Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Cosmic Wolf WP
He Bo
Level 149
God Stats
3W - 1L
1,556 SR
Queue Stats
196W - 183L
1,460 Elo+
Solo
Nike
Nike
Donsanchez03
Nike
Level 84
God Stats
2W - 2L
1,399 SR
Queue Stats
295W - 309L
1,493 Elo+
Party 1
Hel
Hel
IiIuzivrt
Hel
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,575 Elo+
Solo
Neith
Neith
Tuna 420
Neith
Level 149
God Stats
10W - 8L
1,462 SR
Queue Stats
391W - 405L
1,485 Elo+
Party 1
Team Averages
Level 106
1,483 SR
1,503 Elo+

VS

Team Averages
Level 138
1,592 SR
1,485 Elo+
Kuzenbo
Kuzenbo
Hippho
Kuzenbo
Level 121
God Stats
1W - 1L
1,833 SR
Queue Stats
19W - 21L
1,439 Elo+
Party 2
Artemis
Artemis
JADlooking
Artemis
Level 141
God Stats
2W - 1L
1,623 SR
Queue Stats
78W - 98L
1,396 Elo+
Party 3
Yemoja
Yemoja
SWITCHMAYHEM
Yemoja
Level 125
God Stats
2W - 5L
1,351 SR
Queue Stats
169W - 220L
1,408 Elo+
Solo
Serqet
Serqet
Veltayne
Serqet
Level 154
God Stats
0W - 1L
1,654 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 2
Awilix
Awilix
firetiger059
Awilix
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
10 / 3 / 9
11,420
878
24,332
14,246
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 14
10,390
799
14,151
9,809
4,502
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 11
8,863
682
4,375
13,720
11,925
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 6
9,249
711
2,805
6,962
3,632
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Tuna 420
Neith
17
2 / 1 / 14
10,047
773
10,554
14,539
7,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hippho
Kuzenbo
16
1 / 3 / 6
8,322
640
7,585
17,581
22,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
JADlooking
Artemis
17
4 / 5 / 3
9,209
708
10,094
13,263
5,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
17
2 / 2 / 7
8,647
665
11,549
12,769
13,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Veltayne
Serqet
15
2 / 3 / 5
8,566
659
9,775
9,010
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
12
0 / 9 / 5
7,475
575
3,536
13,139
4,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
20
Kills
9
9
Deaths
22
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
3
9
4.83
W
3
1
14
10
W
2
3
11
2.5
L
Kuzenbo
Hippho
Kuzenbo
1
3
6
1.33
W
3
1
6
6
L
Artemis
JADlooking
Artemis
4
5
3
1.1
L
Yemoja
2
2
7
2.75
W
Neith
Tuna 420
Neith
2
1
14
9
L
Serqet
Veltayne
Serqet
2
3
5
1.5
L
Awilix
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,217
Damage
42,539
59,276
Taken
65,762
33,494
Mitigated
51,138
33,002
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
24,332
3,310
1,146
3,672
14,246
6,195
550
4,103
9,341
52,362
0
W
14,151
1,338
2,102
2,258
9,809
4,502
1,817
3,516
5,822
29,611
0
W
4,375
233
1,165
2,032
13,720
11,925
186
2,520
10,460
0
8,072
L
Kuzenbo
Hippho
Kuzenbo
7,585
1,819
878
2,958
17,581
22,686
150
9,265
8,040
16,204
0
W
2,805
86
12,360
2,998
6,962
3,632
318
2,678
3,576
15,249
0
L
Artemis
JADlooking
Artemis
10,094
4,583
1,106
2,319
13,263
5,317
1,313
10,528
2,645
0
24,717
L
Yemoja
11,549
382
6,622
2,359
12,769
13,676
28
7,619
4,954
25,571
0
W
Neith
Tuna 420
Neith
10,554
1,841
1,168
4,101
14,539
7,240
1,485
5,310
8,467
0
27,135
L
Serqet
Veltayne
Serqet
9,775
377
0
1,196
9,010
4,805
360
4,094
4,880
0
8,687
L
Awilix
3,536
385
770
931
13,139
4,654
0
9,782
3,299
0
9,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,969
Gold Earned
42,219
162
Minions Killed
97
0
Camps Cleared
0
1,219,305
Distance Traveled
1,125,602
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,420
878
69
5
0
236,547
1
W
He Bo
10,390
799
27
2
0
229,358
0
W
Nike
8,863
682
10
1
0
262,854
0
L
Kuzenbo
8,322
640
19
1
0
205,435
1
W
Hel
9,249
711
18
1
0
266,830
3
L
Artemis
9,209
708
43
3
0
213,266
0
L
Yemoja
8,647
665
25
2
0
219,418
2
W
Neith
10,047
773
38
3
0
223,716
2
L
Serqet
8,566
659
3
0
0
274,278
2
L
Awilix
7,475
575
7
1
0
213,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role