Player Matchup

Sol
Sol
ClearMold99635
Sol
Level 81
God Stats
34W - 34L
1,477 SR
Queue Stats
122W - 121L
1,410 Elo+
Solo
Mulan
Mulan
Mootone
Mulan
Level 106
God Stats
28W - 19L
1,488 SR
Queue Stats
127W - 144L
1,406 Elo+
Solo
Cerberus
Cerberus
OneWingdAngel7
Cerberus
Level 81
God Stats
3W - 5L
1,088 SR
Queue Stats
414W - 460L
1,390 Elo+
Solo
Discordia
Discordia
Warf117
Discordia
Level 60
God Stats
9W - 12L
1,369 SR
Queue Stats
208W - 251L
1,441 Elo+
Solo
Chaac
Chaac
super Sh4d0w
Chaac
Level 84
God Stats
45W - 38L
1,558 SR
Queue Stats
436W - 484L
1,407 Elo+
Solo
Team Averages
Level 82
1,396 SR
1,411 Elo+

VS

Team Averages
Level 44
1,487 SR
1,361 Elo+
Baron Samedi
Baron Samedi
CSCOTTI369
Baron Samedi
Level 26
God Stats
5W - 11L
1,284 SR
Queue Stats
60W - 64L
1,378 Elo+
Party 1
Tiamat
Tiamat
Cotango
Tiamat
Level 23
God Stats
6W - 4L
1,604 SR
Queue Stats
38W - 46L
1,300 Elo+
Party 1
Thanatos
Thanatos
LilDfalcon
Thanatos
Level 103
God Stats
0W - 5L
1,714 SR
Queue Stats
21W - 30L
1,457 Elo+
Solo
Vulcan
Vulcan
LoftiestBow221
Vulcan
Level 42
God Stats
2W - 5L
1,390 SR
Queue Stats
141W - 162L
1,353 Elo+
Party 1
Janus
Janus
RealSteelD
Janus
Level 25
God Stats
8W - 10L
1,441 SR
Queue Stats
41W - 50L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 12
7,909
565
6,555
8,291
2,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Mootone
Mulan
15
11 / 2 / 8
9,881
706
10,582
10,730
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
13
7 / 0 / 5
8,847
632
4,052
14,586
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Warf117
Discordia
14
6 / 2 / 5
8,670
619
9,828
6,071
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 3
8,919
637
3,590
7,525
6,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CSCOTTI369
Baron Samedi
11
2 / 7 / 2
6,988
499
4,057
12,727
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Cotango
Tiamat
11
0 / 5 / 2
6,675
477
4,816
9,225
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
LilDfalcon
Thanatos
6
0 / 1 / 0
4,908
351
207
4,244
1,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 5 / 1
6,910
494
8,329
8,363
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
8
0 / 8 / 2
5,311
379
5,074
7,452
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
26
Kills
4
4
Deaths
26
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CSCOTTI369
Baron Samedi
2
7
2
0.43
W
1
0
12
7
L
Tiamat
Cotango
Tiamat
0
5
2
0.2
L
Thanatos
LilDfalcon
Thanatos
0
1
0
0
L
2
5
1
0.5
W
Mulan
Mootone
Mulan
11
2
8
7.5
W
Cerberus
7
0
5
9.5
L
Janus
0
8
2
0.13
W
Discordia
Warf117
Discordia
6
2
5
4.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,607
Damage
22,483
47,203
Taken
42,011
27,497
Mitigated
13,516
20,415
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CSCOTTI369
Baron Samedi
4,057
410
243
2,449
12,727
4,596
714
7,438
5,289
26,115
0
W
6,555
1,899
0
5,399
8,291
2,760
6,803
4,645
3,174
49,253
0
L
Tiamat
Cotango
Tiamat
4,816
459
204
2,418
9,225
4,141
240
3,014
6,211
31,286
0
L
Thanatos
LilDfalcon
Thanatos
207
102
0
2,721
4,244
1,010
0
707
3,537
0
10,123
L
8,329
4,877
185
2,230
8,363
2,051
58
4,244
4,119
22,316
0
W
Mulan
Mootone
Mulan
10,582
1,035
0
3,437
10,730
5,232
688
4,368
5,998
0
65,585
W
Cerberus
4,052
161
877
5,168
14,586
11,482
658
5,327
8,569
36,430
0
L
Janus
5,074
490
0
413
7,452
1,718
0
5,032
2,420
21,194
0
W
Discordia
Warf117
Discordia
9,828
357
38
2,719
6,071
1,923
697
3,232
2,417
50,200
0
W
3,590
493
0
2,777
7,525
6,100
209
2,484
4,769
0
52,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,226
Gold Earned
30,792
517
Minions Killed
223
0
Camps Cleared
0
1,421,184
Distance Traveled
1,146,080
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,988
499
49
4
0
217,528
2
W
Sol
7,909
565
103
7
0
269,862
5
L
Tiamat
6,675
477
73
5
0
235,766
0
L
Thanatos
4,908
351
30
2
0
177,122
0
L
Vulcan
6,910
494
42
3
0
259,562
0
W
Mulan
9,881
706
126
9
0
316,218
4
W
Cerberus
8,847
632
89
6
0
283,325
0
L
Janus
5,311
379
29
2
0
256,102
0
W
Discordia
8,670
619
72
5
0
276,458
2
W
Chaac
8,919
637
127
9
0
275,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role