Player Matchup

Heimdallr
Heimdallr
EighteenConch33
Heimdallr
Level 69
God Stats
9W - 6L
1,534 SR
Queue Stats
202W - 180L
1,419 Elo+
Party 2
Fenrir
Fenrir
OGASSCLOWN
Fenrir
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 113L
1,371 Elo+
Solo
Camazotz
Camazotz
PRIMETIME9NIZZLE
Camazotz
Level 55
God Stats
3W - 2L
1,305 SR
Queue Stats
156W - 193L
1,286 Elo+
Solo
Agni
Agni
TM Doomsday
Agni
Level 49
God Stats
1W - 4L
1,564 SR
Queue Stats
122W - 107L
1,463 Elo+
Party 2
Ymir
Ymir
TM Prowler
Ymir
Level 27
God Stats
30W - 25L
1,536 SR
Queue Stats
55W - 48L
1,440 Elo+
Party 2
Team Averages
Level 49
1,488 SR
1,396 Elo+

VS

Team Averages
Level 70
1,536 SR
1,394 Elo+
Neith
Neith
DrMelon262
Neith
Level 104
God Stats
3W - 1L
1,422 SR
Queue Stats
132W - 141L
1,380 Elo+
Party 1
Atlas
Atlas
FyreFlye77
Atlas
Level 45
God Stats
8W - 3L
1,670 SR
Queue Stats
118W - 114L
1,426 Elo+
Party 1
Osiris
Osiris
Sgt Saskwatch
Osiris
Level 28
God Stats
6W - 8L
1,284 SR
Queue Stats
142W - 176L
1,355 Elo+
Party 1
Pele
Pele
bomber0926
Pele
Level 68
God Stats
5W - 1L
1,866 SR
Queue Stats
117W - 131L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
lvl_4_gastly
Nu Wa
Level 107
God Stats
38W - 43L
1,438 SR
Queue Stats
329W - 387L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EighteenConch33
Heimdallr
5
0 / 2 / 0
3,257
651
2,397
3,356
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
OGASSCLOWN
Fenrir
5
2 / 3 / 0
3,654
731
1,391
4,445
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

1
0 / 0 / 0
1,053
211
0
213
59
6
0 / 2 / 0
3,512
702
1,256
3,171
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,173
635
713
5,062
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
2 / 0 / 2
3,821
764
3,606
1,711
521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
6
1 / 0 / 2
3,770
754
2,168
3,643
1,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,651
730
244
2,827
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
5 / 1 / 0
4,722
944
2,666
3,552
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 4
4,140
828
1,983
1,766
364
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
2
3
L
Heimdallr
EighteenConch33
Heimdallr
0
2
0
0
W
Atlas
1
0
2
2
L
Fenrir
OGASSCLOWN
Fenrir
2
3
0
0.67
L
0
0
0
0
W
0
1
0
0
L
0
2
0
0
L
0
1
0
0
W
5
1
0
5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,757
Damage
10,667
16,247
Taken
13,499
4,296
Mitigated
4,263
4,665
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,606
1,346
0
907
1,711
521
245
388
1,323
0
15,442
L
Heimdallr
EighteenConch33
Heimdallr
2,397
1,196
0
996
3,356
695
0
895
2,342
0
15,055
W
Atlas
2,168
1,160
118
1,467
3,643
1,277
90
325
3,318
8,071
0
L
Fenrir
OGASSCLOWN
Fenrir
1,391
516
130
1,363
4,445
1,097
0
652
3,793
0
9,748
L
0
0
0
0
213
59
0
213
0
0
0
W
244
0
0
1,326
2,827
1,270
219
120
2,667
0
13,944
L
1,256
38
0
1,090
3,171
691
459
895
2,276
15,868
0
L
713
188
0
1,086
5,062
1,754
0
1,496
3,234
7,824
0
W
2,666
943
73
1,701
3,552
831
0
290
3,212
0
15,564
W
1,983
379
0
888
1,766
364
0
596
1,010
18,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,649
Gold Earned
20,104
103
Minions Killed
164
0
Camps Cleared
0
407,636
Distance Traveled
554,992
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,821
764
28
6
0
102,441
0
L
Heimdallr
3,257
651
34
7
0
95,489
0
W
Atlas
3,770
754
12
2
0
116,729
0
L
Fenrir
3,654
731
28
6
0
108,346
0
L
Camazotz
1,053
211
0
0
0
0
0
W
Osiris
3,651
730
43
9
0
108,343
1
L
Agni
3,512
702
32
6
0
98,637
3
L
Ymir
3,173
635
9
2
0
105,164
0
W
Pele
4,722
944
39
8
0
119,875
2
W
Nu Wa
4,140
828
42
8
0
107,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role