Player Matchup

Merlin
Merlin
GioForino
Merlin
Level 81
God Stats
0W - 1L
1,834 SR
Queue Stats
32W - 36L
1,493 Elo+
Solo
Hou Yi
Hou Yi
MistaaTurk
Hou Yi
Level 113
God Stats
31W - 37L
1,486 SR
Queue Stats
295W - 384L
1,377 Elo+
Solo
Hercules
Hercules
SoppyBoss
Hercules
Level 69
God Stats
1W - 2L
1,666 SR
Queue Stats
28W - 30L
1,469 Elo+
Solo
Team Averages
Level 88
1,662 SR
1,446 Elo+

VS

Team Averages
Level 84
1,595 SR
1,643 Elo+
Ymir
Ymir
Chepusky
Ymir
Level 16
God Stats
10W - 0L
1,804 SR
Queue Stats
12W - 6L
1,650 Elo+
Party 1
Thor
Thor
Flechipollo
Thor
Level 147
God Stats
1W - 2L
1,441 SR
Queue Stats
45W - 31L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
er_gobernador
Baron Samedi
Level 89
God Stats
3W - 3L
1,540 SR
Queue Stats
36W - 24L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GioForino
Merlin
13
1 / 9 / 2
9,934
584
13,275
16,222
7,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
MistaaTurk
Hou Yi
11
1 / 12 / 1
9,446
556
10,050
18,277
8,021
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
SoppyBoss
Hercules
14
1 / 5 / 2
10,711
630
10,700
27,608
47,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 1 / 20
12,495
735
5,556
19,153
24,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
19 / 1 / 7
14,027
825
36,333
21,711
11,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
er_gobernador
Baron Samedi
16
4 / 1 / 22
11,924
701
15,606
11,741
7,548
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
75
3
Kills
26
26
Deaths
3
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
20
13
W
19
1
7
22.5
L
Merlin
GioForino
Merlin
1
9
2
0.22
L
Hou Yi
MistaaTurk
Hou Yi
1
12
1
0.13
L
Hercules
SoppyBoss
Hercules
1
5
2
0.4
W
Baron Samedi
er_gobernador
Baron Samedi
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,025
Damage
57,495
62,107
Taken
52,605
63,007
Mitigated
44,343
10,746
Healing
22,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,556
1,208
0
7,166
19,153
24,980
153
5,193
13,960
15,751
0
W
36,333
12,967
0
1,853
21,711
11,815
998
5,136
16,575
0
90,490
L
Merlin
GioForino
Merlin
13,275
581
0
916
16,222
7,603
0
4,433
11,789
52,074
0
L
Hou Yi
MistaaTurk
Hou Yi
10,050
4,214
0
856
18,277
8,021
0
5,559
12,718
0
33,228
L
Hercules
SoppyBoss
Hercules
10,700
2,059
907
8,067
27,608
47,383
0
11,596
16,012
0
19,682
W
Baron Samedi
er_gobernador
Baron Samedi
15,606
2,174
5,912
7,402
11,741
7,548
1,048
4,169
7,572
51,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
38,446
169
Minions Killed
204
4
Camps Cleared
10
824,252
Distance Traveled
936,107
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,495
735
13
1
0
318,738
0
W
Thor
14,027
825
102
6
7
332,559
3
L
Merlin
9,934
584
94
6
1
263,354
5
L
Hou Yi
9,446
556
54
3
2
254,937
1
L
Hercules
10,711
630
21
1
1
305,961
4
W
Baron Samedi
11,924
701
89
5
3
284,810
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role