Player Matchup

Chaac
Chaac
Babykdh22
Chaac
Level 79
God Stats
6W - 6L
1,779 SR
Queue Stats
122W - 148L
1,321 Elo+
Party 2
Zeus
Zeus
IAmTheIcyOne
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
971 Elo+
Party 2
Neith
Neith
mewtwokiller
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,322 Elo+
Party 2
Team Averages
Level 29
1,593 SR
1,205 Elo+

VS

Team Averages
Level 50
1,214 SR
1,331 Elo+
Tiamat
Tiamat
Furry Drake 666
Tiamat
Level 41
God Stats
1W - 1L
1,171 SR
Queue Stats
2W - 2L
1,402 Elo+
Solo
Guan Yu
Guan Yu
X_ASAPxFERG_X
Guan Yu
Level 23
God Stats
1W - 3L
1,114 SR
Queue Stats
29W - 60L
1,166 Elo+
Party 1
Zeus
Zeus
ZayFxndi
Zeus
Level 87
God Stats
5W - 2L
1,358 SR
Queue Stats
165W - 189L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Babykdh22
Chaac
11
2 / 4 / 2
7,072
643
8,044
13,564
6,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 3
6,533
594
1,255
9,784
2,855
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 8 / 0
6,603
600
3,628
9,640
3,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 12
8,327
757
6,008
8,223
4,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
12
2 / 2 / 12
7,899
718
3,904
10,173
4,569
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
14
12 / 0 / 6
9,820
893
18,582
4,834
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
18
18
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
Babykdh22
Chaac
2
4
2
0.75
W
4
2
12
5
L
0
6
3
0.25
W
Guan Yu
2
2
12
4
W
Zeus
12
0
6
15
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,927
Damage
28,494
32,988
Taken
23,230
12,288
Mitigated
10,196
4,162
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Babykdh22
Chaac
8,044
690
0
2,587
13,564
6,137
0
8,556
4,607
0
27,089
W
6,008
505
226
1,368
8,223
4,044
0
592
7,631
20,193
0
L
1,255
1,156
396
1,072
9,784
2,855
0
7,502
2,020
8,127
0
W
Guan Yu
3,904
698
930
850
10,173
4,569
754
745
9,428
0
8,735
W
Zeus
18,582
1,974
0
573
4,834
1,583
1,245
164
4,670
45,679
0
L
3,628
1,406
0
107
9,640
3,296
0
7,842
1,518
0
10,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,208
Gold Earned
26,046
72
Minions Killed
99
3
Camps Cleared
5
501,756
Distance Traveled
577,191
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,072
643
42
4
3
209,018
0
W
Tiamat
8,327
757
38
3
1
203,699
0
L
Zeus
6,533
594
17
2
0
149,115
2
W
Guan Yu
7,899
718
10
1
0
183,689
0
W
Zeus
9,820
893
51
5
4
189,803
1
L
Neith
6,603
600
13
1
0
143,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role