_Kurokami
Ah Muzen Cab
5,959
2,638
0
4,099
6,823
2,279
0
2,087
4,577
0
50,662
W
4,069
871
0
1,098
6,811
2,196
336
1,164
5,547
0
21,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,761
Gold Earned
30,575
341
Minions Killed
284
0
Camps Cleared
0
1,326,163
Distance Traveled
1,159,274
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,567
505
106
8
0
244,923
2
L
Cthulhu
6,063
466
34
3
0
232,420
3
W
Morgan Le Fay
8,015
617
61
5
0
261,123
1
L
Heimdallr
5,165
397
32
2
0
170,129
0
L
Hun Batz
6,598
508
68
5
0
279,531
2
W
Kuzenbo
6,402
492
27
2
0
253,885
2
L
Ra
6,176
475
59
5
0
219,106
3
W
Achilles
8,183
629
98
8
0
280,448
2
L
Ah Muzen Cab
6,573
506
91
7
0
258,088
2
W
Odin
6,594
507
49
4
0
285,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role