Player Matchup

Charybdis
Charybdis
Jeszilla
Charybdis
Level 27
God Stats
4W - 4L
1,709 SR
Queue Stats
202W - 179L
1,547 Elo+
Party 4
Thanatos
Thanatos
dunkan01
Thanatos
Level 59
God Stats
3W - 2L
1,511 SR
Queue Stats
43W - 59L
1,482 Elo+
Party 2
Janus
Janus
emigo2001
Janus
Level 116
God Stats
10W - 5L
1,579 SR
Queue Stats
194W - 175L
1,530 Elo+
Party 2
Chaac
Chaac
fggomezguti08
Chaac
Level 58
God Stats
28W - 23L
1,554 SR
Queue Stats
164W - 140L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
ghostgotyou464
Gilgamesh
Level 115
God Stats
17W - 16L
1,557 SR
Queue Stats
790W - 767L
1,546 Elo+
Party 4
Team Averages
Level 75
1,582 SR
1,526 Elo+

VS

Team Averages
Level 64
1,600 SR
1,520 Elo+
Chaac
Chaac
AUGUSTINE3829
Chaac
Level 126
God Stats
5W - 6L
1,526 SR
Queue Stats
825W - 893L
1,452 Elo+
Party 3
Danzaburou
Danzaburou
Bunnaynnay
Danzaburou
Level 46
God Stats
1W - 2L
1,460 SR
Queue Stats
21W - 39L
1,337 Elo+
Party 3
Fenrir
Fenrir
Cablepool16
Fenrir
Level 40
God Stats
0W - 1L
1,754 SR
Queue Stats
49W - 52L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Jestahhhhh
Nu Wa
Level 102
God Stats
5W - 6L
1,549 SR
Queue Stats
112W - 104L
1,510 Elo+
Party 1
Zeus
Zeus
YahMumStinks
Zeus
Level 8
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 1L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jeszilla
Charybdis
14
6 / 2 / 4
8,315
554
9,934
9,906
3,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
dunkan01
Thanatos
14
5 / 4 / 3
8,280
552
5,067
11,683
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
emigo2001
Janus
15
5 / 1 / 4
9,081
605
5,689
7,794
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 1 / 6
8,005
534
6,176
15,401
9,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
ghostgotyou464
Gilgamesh
14
8 / 2 / 7
9,141
609
10,960
13,800
10,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
7,073
472
5,430
18,027
11,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Bunnaynnay
Danzaburou
10
1 / 6 / 3
6,251
417
5,528
8,908
1,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
9
1 / 4 / 1
6,080
405
2,880
8,330
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
13
2 / 5 / 2
7,885
526
6,472
8,326
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 2
8,183
546
9,039
7,513
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
26
Kills
10
10
Deaths
26
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Danzaburou
Bunnaynnay
Danzaburou
1
6
3
0.42
L
Fenrir
1
4
1
0.38
L
Nu Wa
2
5
2
0.6
W
Charybdis
Jeszilla
Charybdis
6
2
4
4
L
3
5
2
0.8
W
Thanatos
dunkan01
Thanatos
5
4
3
1.63
W
Janus
emigo2001
Janus
5
1
4
7
W
2
1
6
5
W
Gilgamesh
ghostgotyou464
Gilgamesh
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,826
Damage
29,349
58,584
Taken
51,104
30,826
Mitigated
20,510
29,619
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,430
1,352
252
5,389
18,027
11,744
0
2,983
14,964
0
23,018
L
Danzaburou
Bunnaynnay
Danzaburou
5,528
1,590
0
781
8,908
1,669
0
690
8,218
0
31,099
L
Fenrir
2,880
799
0
3,334
8,330
2,154
0
505
7,821
0
26,121
L
Nu Wa
6,472
815
0
676
8,326
2,564
668
3,577
4,589
42,464
0
W
Charybdis
Jeszilla
Charybdis
9,934
4,584
0
2,544
9,906
3,320
696
1,616
8,290
0
53,478
L
9,039
1,433
0
793
7,513
2,379
26
547
6,966
46,690
0
W
Thanatos
dunkan01
Thanatos
5,067
1,141
0
10,185
11,683
4,267
0
1,403
10,280
0
49,181
W
Janus
emigo2001
Janus
5,689
806
109
2,194
7,794
2,982
109
3,676
4,118
61,256
0
W
6,176
983
0
8,438
15,401
9,507
347
7,090
8,311
0
43,940
W
Gilgamesh
ghostgotyou464
Gilgamesh
10,960
1,992
2,119
4,030
13,800
10,750
170
1,887
11,913
9,447
32,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
35,472
444
Minions Killed
308
0
Camps Cleared
0
1,451,365
Distance Traveled
1,234,257
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,073
472
29
2
0
255,001
1
L
Danzaburou
6,251
417
45
3
0
255,014
3
L
Fenrir
6,080
405
58
4
0
224,345
0
L
Nu Wa
7,885
526
87
6
0
237,570
4
W
Charybdis
8,315
554
102
7
0
268,096
1
L
Zeus
8,183
546
89
6
0
262,327
5
W
Thanatos
8,280
552
90
6
0
301,259
1
W
Janus
9,081
605
119
8
0
303,426
3
W
Chaac
8,005
534
80
5
0
295,134
0
W
Gilgamesh
9,141
609
53
4
0
283,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role