Player Matchup

Fenrir
Fenrir
Bigmike3001
Fenrir
Level 153
God Stats
16W - 17L
1,520 SR
Queue Stats
307W - 287L
1,536 Elo+
Party 1
Chaac
Chaac
Gingersrealm
Chaac
Level 101
God Stats
6W - 5L
1,410 SR
Queue Stats
26W - 34L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
Mr Galactico777
Kukulkan
Level 111
God Stats
62W - 36L
1,687 SR
Queue Stats
107W - 91L
1,605 Elo+
Party 1
Set
Set
TallBoxer
Set
Level 109
God Stats
11W - 12L
1,545 SR
Queue Stats
389W - 352L
1,555 Elo+
Solo
Sylvanus
Sylvanus
celticpride1997
Sylvanus
Level 128
God Stats
122W - 114L
1,621 SR
Queue Stats
311W - 283L
1,550 Elo+
Party 1
Team Averages
Level 120
1,557 SR
1,536 Elo+

VS

Team Averages
Level 130
1,634 SR
1,557 Elo+
Yemoja
Yemoja
ATG Hellfire
Yemoja
Level 89
God Stats
0W - 2L
1,277 SR
Queue Stats
210W - 203L
1,571 Elo+
Party 2
Erlang Shen
Erlang Shen
Ch4nnelHD
Erlang Shen
Level 158
God Stats
4W - 2L
1,934 SR
Queue Stats
71W - 71L
1,565 Elo+
Party 3
Chiron
Chiron
Mathias Smith
Chiron
Level 86
God Stats
10W - 10L
1,592 SR
Queue Stats
171W - 177L
1,535 Elo+
Party 2
Thor
Thor
Sir_Geruad
Thor
Level 158
God Stats
2W - 4L
1,533 SR
Queue Stats
545W - 510L
1,596 Elo+
Solo
Ra
Ra
xLGino
Ra
Level 160
God Stats
2W - 1L
1,832 SR
Queue Stats
64W - 63L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 1 / 2
5,883
588
3,590
6,316
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 1 / 0
4,505
451
399
3,871
2,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
10
1 / 2 / 2
6,036
604
2,355
3,549
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
7 / 0 / 2
6,460
646
8,042
5,410
2,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
8
1 / 0 / 7
5,831
583
3,586
6,174
3,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 5 / 0
4,706
471
2,511
9,373
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Ch4nnelHD
Erlang Shen
11
1 / 1 / 1
5,870
587
3,054
7,246
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 4 / 0
4,120
412
1,612
4,108
710
12
2 / 0 / 0
6,429
643
2,740
2,120
1,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
10
1 / 2 / 2
5,502
550
2,248
3,546
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
5
0
0
W
Fenrir
3
1
2
4
L
Erlang Shen
Ch4nnelHD
Erlang Shen
1
1
1
1.5
W
0
1
0
0
L
0
4
0
0
W
Kukulkan
1
2
2
1
L
2
0
0
2
W
7
0
2
8
W
Sylvanus
1
0
7
4.5
L
Ra
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,972
Damage
12,165
25,320
Taken
26,393
12,032
Mitigated
9,419
12,238
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,511
819
268
1,472
9,373
3,427
0
1,953
7,158
16,424
0
W
Fenrir
3,590
1,417
0
1,316
6,316
2,130
0
887
5,387
0
35,393
L
Erlang Shen
Ch4nnelHD
Erlang Shen
3,054
1,251
0
3,706
7,246
3,250
0
1,353
5,814
0
38,041
W
399
0
0
1,772
3,871
2,085
0
0
3,649
0
12,478
L
1,612
1,317
90
346
4,108
710
0
1,106
2,865
0
12,074
W
Kukulkan
2,355
255
0
793
3,549
1,250
0
779
2,770
38,360
0
L
2,740
502
0
432
2,120
1,046
0
0
2,027
0
33,348
W
8,042
4,342
0
1,496
5,410
2,591
578
1,444
3,966
0
39,830
W
Sylvanus
3,586
1,296
2,511
4,350
6,174
3,976
338
1,649
4,525
14,934
0
L
Ra
2,248
252
58
1,432
3,546
986
0
1,529
2,017
28,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,715
Gold Earned
26,627
296
Minions Killed
300
0
Camps Cleared
0
927,271
Distance Traveled
924,101
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,706
471
28
3
0
170,990
2
W
Fenrir
5,883
588
73
7
0
220,870
7
L
Erlang Shen
5,870
587
80
8
0
224,419
4
W
Chaac
4,505
451
31
3
0
134,261
0
L
Chiron
4,120
412
36
4
0
111,040
3
W
Kukulkan
6,036
604
89
9
0
195,008
4
L
Thor
6,429
643
91
9
0
209,613
0
W
Set
6,460
646
78
8
0
196,748
0
W
Sylvanus
5,831
583
25
3
0
180,384
4
L
Ra
5,502
550
65
7
0
208,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role