Player Matchup

Chaac
Chaac
Diamond V
Hawkhart
Chaac
Diamond V
Level 147
God Stats
4W - 7L
1,608 SR
Queue Stats
145W - 98L
2,003 MMR
Party 1
Geb
Geb
Platinum I
IllegalHaze
Geb
Platinum I
Level 158
God Stats
34W - 33L
1,609 SR
Queue Stats
176W - 172L
2,093 MMR
Party 1
Discordia
Discordia
Gold III
V1enradz1s
Discordia
Gold III
Level 105
God Stats
1W - 5L
1,542 SR
Queue Stats
48W - 75L
1,493 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,587 SR
1,863 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 92
1,632 SR
1,943 MMR
Odin
Odin
Masters
A1B2C3D4E5F6H8
Odin
Masters
Level 106
God Stats
17W - 10L
1,779 SR
Queue Stats
130W - 106L
2,569 MMR
Solo
Achilles
Achilles
Gold III
B²0112
Achilles
Gold III
Level 92
God Stats
1W - 1L
1,324 SR
Queue Stats
6W - 6L
1,828 MMR
Solo
Vulcan
Vulcan
Bronze III
mathebeni
Vulcan
Bronze III
Level 77
God Stats
2W - 0L
1,793 SR
Queue Stats
6W - 13L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hawkhart
Chaac
10
2 / 2 / 1
6,559
656
8,914
8,411
6,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 6 / 2
6,379
638
2,957
10,966
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Discordia
V1enradz1s
Discordia
9
1 / 5 / 1
6,408
641
4,641
5,040
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ThothAresBastetFenrir

VS

Bans
SolScyllaFreyaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 2
8,531
853
10,655
9,988
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
B²0112
Achilles
12
3 / 1 / 7
7,619
762
8,979
12,655
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
mathebeni
Vulcan
11
0 / 3 / 9
6,847
685
3,415
5,156
1,968
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
13
13
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
W
Achilles
B²0112
Achilles
3
1
7
6.5
L
Chaac
Hawkhart
Chaac
2
2
1
1.25
L
1
6
2
0.33
L
Discordia
V1enradz1s
Discordia
1
5
1
0.3
W
Vulcan
mathebeni
Vulcan
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,512
Damage
23,049
24,417
Taken
27,799
14,295
Mitigated
15,455
3,773
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,655
3,492
0
1,918
9,988
5,689
389
3,464
6,394
0
28,676
W
Achilles
B²0112
Achilles
8,979
2,403
845
4,770
12,655
7,798
624
3,290
8,941
2,041
22,272
L
Chaac
Hawkhart
Chaac
8,914
2,585
0
3,085
8,411
6,940
0
1,498
6,346
0
22,135
L
2,957
474
0
688
10,966
6,020
0
1,596
8,890
8,820
0
L
Discordia
V1enradz1s
Discordia
4,641
170
0
0
5,040
1,335
0
950
3,762
17,975
0
W
Vulcan
mathebeni
Vulcan
3,415
1,179
0
460
5,156
1,968
324
1,208
3,763
18,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,346
Gold Earned
22,997
93
Minions Killed
112
2
Camps Cleared
7
514,965
Distance Traveled
613,825
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,531
853
41
4
2
218,963
3
W
Achilles
7,619
762
35
4
1
210,826
5
L
Chaac
6,559
656
38
4
1
191,795
2
L
Geb
6,379
638
19
2
0
145,652
2
L
Discordia
6,408
641
36
4
1
177,518
1
W
Vulcan
6,847
685
36
4
4
184,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role