Player Matchup

Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Azuriika
Hel
Level 144
God Stats
7W - 3L
1,686 SR
Queue Stats
641W - 703L
1,495 Elo+
Solo
Anhur
Anhur
Evilkazuma
Anhur
Level 107
God Stats
7W - 0L
1,989 SR
Queue Stats
205W - 176L
1,512 Elo+
Party 2
Osiris
Osiris
ShadowStrik3r5
Osiris
Level 69
God Stats
2W - 0L
1,697 SR
Queue Stats
69W - 52L
1,561 Elo+
Solo
Ah Puch
Ah Puch
Trickmeister96
Ah Puch
Level 67
God Stats
8W - 5L
1,604 SR
Queue Stats
120W - 94L
1,569 Elo+
Party 2
Team Averages
Level 103
1,695 SR
1,527 Elo+

VS

Team Averages
Level 116
1,446 SR
1,526 Elo+
Hou Yi
Hou Yi
DangerousPath
Hou Yi
Level 125
God Stats
2W - 4L
1,453 SR
Queue Stats
162W - 166L
1,536 Elo+
Party 1
Aphrodite
Aphrodite
LadySanity
Aphrodite
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 94L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
LtsGoBrandon173
Jormungandr
Level 105
God Stats
6W - 13L
1,382 SR
Queue Stats
534W - 536L
1,517 Elo+
Solo
Mercury
Mercury
Prospectboy
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,552 Elo+
Solo
Scylla
Scylla
TacosGoBoom
Scylla
Level 105
God Stats
4W - 6L
1,393 SR
Queue Stats
462W - 478L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
2 / 2 / 21
11,066
692
6,519
28,822
46,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 4 / 17
11,162
698
12,348
18,809
12,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
20
9 / 5 / 11
12,202
763
18,372
21,858
13,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 4 / 13
10,978
686
11,919
16,179
18,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 2 / 14
11,276
705
25,566
12,515
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 10
10,898
681
18,677
12,824
6,448
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
LadySanity
Aphrodite
16
1 / 4 / 7
9,503
594
5,638
11,815
9,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
LtsGoBrandon173
Jormungandr
18
0 / 5 / 10
10,056
629
18,329
24,736
27,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Prospectboy
Mercury
17
3 / 9 / 10
10,527
658
13,262
14,586
6,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
19
8 / 5 / 5
11,440
715
23,083
16,436
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
59
26
Kills
17
17
Deaths
26
76
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
21
6.25
W
4
4
17
3.13
L
5
3
10
3.33
W
Anhur
9
5
11
2.9
L
Aphrodite
LadySanity
Aphrodite
1
4
7
1.13
L
Jormungandr
LtsGoBrandon173
Jormungandr
0
5
10
1
L
Mercury
Prospectboy
Mercury
3
9
10
0.89
W
6
4
13
3.13
L
Scylla
8
5
5
2.1
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,724
Damage
78,989
98,183
Taken
80,397
97,607
Mitigated
56,580
51,345
Healing
33,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,519
731
4,539
5,046
28,822
46,853
559
10,547
17,824
16,983
0
W
12,348
1,454
21,156
10,366
18,809
12,420
374
10,893
7,691
31,415
0
L
18,677
7,830
2,313
2,503
12,824
6,448
1,015
7,316
5,508
0
33,001
W
Anhur
18,372
9,988
734
4,412
21,858
13,140
2,400
11,526
9,998
0
33,123
L
Aphrodite
LadySanity
Aphrodite
5,638
298
10,756
5,190
11,815
9,683
0
8,527
3,288
9,570
0
L
Jormungandr
LtsGoBrandon173
Jormungandr
18,329
3,418
1,057
4,050
24,736
27,338
115
13,055
11,681
35,875
0
L
Mercury
Prospectboy
Mercury
13,262
5,381
1,168
1,489
14,586
6,777
626
7,237
7,349
0
23,378
W
11,919
2,689
1,588
1,630
16,179
18,654
89
6,075
9,914
0
20,869
L
Scylla
23,083
436
2,038
2,882
16,436
6,334
295
8,298
8,138
41,552
0
W
25,566
932
0
1,874
12,515
6,540
1,927
6,537
5,706
49,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,684
Gold Earned
52,424
149
Minions Killed
164
0
Camps Cleared
0
1,403,092
Distance Traveled
1,409,823
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,066
692
16
1
0
295,413
3
W
Hel
11,162
698
38
2
0
278,595
1
L
Hou Yi
10,898
681
35
2
0
271,060
1
W
Anhur
12,202
763
34
2
0
246,538
0
L
Aphrodite
9,503
594
14
1
0
294,209
0
L
Jormungandr
10,056
629
37
2
0
276,385
0
L
Mercury
10,527
658
24
2
0
288,930
0
W
Osiris
10,978
686
12
1
0
302,536
0
L
Scylla
11,440
715
54
3
0
279,239
3
W
Ah Puch
11,276
705
49
3
0
280,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role