Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
I--HoXzZ--I
Sol
Level 132
God Stats
20W - 14L
1,587 SR
Queue Stats
1,050W - 1,109L
1,436 Elo+
Party 2
Amaterasu
Amaterasu
UND34DB0LTZ
Amaterasu
Level 108
God Stats
1W - 1L
1,876 SR
Queue Stats
70W - 69L
1,501 Elo+
Solo
Hachiman
Hachiman
ll-Ludwig-ll
Hachiman
Level 119
God Stats
21W - 29L
1,455 SR
Queue Stats
711W - 765L
1,424 Elo+
Party 2
Kali
Kali
oeduma11
Kali
Level 113
God Stats
1W - 2L
1,532 SR
Queue Stats
90W - 97L
1,446 Elo+
Solo
Team Averages
Level 124
1,590 SR
1,461 Elo+

VS

Team Averages
Level 107
1,569 SR
1,417 Elo+
Freya
Freya
Raisin Bran7599
Freya
Level 69
God Stats
5W - 2L
1,401 SR
Queue Stats
162W - 174L
1,417 Elo+
Solo
Nu Wa
Nu Wa
TMF DanielBRdsd
Nu Wa
Level 140
God Stats
25W - 14L
1,698 SR
Queue Stats
476W - 561L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
TMF FELIPELMT
Sylvanus
Level 129
God Stats
82W - 85L
1,532 SR
Queue Stats
313W - 398L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
TheKingRitzy
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 160L
1,417 Elo+
Party 1
Loki
Loki
mOOca
Loki
Level 133
God Stats
2W - 1L
1,716 SR
Queue Stats
385W - 466L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 2 / 4
8,518
473
3,658
9,961
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 7
9,402
522
9,434
11,963
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
UND34DB0LTZ
Amaterasu
9
1 / 2 / 0
7,071
393
3,197
8,741
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
ll-Ludwig-ll
Hachiman
15
3 / 5 / 1
8,989
499
7,426
13,707
4,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
17
11 / 4 / 2
10,858
603
13,272
19,512
9,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
9,138
508
7,761
13,163
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 2 / 4
10,703
595
8,891
9,122
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
TMF FELIPELMT
Sylvanus
14
0 / 3 / 8
8,018
445
5,298
14,011
10,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
TheKingRitzy
Sun Wukong
15
3 / 2 / 3
9,437
524
7,935
10,733
9,592
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
mOOca
Loki
15
6 / 6 / 3
9,853
547
11,423
11,969
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
17
Kills
18
18
Deaths
17
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
4
1.5
L
1
5
7
0.9
W
3
4
5
1.38
W
6
2
4
4
W
Sylvanus
TMF FELIPELMT
Sylvanus
0
3
8
1.33
W
Sun Wukong
TheKingRitzy
Sun Wukong
3
2
3
2.25
L
Amaterasu
UND34DB0LTZ
Amaterasu
1
2
0
0.5
L
Hachiman
ll-Ludwig-ll
Hachiman
3
5
1
0.7
W
Loki
mOOca
Loki
6
6
3
1.25
L
Kali
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,987
Damage
41,308
63,884
Taken
58,998
31,121
Mitigated
33,252
23,896
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,658
1,266
0
1,834
9,961
7,325
68
3,677
6,128
20,578
0
L
9,434
2,121
0
3,943
11,963
4,618
1,452
5,647
6,030
60,082
4,352
W
7,761
3,156
0
3,836
13,163
3,983
333
2,547
10,616
55,841
0
W
8,891
1,025
447
1,989
9,122
3,410
2,212
3,811
5,311
84,600
0
W
Sylvanus
TMF FELIPELMT
Sylvanus
5,298
1,243
1,293
4,088
14,011
10,982
664
3,150
10,861
24,005
5,960
W
Sun Wukong
TheKingRitzy
Sun Wukong
7,935
1,028
0
925
10,733
9,592
86
1,209
9,524
0
42,753
L
Amaterasu
UND34DB0LTZ
Amaterasu
3,197
1,619
0
3,611
8,741
5,661
53
997
7,652
0
24,368
L
Hachiman
ll-Ludwig-ll
Hachiman
7,426
4,191
0
4,131
13,707
4,164
440
5,403
8,244
0
62,370
W
Loki
mOOca
Loki
11,423
3,323
0
1,254
11,969
5,285
548
1,985
9,984
0
59,733
L
Kali
13,272
7,666
0
10,377
19,512
9,353
0
5,011
14,278
0
69,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
47,149
450
Minions Killed
462
0
Camps Cleared
0
1,556,870
Distance Traveled
1,686,251
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,518
473
38
2
0
340,323
3
L
Sol
9,402
522
138
8
0
314,846
6
W
Freya
9,138
508
83
5
0
332,439
1
W
Nu Wa
10,703
595
144
8
0
341,252
5
W
Sylvanus
8,018
445
69
4
0
312,925
3
W
Sun Wukong
9,437
524
78
4
0
342,070
1
L
Amaterasu
7,071
393
50
3
0
191,784
3
L
Hachiman
8,989
499
102
6
0
308,754
0
W
Loki
9,853
547
88
5
0
357,565
0
L
Kali
10,858
603
122
7
0
401,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role