Player Matchup

Hou Yi
Hou Yi
DavidHorst2
Hou Yi
Level 154
God Stats
3W - 5L
1,423 SR
Queue Stats
624W - 633L
1,464 Elo+
Solo
Awilix
Awilix
Lil 0nion
Awilix
Level 129
God Stats
1W - 3L
1,028 SR
Queue Stats
183W - 193L
1,498 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ombravera
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 114L
1,427 Elo+
Party 1
Freya
Freya
TookiGoat
Freya
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 86L
1,296 Elo+
Party 3
Cthulhu
Cthulhu
h3llrade
Cthulhu
Level 121
God Stats
4W - 3L
1,508 SR
Queue Stats
266W - 266L
1,425 Elo+
Party 1
Team Averages
Level 119
1,392 SR
1,422 Elo+

VS

Team Averages
Level 116
1,428 SR
1,449 Elo+
Zhong Kui
Zhong Kui
Draconic_Bahamut
Zhong Kui
Level 121
God Stats
0W - 2L
1,220 SR
Queue Stats
25W - 29L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
LarryTLobster87
Nu Wa
Level 144
God Stats
1W - 2L
1,737 SR
Queue Stats
86W - 107L
1,424 Elo+
Solo
Cernunnos
Cernunnos
ShadowHirst
Cernunnos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,432 Elo+
Party 2
Mulan
Mulan
YoungPrimate
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
axelsteel13
Amaterasu
Level 65
God Stats
0W - 2L
1,181 SR
Queue Stats
40W - 62L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
5 / 3 / 15
11,602
725
10,799
11,884
4,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Lil 0nion
Awilix
20
8 / 2 / 12
12,903
806
15,167
13,358
5,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Ombravera
Morgan Le Fay
18
7 / 11 / 14
12,125
758
21,780
21,673
7,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
TookiGoat
Freya
18
4 / 7 / 13
10,871
679
8,999
17,852
5,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
h3llrade
Cthulhu
20
5 / 7 / 18
13,212
826
21,757
33,890
36,759
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
18
5 / 5 / 18
11,415
713
24,729
18,546
12,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 4 / 17
12,466
779
18,961
12,084
4,875
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
ShadowHirst
Cernunnos
18
10 / 7 / 11
11,927
745
20,780
18,399
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 7 / 17
10,686
668
10,732
21,515
14,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
axelsteel13
Amaterasu
17
1 / 6 / 20
11,329
708
8,978
19,432
10,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
111
29
Kills
28
30
Deaths
29
72
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
3
15
4.17
L
Zhong Kui
5
5
18
2.8
L
7
4
17
3.88
W
Awilix
Lil 0nion
Awilix
8
2
12
7
W
Morgan Le Fay
Ombravera
Morgan Le Fay
7
11
14
1.27
L
Cernunnos
ShadowHirst
Cernunnos
10
7
11
2.21
W
Freya
TookiGoat
Freya
4
7
13
1.5
L
5
7
17
1.93
L
Amaterasu
axelsteel13
Amaterasu
1
6
20
1.83
W
Cthulhu
h3llrade
Cthulhu
5
7
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,502
Damage
84,180
98,657
Taken
89,976
60,293
Mitigated
49,739
37,140
Healing
30,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,799
4,163
2,544
3,413
11,884
4,347
2,497
7,017
4,867
0
33,697
L
Zhong Kui
24,729
1,988
798
6,214
18,546
12,734
1,450
6,299
12,247
36,447
0
L
18,961
5,644
867
2,978
12,084
4,875
1,133
8,212
3,872
46,422
0
W
Awilix
Lil 0nion
Awilix
15,167
4,803
5,453
2,908
13,358
5,588
1,422
8,371
4,915
0
44,676
W
Morgan Le Fay
Ombravera
Morgan Le Fay
21,780
3,758
770
4,237
21,673
7,626
120
7,762
13,818
35,480
0
L
Cernunnos
ShadowHirst
Cernunnos
20,780
7,309
1,386
3,424
18,399
7,032
2,904
11,819
6,580
0
42,931
W
Freya
TookiGoat
Freya
8,999
2,652
2,289
3,713
17,852
5,973
1,122
8,024
9,618
18,220
0
L
10,732
1,467
2,193
4,708
21,515
14,516
374
13,850
7,665
0
14,777
L
Amaterasu
axelsteel13
Amaterasu
8,978
1,876
3,141
4,509
19,432
10,582
119
12,356
6,166
0
16,254
W
Cthulhu
h3llrade
Cthulhu
21,757
1,715
2,700
9,113
33,890
36,759
20
12,516
21,032
43,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,713
Gold Earned
57,823
168
Minions Killed
153
0
Camps Cleared
0
1,355,427
Distance Traveled
1,237,173
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,602
725
41
3
0
275,629
1
L
Zhong Kui
11,415
713
28
2
0
260,826
0
L
Nu Wa
12,466
779
61
4
0
234,715
0
W
Awilix
12,903
806
42
3
0
336,090
0
W
Morgan Le Fay
12,125
758
22
1
0
220,398
0
L
Cernunnos
11,927
745
40
3
0
231,814
1
W
Freya
10,871
679
18
1
0
266,014
0
L
Mulan
10,686
668
7
0
0
268,386
1
L
Amaterasu
11,329
708
17
1
0
241,432
0
W
Cthulhu
13,212
826
45
3
0
257,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role