Player Matchup

Thanatos
Thanatos
Handlin
Thanatos
Level 131
God Stats
1W - 1L
1,458 SR
Queue Stats
77W - 72L
1,585 Elo+
Party 2
Atlas
Atlas
Hungules
Atlas
Level 47
God Stats
29W - 27L
1,474 SR
Queue Stats
80W - 78L
1,557 Elo+
Party 2
Eset
Eset
Neona416
Eset
Level 82
God Stats
2W - 0L
1,465 SR
Queue Stats
170W - 150L
1,600 Elo+
Party 2
Team Averages
Level 87
1,466 SR
1,581 Elo+

VS

Team Averages
Level 115
1,561 SR
1,686 Elo+
Cliodhna
Cliodhna
Aishineko
Cliodhna
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,900 Elo+
Party 1
Eset
Eset
Wamfer
Eset
Level 120
God Stats
2W - 2L
1,612 SR
Queue Stats
26W - 23L
1,624 Elo+
Party 1
Odin
Odin
longdoggie
Odin
Level 128
God Stats
1W - 1L
1,570 SR
Queue Stats
52W - 58L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Handlin
Thanatos
17
8 / 4 / 6
12,352
727
12,719
15,068
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Hungules
Atlas
16
2 / 2 / 12
12,486
734
12,538
18,472
22,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
16
4 / 4 / 8
11,386
670
12,135
12,451
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aishineko
Cliodhna
14
3 / 8 / 5
10,598
623
12,106
15,346
5,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Wamfer
Eset
16
5 / 3 / 5
11,456
674
16,659
14,489
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 7
10,031
590
7,111
16,476
13,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
14
Kills
10
10
Deaths
14
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Aishineko
Cliodhna
3
8
5
0.69
W
Thanatos
Handlin
Thanatos
8
4
6
2.75
W
Atlas
Hungules
Atlas
2
2
12
4
W
Eset
4
4
8
2
L
Eset
Wamfer
Eset
5
3
5
2.5
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,392
Damage
35,876
45,991
Taken
46,311
35,455
Mitigated
23,655
21,361
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Aishineko
Cliodhna
12,106
1,920
0
2,365
15,346
5,383
0
7,548
7,798
0
38,036
W
Thanatos
Handlin
Thanatos
12,719
4,196
0
10,091
15,068
7,717
2,141
6,045
8,403
0
45,990
W
Atlas
Hungules
Atlas
12,538
5,368
743
6,111
18,472
22,039
167
5,074
12,466
32,177
0
W
Eset
12,135
498
607
3,809
12,451
5,699
236
4,805
7,114
56,322
0
L
Eset
Wamfer
Eset
16,659
536
360
4,026
14,489
5,045
229
8,539
5,950
52,040
0
L
7,111
1,608
145
3,925
16,476
13,227
462
9,269
7,207
0
18,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,224
Gold Earned
32,085
193
Minions Killed
158
9
Camps Cleared
7
1,011,295
Distance Traveled
993,187
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,598
623
47
3
5
332,411
2
W
Thanatos
12,352
727
49
3
7
352,200
3
W
Atlas
12,486
734
33
2
0
335,929
2
W
Eset
11,386
670
111
7
2
323,166
2
L
Eset
11,456
674
83
5
1
323,208
4
L
Odin
10,031
590
28
2
1
337,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role