Player Matchup

Sun Wukong
Sun Wukong
DominoSharq
Sun Wukong
Level 158
God Stats
6W - 5L
1,576 SR
Queue Stats
18W - 23L
1,471 Elo+
Party 1
Anubis
Anubis
LSmokeOGsteezgod
Anubis
Level 160
God Stats
3W - 1L
1,587 SR
Queue Stats
18W - 18L
1,504 Elo+
Solo
Xbalanque
Xbalanque
SkipToxic
Xbalanque
Level 104
God Stats
2W - 2L
1,559 SR
Queue Stats
13W - 14L
1,489 Elo+
Party 1
Nox
Nox
rNoxx
Nox
Level 160
God Stats
15W - 6L
1,624 SR
Queue Stats
83W - 59L
1,669 Elo+
Solo
Team Averages
Level 146
1,586 SR
1,533 Elo+

VS

Team Averages
Level 117
1,498 SR
1,419 Elo+
Eset
Eset
AlecVettel731
Eset
Level 144
God Stats
4W - 5L
1,482 SR
Queue Stats
132W - 156L
1,499 Elo+
Party 2
Achilles
Achilles
Ducky722
Achilles
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,233 Elo+
Solo
Amaterasu
Amaterasu
OsoGris
Amaterasu
Level 144
God Stats
8W - 13L
1,451 SR
Queue Stats
130W - 155L
1,507 Elo+
Party 2
Nemesis
Nemesis
bearbulbs22
Nemesis
Level 154
God Stats
1W - 2L
1,561 SR
Queue Stats
25W - 37L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DominoSharq
Sun Wukong
17
5 / 4 / 6
12,102
807
11,851
17,652
16,789
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 4
11,237
749
11,906
14,529
7,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SkipToxic
Xbalanque
19
5 / 3 / 5
12,905
860
19,396
12,982
6,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
rNoxx
Nox
16
0 / 3 / 1
10,665
711
6,127
13,305
9,858
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,868
658
6,894
10,550
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Ducky722
Achilles
19
6 / 1 / 3
11,535
769
11,956
16,637
13,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
OsoGris
Amaterasu
17
2 / 3 / 6
10,472
698
12,484
17,120
12,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
bearbulbs22
Nemesis
17
4 / 3 / 5
10,956
730
14,947
19,905
8,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
12
Kills
13
13
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Sun Wukong
DominoSharq
Sun Wukong
5
4
6
2
L
Achilles
Ducky722
Achilles
6
1
3
7.5
W
2
3
4
1.33
L
Amaterasu
OsoGris
Amaterasu
2
3
6
1.67
W
Xbalanque
SkipToxic
Xbalanque
5
3
5
2.5
L
Nemesis
bearbulbs22
Nemesis
4
3
5
2.17
W
Nox
rNoxx
Nox
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,280
Damage
46,281
58,468
Taken
64,212
40,415
Mitigated
36,956
16,325
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,894
524
343
1,374
10,550
2,499
550
2,994
7,556
30,246
0
W
Sun Wukong
DominoSharq
Sun Wukong
11,851
2,805
344
3,881
17,652
16,789
760
3,882
13,445
0
28,992
L
Achilles
Ducky722
Achilles
11,956
2,536
273
5,573
16,637
13,509
484
6,197
10,440
10,657
34,918
W
11,906
705
0
6,622
14,529
7,521
2,397
1,849
12,314
51,177
0
L
Amaterasu
OsoGris
Amaterasu
12,484
6,025
0
2,131
17,120
12,560
636
5,374
11,746
227
39,510
W
Xbalanque
SkipToxic
Xbalanque
19,396
12,100
0
2,947
12,982
6,247
2,706
1,726
11,163
0
76,355
L
Nemesis
bearbulbs22
Nemesis
14,947
7,508
0
5,770
19,905
8,388
1,447
3,871
16,034
0
42,242
W
Nox
rNoxx
Nox
6,127
1,510
147
2,384
13,305
9,858
2,711
2,988
9,670
32,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
42,831
297
Minions Killed
248
13
Camps Cleared
10
1,005,937
Distance Traveled
1,151,667
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,868
658
51
3
0
242,203
1
W
Sun Wukong
12,102
807
42
3
1
262,577
2
L
Achilles
11,535
769
76
5
0
272,536
0
W
Anubis
11,237
749
78
5
5
250,862
5
L
Amaterasu
10,472
698
57
4
3
338,994
3
W
Xbalanque
12,905
860
117
8
5
272,124
2
L
Nemesis
10,956
730
64
4
7
297,934
2
W
Nox
10,665
711
60
4
2
220,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role