Player Matchup

Cthulhu
Cthulhu
Ijuscashout
Cthulhu
Level 63
God Stats
34W - 25L
1,533 SR
Queue Stats
129W - 118L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
Juice7131
Kukulkan
Level 75
God Stats
8W - 9L
1,572 SR
Queue Stats
177W - 153L
1,498 Elo+
Party 2
Fenrir
Fenrir
OGslick2282
Fenrir
Level 15
God Stats
5W - 5L
1,609 SR
Queue Stats
9W - 10L
1,357 Elo+
Party 2
Team Averages
Level 51
1,571 SR
1,436 Elo+

VS

Team Averages
Level 49
1,451 SR
1,217 Elo+
Fenrir
Fenrir
Boscair
Fenrir
Level 29
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 1
Tyr
Tyr
Diddlin
Tyr
Level 105
God Stats
11W - 15L
1,537 SR
Queue Stats
149W - 165L
1,419 Elo+
Party 1
Bacchus
Bacchus
Frostybutta
Bacchus
Level 14
God Stats
0W - 4L
1,216 SR
Queue Stats
0W - 8L
956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ijuscashout
Cthulhu
16
3 / 0 / 21
13,618
717
10,813
13,669
17,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Juice7131
Kukulkan
18
12 / 3 / 10
13,783
725
25,448
9,735
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
17
9 / 1 / 15
13,136
691
12,299
11,742
6,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boscair
Fenrir
12
2 / 11 / 1
10,605
558
10,700
20,056
8,110
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
14
1 / 4 / 3
10,933
575
6,031
20,321
27,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Frostybutta
Bacchus
13
1 / 9 / 3
10,532
554
9,522
20,608
18,059
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
24
Kills
4
4
Deaths
24
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Boscair
Fenrir
2
11
1
0.23
L
Tyr
1
4
3
0.63
L
Bacchus
Frostybutta
Bacchus
1
9
3
0.28
W
Cthulhu
Ijuscashout
Cthulhu
3
0
21
13.5
W
Kukulkan
Juice7131
Kukulkan
12
3
10
5.67
W
Fenrir
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,560
Damage
26,253
35,146
Taken
60,985
29,043
Mitigated
53,303
7,994
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Boscair
Fenrir
10,700
4,410
0
1,410
20,056
8,110
0
10,916
9,140
0
32,785
L
Tyr
6,031
834
0
3,111
20,321
27,134
0
13,055
7,266
0
28,190
L
Bacchus
Frostybutta
Bacchus
9,522
180
0
745
20,608
18,059
0
12,615
7,993
20,904
0
W
Cthulhu
Ijuscashout
Cthulhu
10,813
510
540
3,187
13,669
17,986
87
3,499
9,303
28,878
0
W
Kukulkan
Juice7131
Kukulkan
25,448
1,376
284
2,685
9,735
4,697
1,681
3,521
5,909
88,450
0
W
Fenrir
12,299
1,195
0
1,298
11,742
6,360
678
2,545
8,971
0
23,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,537
Gold Earned
32,070
193
Minions Killed
119
8
Camps Cleared
5
1,157,934
Distance Traveled
993,207
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,605
558
58
3
3
303,356
0
L
Tyr
10,933
575
42
2
1
380,641
5
L
Bacchus
10,532
554
19
1
1
309,210
0
W
Cthulhu
13,618
717
20
1
1
390,281
0
W
Kukulkan
13,783
725
145
8
5
370,711
0
W
Fenrir
13,136
691
28
1
2
396,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role