Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ColossusGW
Tyr
Level 68
God Stats
6W - 4L
1,361 SR
Queue Stats
266W - 313L
1,467 Elo+
Party 1
Ares
Ares
Slagernicus
Ares
Level 92
God Stats
119W - 116L
1,588 SR
Queue Stats
294W - 334L
1,418 Elo+
Party 1
Team Averages
Level 89
1,483 SR
1,462 Elo+

VS

Team Averages
Level 78
1,485 SR
1,491 Elo+
Nemesis
Nemesis
DemonKnot
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 101L
1,562 Elo+
Solo
Jing Wei
Jing Wei
Lrtzeh2
Jing Wei
Level 129
God Stats
5W - 6L
1,421 SR
Queue Stats
271W - 255L
1,585 Elo+
Party 2
Sylvanus
Sylvanus
Stigomania
Sylvanus
Level 58
God Stats
1W - 3L
1,533 SR
Queue Stats
39W - 61L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 4 / 2
9,112
607
8,623
10,299
3,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 7 / 4
8,325
555
9,888
13,639
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 4 / 2
8,588
573
9,636
11,329
12,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DemonKnot
Nemesis
14
5 / 1 / 8
10,068
671
7,680
13,594
9,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Lrtzeh2
Jing Wei
15
7 / 1 / 7
10,724
715
12,570
10,085
4,248
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Stigomania
Sylvanus
14
3 / 2 / 10
9,713
648
10,001
14,939
19,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
15
15
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
2
0.75
L
0
7
4
0.29
W
Nemesis
DemonKnot
Nemesis
5
1
8
9
W
Jing Wei
Lrtzeh2
Jing Wei
7
1
7
10.5
L
2
4
2
0.75
W
Sylvanus
Stigomania
Sylvanus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,147
Damage
30,251
35,267
Taken
38,618
25,848
Mitigated
33,476
6,382
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,623
6,744
0
2,759
10,299
3,061
36
1,654
8,645
0
34,679
L
9,888
1,721
0
2,596
13,639
10,098
0
4,771
8,868
203
28,971
W
Nemesis
DemonKnot
Nemesis
7,680
1,970
122
3,317
13,594
9,337
1,176
3,706
9,578
0
21,248
W
Jing Wei
Lrtzeh2
Jing Wei
12,570
10,424
0
4,252
10,085
4,248
841
2,955
6,979
0
62,883
L
9,636
369
0
1,027
11,329
12,689
0
3,015
8,314
21,034
0
W
Sylvanus
Stigomania
Sylvanus
10,001
3,109
2,140
5,655
14,939
19,891
466
3,686
10,879
20,366
3,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
30,505
142
Minions Killed
151
7
Camps Cleared
5
713,123
Distance Traveled
823,375
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,112
607
67
4
0
195,032
0
L
Tyr
8,325
555
53
4
5
267,197
6
W
Nemesis
10,068
671
22
1
2
299,648
3
W
Jing Wei
10,724
715
93
6
1
283,594
3
L
Ares
8,588
573
22
1
2
250,894
3
W
Sylvanus
9,713
648
36
2
2
240,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role