Player Matchup

Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
RafxMartins
Ymir
Level 47
God Stats
13W - 7L
1,588 SR
Queue Stats
63W - 35L
1,646 Elo+
Party 1
Team Averages
Level 109
1,529 SR
1,549 Elo+

VS

Team Averages
Level 92
1,506 SR
1,470 Elo+
Hercules
Hercules
Catalystic_V1
Hercules
Level 103
God Stats
7W - 4L
1,746 SR
Queue Stats
122W - 128L
1,493 Elo+
Party 2
Charybdis
Charybdis
general82041
Charybdis
Level 109
God Stats
0W - 1L
1,272 SR
Queue Stats
110W - 120L
1,503 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
huckleberryw2921
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 272L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
9 / 1 / 14
8,995
999
15,230
6,781
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
 
Raijin
13
12 / 1 / 10
8,969
997
10,993
4,323
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 1 / 15
7,818
869
4,725
10,128
7,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Catalystic_V1
Hercules
8
0 / 6 / 2
6,120
680
2,878
14,215
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
general82041
Charybdis
9
1 / 11 / 1
6,427
714
5,001
11,911
2,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
huckleberryw2921
Morgan Le Fay
10
2 / 7 / 1
7,273
808
5,083
11,278
2,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
24
Kills
3
3
Deaths
24
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
1
14
16
W
Raijin
 
Raijin
12
1
10
17
L
Hercules
Catalystic_V1
Hercules
0
6
2
0.17
W
3
1
15
10.5
L
Charybdis
general82041
Charybdis
1
11
1
0.14
L
Morgan Le Fay
huckleberryw2921
Morgan Le Fay
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,948
Damage
12,962
21,232
Taken
37,404
11,701
Mitigated
13,418
5,936
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,230
8,128
0
1,440
6,781
2,897
1,563
2,841
3,940
0
36,355
W
Raijin
 
Raijin
10,993
1,225
0
1,061
4,323
1,490
550
969
3,354
27,800
0
L
Hercules
Catalystic_V1
Hercules
2,878
234
0
1,719
14,215
8,128
0
4,716
9,156
1,025
6,176
W
4,725
889
375
3,060
10,128
7,314
380
2,072
8,056
18,026
0
L
Charybdis
general82041
Charybdis
5,001
2,828
0
381
11,911
2,518
0
5,494
6,016
0
13,991
L
Morgan Le Fay
huckleberryw2921
Morgan Le Fay
5,083
629
22
1,195
11,278
2,772
0
5,832
5,327
17,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,782
Gold Earned
19,820
100
Minions Killed
46
7
Camps Cleared
2
501,878
Distance Traveled
369,604
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,995
999
46
5
3
172,138
0
W
Raijin
8,969
997
33
4
2
158,320
0
L
Hercules
6,120
680
8
1
1
139,260
1
W
Ymir
7,818
869
21
2
2
171,420
3
L
Charybdis
6,427
714
17
2
0
111,881
1
L
Morgan Le Fay
7,273
808
21
2
1
118,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role