Player Matchup

Horus
Horus
Chromlox
Horus
Level 28
God Stats
13W - 5L
1,631 SR
Queue Stats
49W - 51L
1,375 Elo+
Party 1
Chronos
Chronos
DECEIVE_X-Zotic
Chronos
Level 101
God Stats
3W - 2L
1,281 SR
Queue Stats
326W - 370L
1,430 Elo+
Party 3
Xbalanque
Xbalanque
Neptuno37
Xbalanque
Level 109
God Stats
36W - 19L
1,559 SR
Queue Stats
176W - 180L
1,395 Elo+
Party 1
Ymir
Ymir
PoyitoBaws2000
Ymir
Level 36
God Stats
69W - 40L
1,590 SR
Queue Stats
122W - 121L
1,434 Elo+
Party 1
Bastet
Bastet
YeTa Caticlism
Bastet
Level 86
God Stats
11W - 4L
1,656 SR
Queue Stats
315W - 320L
1,434 Elo+
Party 3
Team Averages
Level 72
1,543 SR
1,413 Elo+

VS

Team Averages
Level 92
1,519 SR
1,424 Elo+
Danzaburou
Danzaburou
Gava_Meltdown_36
Danzaburou
Level 105
God Stats
5W - 10L
1,365 SR
Queue Stats
558W - 534L
1,491 Elo+
Party 2
Agni
Agni
GrandMjtg
Agni
Level 18
God Stats
1W - 3L
1,448 SR
Queue Stats
19W - 23L
1,353 Elo+
Party 2
Atlas
Atlas
JonnyThud
Atlas
Level 85
God Stats
1W - 2L
1,484 SR
Queue Stats
312W - 329L
1,435 Elo+
Party 2
Da Ji
Da Ji
Nakamura_Enishy
Da Ji
Level 148
God Stats
1W - 2L
1,726 SR
Queue Stats
265W - 251L
1,417 Elo+
Solo
Bastet
Bastet
The_Wendigo_1001
Bastet
Level 104
God Stats
52W - 36L
1,574 SR
Queue Stats
496W - 491L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chromlox
Horus
11
3 / 0 / 3
7,437
531
4,423
9,247
6,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 0 / 4
8,757
626
6,415
5,307
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Neptuno37
Xbalanque
12
2 / 2 / 2
7,041
503
8,022
8,579
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 3
6,996
500
5,555
10,915
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 2 / 6
8,447
603
12,650
9,853
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gava_Meltdown_36
Danzaburou
11
3 / 3 / 1
6,907
493
5,696
9,467
2,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
11
0 / 6 / 1
6,354
454
2,371
8,164
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
JonnyThud
Atlas
9
0 / 4 / 3
6,224
445
3,379
11,449
5,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 2
6,771
484
8,281
11,612
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 4 / 0
7,714
551
5,780
11,602
5,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
22
Kills
6
6
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
Chromlox
Horus
3
0
3
4.5
W
6
0
4
8
L
Danzaburou
Gava_Meltdown_36
Danzaburou
3
3
1
1.17
L
Agni
0
6
1
0.08
L
Atlas
JonnyThud
Atlas
0
4
3
0.38
L
1
5
2
0.4
W
Xbalanque
Neptuno37
Xbalanque
2
2
2
1.5
W
2
2
3
1.75
L
2
4
0
0.5
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,065
Damage
25,507
43,901
Taken
52,294
20,956
Mitigated
19,186
13,137
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Chromlox
Horus
4,423
2,354
566
1,575
9,247
6,404
600
879
8,308
1,758
23,457
W
6,415
248
0
1,235
5,307
1,741
272
1,276
3,923
47,280
0
L
Danzaburou
Gava_Meltdown_36
Danzaburou
5,696
2,082
0
2,590
9,467
2,540
0
1,445
8,010
0
36,540
L
Agni
2,371
105
0
1,154
8,164
2,259
0
2,695
5,265
36,397
0
L
Atlas
JonnyThud
Atlas
3,379
883
1,294
1,931
11,449
5,404
0
3,718
7,621
12,257
0
L
8,281
2,115
0
4,166
11,612
3,733
0
2,060
9,510
0
35,669
W
Xbalanque
Neptuno37
Xbalanque
8,022
4,450
0
3,342
8,579
2,222
789
1,120
7,459
0
50,379
W
5,555
998
0
2,482
10,915
7,605
0
1,672
9,211
24,523
0
L
5,780
1,864
0
3,354
11,602
5,250
0
2,047
9,481
0
45,447
W
12,650
4,480
0
3,937
9,853
2,984
9
791
8,960
0
40,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,678
Gold Earned
33,970
357
Minions Killed
341
0
Camps Cleared
0
1,374,554
Distance Traveled
1,246,701
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,437
531
61
4
0
255,549
0
W
Chronos
8,757
626
114
8
0
299,202
4
L
Danzaburou
6,907
493
65
5
0
247,335
4
L
Agni
6,354
454
77
6
0
228,429
1
L
Atlas
6,224
445
21
2
0
244,442
5
L
Da Ji
6,771
484
70
5
0
241,071
2
W
Xbalanque
7,041
503
79
6
0
253,953
6
W
Ymir
6,996
500
35
3
0
264,863
3
L
Bastet
7,714
551
108
8
0
285,424
2
W
Bastet
8,447
603
68
5
0
300,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role