Player Matchup

Atlas
Atlas
DE4TH RE4P3R460
Atlas
Level 109
God Stats
27W - 26L
1,443 SR
Queue Stats
73W - 84L
1,429 Elo+
Party 1
Osiris
Osiris
GHOR10STRIKE
Osiris
Level 154
God Stats
16W - 23L
1,475 SR
Queue Stats
291W - 289L
1,425 Elo+
Party 1
Medusa
Medusa
TustierPenny
Medusa
Level 115
God Stats
2W - 2L
1,496 SR
Queue Stats
72W - 88L
1,462 Elo+
Solo
Persephone
Persephone
draw_me_near
Persephone
Level 45
God Stats
1W - 1L
1,516 SR
Queue Stats
225W - 238L
1,474 Elo+
Solo
Neith
Neith
luisartur456
Neith
Level 24
God Stats
11W - 12L
1,292 SR
Queue Stats
159W - 180L
1,426 Elo+
Party 1
Team Averages
Level 89
1,444 SR
1,443 Elo+

VS

Team Averages
Level 59
1,373 SR
1,473 Elo+
Hades
Hades
Ashachu025
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,434 Elo+
Solo
Nemesis
Nemesis
IAMKUMIKO
Nemesis
Level 42
God Stats
0W - 2L
1,315 SR
Queue Stats
98W - 74L
1,553 Elo+
Solo
Chernobog
Chernobog
KBOMBER 117
Chernobog
Level 68
God Stats
5W - 13L
1,303 SR
Queue Stats
156W - 154L
1,469 Elo+
Solo
Atlas
Atlas
bubzy2
Atlas
Level 109
God Stats
34W - 46L
1,438 SR
Queue Stats
971W - 1,022L
1,396 Elo+
Solo
Aphrodite
Aphrodite
edel-Bengel
Aphrodite
Level 41
God Stats
0W - 2L
1,307 SR
Queue Stats
238W - 237L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 13
12,427
888
9,315
10,807
14,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
19
1 / 0 / 13
12,108
865
8,070
6,970
7,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
20
13 / 0 / 2
14,708
1,051
24,412
5,922
2,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
draw_me_near
Persephone
18
3 / 0 / 6
12,018
858
14,491
5,529
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 1 / 8
12,536
895
11,666
5,528
2,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

232

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
0 / 3 / 1
11,111
794
5,242
13,324
7,384
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
IAMKUMIKO
Nemesis
17
0 / 8 / 1
10,463
747
6,909
15,488
6,129
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
KBOMBER 117
Chernobog
18
0 / 4 / 1
11,505
822
10,605
17,404
7,291
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
bubzy2
Atlas
17
0 / 2 / 1
11,220
801
5,030
17,570
7,623
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
edel-Bengel
Aphrodite
17
1 / 2 / 0
11,301
807
4,584
10,178
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
19
Kills
1
1
Deaths
19
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
0
3
1
0.17
W
1
0
13
7.5
W
Osiris
1
0
13
7.5
L
Nemesis
IAMKUMIKO
Nemesis
0
8
1
0.06
L
Chernobog
KBOMBER 117
Chernobog
0
4
1
0.13
W
Medusa
13
0
2
14
L
Atlas
bubzy2
Atlas
0
2
1
0.25
W
Persephone
draw_me_near
Persephone
3
0
6
6
L
Aphrodite
edel-Bengel
Aphrodite
1
2
0
0.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,954
Damage
32,370
34,756
Taken
73,964
28,674
Mitigated
33,341
5,768
Healing
19,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
5,242
853
204
907
13,324
7,384
0
4,075
9,249
19,778
0
W
9,315
2,993
775
639
10,807
14,303
0
5,729
5,078
14,549
0
W
Osiris
8,070
3,985
0
483
6,970
7,447
0
2,658
4,312
0
19,024
L
Nemesis
IAMKUMIKO
Nemesis
6,909
3,302
0
859
15,488
6,129
0
4,669
10,819
0
12,100
L
Chernobog
KBOMBER 117
Chernobog
10,605
7,463
0
2,403
17,404
7,291
0
6,040
11,364
0
59,169
W
Medusa
24,412
11,153
0
1,666
5,922
2,593
0
1,178
4,744
0
70,748
L
Atlas
bubzy2
Atlas
5,030
1,628
0
314
17,570
7,623
0
5,402
12,168
24,355
0
W
Persephone
draw_me_near
Persephone
14,491
830
0
1,183
5,529
1,991
0
2,644
2,885
30,476
0
L
Aphrodite
edel-Bengel
Aphrodite
4,584
632
9,455
5,813
10,178
4,914
0
3,620
6,558
22,863
0
W
11,666
2,906
0
1,022
5,528
2,340
0
2,647
2,881
0
48,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,797
Gold Earned
55,600
281
Minions Killed
254
13
Camps Cleared
9
1,364,875
Distance Traveled
1,235,704
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,111
794
39
3
3
254,598
0
W
Atlas
12,427
888
5
0
1
299,686
0
W
Osiris
12,108
865
16
1
6
258,307
1
L
Nemesis
10,463
747
7
1
2
221,167
0
L
Chernobog
11,505
822
102
7
2
228,308
0
W
Medusa
14,708
1,051
116
8
5
286,940
1
L
Atlas
11,220
801
51
4
2
268,108
0
W
Persephone
12,018
858
51
4
1
258,487
0
L
Aphrodite
11,301
807
55
4
0
263,523
0
W
Neith
12,536
895
93
7
0
261,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role