Player Matchup

Discordia
Discordia
GalactusCactus-
Discordia
Level 157
God Stats
2W - 1L
1,755 SR
Queue Stats
106W - 108L
1,541 Elo+
Party 2
Ne Zha
Ne Zha
Legend_Son
Ne Zha
Level 113
God Stats
1W - 5L
1,322 SR
Queue Stats
102W - 97L
1,559 Elo+
Party 2
Cerberus
Cerberus
WeaselJenkins
Cerberus
Level 147
God Stats
0W - 2L
1,647 SR
Queue Stats
108W - 86L
1,600 Elo+
Party 2
Team Averages
Level 139
1,575 SR
1,567 Elo+

VS

Team Averages
Level 108
1,460 SR
1,566 Elo+
Cthulhu
Cthulhu
Orbyts
Cthulhu
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 31L
1,604 Elo+
Party 1
Merlin
Merlin
Sindalis
Merlin
Level 103
God Stats
7W - 9L
1,369 SR
Queue Stats
172W - 186L
1,569 Elo+
Party 1
Neith
Neith
ThaMrRogers
Neith
Level 69
God Stats
15W - 17L
1,509 SR
Queue Stats
100W - 91L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GalactusCactus-
Discordia
10
1 / 3 / 0
6,290
629
5,165
7,316
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
Legend_Son
Ne Zha
9
0 / 5 / 1
6,094
609
3,628
8,496
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
WeaselJenkins
Cerberus
9
0 / 5 / 0
6,457
646
5,937
15,526
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Orbyts
Cthulhu
12
6 / 0 / 6
8,041
804
12,385
9,550
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Sindalis
Merlin
12
3 / 0 / 8
7,640
764
7,564
5,456
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 6
7,581
758
6,580
4,435
1,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
13
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
GalactusCactus-
Discordia
1
3
0
0.33
L
Ne Zha
Legend_Son
Ne Zha
0
5
1
0.1
W
Cthulhu
Orbyts
Cthulhu
6
0
6
9
W
Merlin
Sindalis
Merlin
3
0
8
7
W
4
1
6
7
L
Cerberus
WeaselJenkins
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,730
Damage
26,529
31,338
Taken
19,441
15,125
Mitigated
12,777
4,317
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GalactusCactus-
Discordia
5,165
718
0
500
7,316
2,355
0
5,010
1,934
24,081
0
L
Ne Zha
Legend_Son
Ne Zha
3,628
362
0
1,010
8,496
3,208
0
4,936
3,247
0
16,645
W
Cthulhu
Orbyts
Cthulhu
12,385
1,796
160
1,959
9,550
9,377
0
5,293
4,257
20,643
0
W
Merlin
Sindalis
Merlin
7,564
532
0
545
5,456
1,761
0
3,613
1,843
30,976
0
W
6,580
2,377
515
1,891
4,435
1,639
0
2,404
2,031
0
24,036
L
Cerberus
WeaselJenkins
Cerberus
5,937
413
0
2,807
15,526
9,562
0
8,761
6,049
12,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,841
Gold Earned
23,262
114
Minions Killed
122
2
Camps Cleared
7
558,759
Distance Traveled
619,698
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,290
629
54
5
2
175,647
1
L
Ne Zha
6,094
609
29
3
0
187,779
2
W
Cthulhu
8,041
804
19
2
1
217,628
3
W
Merlin
7,640
764
59
6
1
206,270
4
W
Neith
7,581
758
44
4
5
195,800
3
L
Cerberus
6,457
646
31
3
0
195,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role