Player Matchup

Kukulkan
Kukulkan
BobLeeSwagga904
Kukulkan
Level 68
God Stats
1W - 0L
1,495 SR
Queue Stats
13W - 31L
1,306 Elo+
Party 1
Mulan
Mulan
Hitman ATW
Mulan
Level 142
God Stats
1W - 0L
1,489 SR
Queue Stats
26W - 39L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
LeftyChemist TW
Gilgamesh
Level 126
God Stats
2W - 1L
1,596 SR
Queue Stats
14W - 19L
1,433 Elo+
Party 1
Geb
Geb
LilMeta
Geb
Level 127
God Stats
3W - 2L
1,738 SR
Queue Stats
5W - 5L
1,402 Elo+
Solo
Danzaburou
Danzaburou
xMrTankx
Danzaburou
Level 37
God Stats
20W - 14L
1,533 SR
Queue Stats
61W - 67L
1,418 Elo+
Solo
Team Averages
Level 100
1,570 SR
1,390 Elo+

VS

Team Averages
Level 49
1,508 SR
1,434 Elo+
Medusa
Medusa
 
Medusa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BADTXM
Vulcan
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
29W - 36L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
CassadayEveryday
Tsukuyomi
Level 29
God Stats
3W - 5L
1,523 SR
Queue Stats
20W - 25L
1,342 Elo+
Solo
Atlas
Atlas
Dwendalian
Atlas
Level 29
God Stats
6W - 2L
1,821 SR
Queue Stats
39W - 32L
1,506 Elo+
Solo
Hercules
Hercules
Kazuto230
Hercules
Level 115
God Stats
8W - 15L
1,397 SR
Queue Stats
72W - 78L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 1 / 2
8,528
775
9,003
3,699
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
16
4 / 3 / 11
9,433
858
11,680
10,128
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
LeftyChemist TW
Gilgamesh
14
3 / 1 / 4
8,768
797
6,773
11,146
6,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
13
1 / 1 / 13
8,549
777
6,042
10,149
9,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
xMrTankx
Danzaburou
17
7 / 1 / 5
10,282
935
11,310
6,097
2,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 4 / 3
7,035
640
4,614
8,559
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
BADTXM
Vulcan
15
2 / 4 / 4
8,258
751
8,237
7,274
3,009
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
14
1 / 5 / 4
7,440
676
3,635
9,641
3,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atlas
13
1 / 3 / 5
8,010
728
7,355
15,441
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Kazuto230
Hercules
14
2 / 2 / 4
7,722
702
6,877
10,969
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
18
Kills
7
7
Deaths
18
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
3
0.63
L
Vulcan
BADTXM
Vulcan
2
4
4
1
W
Kukulkan
3
1
2
4
L
Tsukuyomi
1
5
4
0.6
L
Atlas
1
3
5
1.17
W
Mulan
4
3
11
3.17
L
Hercules
Kazuto230
Hercules
2
2
4
2
W
Gilgamesh
LeftyChemist TW
Gilgamesh
3
1
4
5
W
Geb
1
1
13
7.5
W
Danzaburou
xMrTankx
Danzaburou
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,808
Damage
30,718
41,219
Taken
51,884
29,836
Mitigated
37,984
11,692
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,614
1,730
0
682
8,559
4,115
0
3,386
5,100
0
13,723
L
Vulcan
BADTXM
Vulcan
8,237
2,413
0
514
7,274
3,009
0
1,851
5,338
34,344
0
W
Kukulkan
9,003
194
0
0
3,699
1,613
325
2,399
1,255
39,762
0
L
Tsukuyomi
3,635
885
0
1,228
9,641
3,822
0
2,920
6,523
0
23,858
L
Atlas
7,355
3,387
0
2,879
15,441
15,245
0
3,993
11,155
19,257
0
W
Mulan
11,680
1,168
0
2,942
10,128
9,270
420
2,618
7,360
0
36,173
L
Hercules
Kazuto230
Hercules
6,877
660
0
2,350
10,969
11,793
0
3,784
6,977
0
16,054
W
Gilgamesh
LeftyChemist TW
Gilgamesh
6,773
1,491
1,412
1,756
11,146
6,604
0
4,947
5,969
1,802
17,991
W
Geb
6,042
580
1,878
1,884
10,149
9,766
1
3,504
6,453
15,766
0
W
Danzaburou
xMrTankx
Danzaburou
11,310
7,791
0
1,820
6,097
2,583
770
2,684
3,413
0
35,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,560
Gold Earned
38,465
281
Minions Killed
213
9
Camps Cleared
7
1,088,118
Distance Traveled
1,021,493
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,035
640
28
3
1
197,235
5
L
Vulcan
8,258
751
80
7
3
202,295
2
W
Kukulkan
8,528
775
97
9
2
221,685
2
L
Tsukuyomi
7,440
676
51
5
2
205,791
5
L
Atlas
8,010
728
25
2
1
205,786
1
W
Mulan
9,433
858
57
5
5
213,439
3
L
Hercules
7,722
702
29
3
0
210,386
2
W
Gilgamesh
8,768
797
41
4
0
223,253
3
W
Geb
8,549
777
16
1
1
210,567
1
W
Danzaburou
10,282
935
70
6
1
219,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role